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Duelist Alliance Single Cards

Show First 12 Product(s)

Performapal Hip Hippo (Ultra Rare - 1st Ed)

After you Normal Summon this card, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Beast/Effect
Ultra Rare
EARTH
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KK Price: £0.20

In Stock in stock

Yang Zing Unleashed (Ultra Rare - Limited Edition)

All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card from your Spell & Trap Zone to the Graveyard; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using 1 or more Yang Zing monsters you control as Synchro Materials.

Trap Card
Ultra Rare
Trap Card
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KK Price: £0.25

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Superheavy Samurai Soulfire Suit (Super Rare - Limited Edition)

You can target 1 Superheavy Samurai monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position Superheavy Samurai monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects.

Machine/Effect
Super Rare
FIRE
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KK Price: £0.25

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Deskbot 002 (Super Rare - Limited Edition)

If this card is Special Summoned: You can add 1 Deskbot card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card.

Machine/Effect
Super Rare
EARTH
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KK Price: £0.35

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Shaddoll Hound (Super Rare - Limited Edition)

FLIP: You can target 1 Shaddoll card in your Graveyard; add it to your hand.
If this card is sent to the Graveyard by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except Shaddoll monsters'.) You can only use 1 Shaddoll Hound effect per turn, and only once that turn.

Spellcaster/Flip/Effect
Super Rare
DARK
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KK Price: £0.75

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Wonder Balloons (Super Rare - Limited Edition)

Once per turn: You can send any number of cards from your hand to the Graveyard; place 1 Balloon Counter on this card for each card sent to the Graveyard. All monsters your opponent controls lose 300 ATK for each Balloon Counter on this card.

Spell Card
Super Rare
Spell Card
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KK Price: £0.20

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Hexatellarknight (Super Rare - Limited Edition)

Each tellarknight Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. When a tellarknight Xyz Monster you control is targeted for an attack: You can send 1 tellarknight card from your hand to the Graveyard; negate that attack.

Spell Card
Super Rare
Spell Card
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KK Price: £0.15

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Dragon Horn Hunter (Ultra Rare - 1st Ed)

Pendulum Effect All Normal Monsters gain 200 ATK. You take no battle damage from battles involving Normal Monsters you control. Monster Effect The horns were needed to prepare a medicine for her village, suffering from a plague. Unknown to her, the dragons burned and trampled her village, once displaced from their den.

Warrior/Pendulum
Ultra Rare
DARK
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KK Price: £0.55

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Dragon Horn Hunter (Super Rare)

Pendulum Effect All Normal Monsters gain 200 ATK. You take no battle damage from battles involving Normal Monsters you control. Monster Effect The horns were needed to prepare a medicine for her village, suffering from a plague. Unknown to her, the dragons burned and trampled her village, once displaced from their den.

Warrior/Pendulum
Super Rare
DARK
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KK Price: £0.50

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Flash Knight (Rare)

The power of the pendulum flashes forth from this shining knight.

Warrior/Pendulum
Rare
LIGHT
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KK Price: £0.75

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Foucault's Cannon (Super Rare)

Pendulum Effect During the End Phase, if this card was activated this turn: You can target 1 face-up Spell/Trap Card on the field; destroy it. Monster Effect A mechanical life form, roving through space-time. But the mysterious thing is that its memory i*....re*... ally gone. W*...at is is t*....e reason? D*.... refuse t*... b*... interfered w*...h?

Spellcaster/Pendulum
Super Rare
DARK
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KK Price: £0.15

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Metaphys Armed Dragon (Common)

Usually visible despite its phantom existence.

Wyrm
Common
LIGHT
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KK Price: £0.15

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Odd-Eyes Pendulum Dragon (Secret Rare)

Pendulum Effect You can reduce the battle damage you take from a battle involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of Odd-Eyes Pendulum Dragon once per turn. Monster Effect If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.

Dragon/Pendulum/Effect
Secret Rare
DARK
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KK Price: £4.95

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Odd-Eyes Pendulum Dragon (Ultimate Rare)

Pendulum Effect You can reduce the battle damage you take from a battle involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of Odd-Eyes Pendulum Dragon once per turn. Monster Effect If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.

Dragon/Pendulum/Effect
Ultimate Rare
DARK
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KK Price: £29.95

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Performapal Skeeter Skimmer (Common)

When this face-up Attack Position card is targeted for an attack: You can change this card to face-up Defense Position, and if you do, negate that attack.

Insect/Effect
Common
WATER
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KK Price: £0.10

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Performapal Whip Snake (Rare)

Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.

Reptile/Effect
Rare
EARTH
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KK Price: £0.30

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Performapal Sword Fish (Common)

If this card is Normal Summoned or Special Summoned: All monsters your opponent currently controls lose 600 ATK and DEF. If you Special Summon a monster(s) while you control this card: All monsters your opponent currently controls lose 600 ATK and DEF.

Fish/Effect
Common
WATER
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KK Price: £0.10

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Performapal Hip Hippo (Common)

After you Normal Summon this card, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Beast/Effect
Common
EARTH
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KK Price: £0.10

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Performapal Kaleidoscorp (Rare)

Pendulum Effect All LIGHT monsters you control gain 300 ATK. Monster Effect Once per turn: You can target 1 face-up monster you control; this turn, it can attack all Special Summoned monsters your opponent controls, once each.

Insect/Pendulum/Effect
Rare
LIGHT
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KK Price: £0.50

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Performapal Turn Toad (Rare)

Pendulum Effect Once per turn: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn. Monster Effect Once per turn, during your Battle Phase (except during the Damage Step): You can target 1 monster you control; change its battle position, and if you do, switch its current ATK and DEF until the end of this turn.

Aqua/Pendulum/Effect
Rare
WATER
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KK Price: £0.45

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Superheavy Samurai Blue Brawler (Common)

When this card is Normal or Special Summoned: You can change its battle position. Cannot be destroyed by battle.

Machine/Effect
Common
EARTH
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KK Price: £0.25

In Stock in stock

Superheavy Samurai Swordsman (Common)

When this card is Normal or Special Summoned: You can change its battle position. If a Superheavy Samurai monster you control battles an opponent's monster, after damage calculation: The opponent's monster's ATK and DEF become 0.

Machine/Effect
Common
EARTH
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KK Price: £0.10

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Superheavy Samurai Big Benkei (Rare)

When this card is Normal or Special Summoned: You can change this card's battle position. All Superheavy Samurai monsters you control can attack while they are in face-up Defense Position. If they do, apply their DEF instead of ATK for damage calculation.

Machine/Effect
Rare
EARTH
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KK Price: £0.45

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Aria the Melodious Diva (Common)

While this Special Summoned card is on the field, Melodious monsters you control cannot be targeted by card effects, or be destroyed by battle.

Fairy/Effect
Common
LIGHT
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KK Price: £0.15

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Sonata the Melodious Diva (Common)

If you control a 'melodious' monster you can Special Summon this card (from your hand). While this Special summoned card is on the field, all Fairy-Type monsters you control gain 500 ARK and DEF.

Fairy/Effect
Common
LIGHT
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KK Price: £0.10

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Mozarta the Melodious Maestra (Rare)

Once per turn: You can Special Summon 1 LIGHT Fairy-Type monster from your hand. You cannot Special Summon other monsters the turn you activate this effect, except for LIGHT monsters.

Fairy/Effect
Rare
LIGHT
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KK Price: £0.45

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Battleguard King (Common)

Once per turn: You can Tribute any number of Warrior-Type monsters, except this card; for each Tributed monster, this card gains 1 additional attack during each Battle Phase this turn.

Warrior/Effect
Common
EARTH
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KK Price: £0.10

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Satellarknight Deneb (Ultra Rare)

If this card is Summoned: You can add 1 tellarknight monster from your Deck to your hand, except Satellarknight Deneb. You can only use this effect of Satellarknight Deneb once per turn.

Warrior/Effect
Ultra Rare
LIGHT
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KK Price: £19.95

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Satellarknight Altair (Rare)

If this card is Summoned: You can target 1 tellarknight monster in your Graveyard, except Satellarknight Altair; Special Summon that monster in Defense Position, but monsters you control cannot attack for the rest of this turn, except tellarknight monsters. You can only use this effect of Satellarknight Altair once per turn.

Warrior/Effect
Rare
LIGHT
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KK Price: £0.65

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Satellarknight Vega (Common)

If this card is Summoned: You can Special Summon 1 tellarknight monster from your hand, except Satellarknight Vega. You can only use this effect of Satellarknight Vega once per turn.

Warrior/Effect
Common
LIGHT
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KK Price: £0.20

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Satellarknight Alsahm (Super Rare)

If this card is Summoned: You can inflict 1000 damage to your opponent. You can only use this effect of Satellarknight Alsahm once per turn.

Warrior/Effect
Super Rare
LIGHT
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KK Price: £1.95

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Satellarknight Unukalhai (Common)

If this card is Summoned: You can send 1 tellarknight card from your Deck to the Graveyard, except Satellarknight Unukalhai. You can only use this effect of Satellarknight Unukalhai once per turn.

Warrior/Effect
Common
LIGHT
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KK Price: £0.10

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Shaddoll Falco (Rare)

FLIP: You can target 1 Shaddoll monster in your Graveyard, except Shaddoll Falco; Special Summon it in face-down Defense Position.
If this card is sent to the Graveyard by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 Shaddoll Falco effect per turn, and only once that turn.

Spellcaster/Flip/Tuner/Effect
Rare
DARK
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KK Price: £0.45

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Shaddoll Hedgehog (Common)

FLIP: You can add 1 Shaddoll Spell/Trap Card from your Deck to your hand.
If this card is sent to the Graveyard by a card effect: You can add 1 Shaddoll monster from your Deck to your hand, except Shaddoll Hedgehog. You can only use 1 Shaddoll Hedgehog effect per turn, and only once that turn.

Spellcaster/Flip/Effect
Common
DARK
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KK Price: £1.75

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Shaddoll Squamata (Common)

FLIP: You can target 1 monster on the field; destroy it. If this card is sent to the Graveyard by a card effect: You can send 1 Shaddoll card from your Deck to the Graveyard, except Shaddoll Squamata. You can only use 1 Shaddoll Squamata effect per turn, and only once that turn.

Spellcaster/Flip/Effect
Common
DARK
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KK Price: £0.65

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Shaddoll Dragon (Rare)

FLIP: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the Graveyard by a card effect: You can target 1 Spell/Trap Card on the field; destroy it. You can only use 1 Shaddoll Dragon effect per turn, and only once that turn.

Spellcaster/Flip/Effect
Rare
DARK
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KK Price: £0.95

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Shaddoll Beast (Rare)

FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the Graveyard by a card effect: You can draw 1 card. You can only use 1 Shaddoll Beast effect per turn, and only once that turn.

Spellcaster/Flip/Effect
Rare
DARK
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KK Price: £0.95

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Suanni, Fire of the Yang Zing (Super Rare)

When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Yang Zing monster from your Deck in Defense Position, except Suanni, Fire of the Yang Zing. You can only use this effect of Suanni, Fire of the Yang Zing once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only Yang Zing monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material gains 500 ATK and DEF.

Wyrm/Effect
Super Rare
FIRE
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KK Price: £2.95

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Bi'an, Earth of the Yang Zing (Super Rare)

When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Yang Zing monster from your Deck in Defense Position, except Bi'an, Earth of the Yang Zing. You can only use this effect of Bi'an, Earth of the Yang Zing once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only Yang Zing monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material cannot be destroyed by battle.

Wyrm/Effect
Super Rare
EARTH
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KK Price: £2.50

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Bixi, Water of the Yang Zing (Super Rare - 1st Ed)

When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Yang Zing monster from your Deck in Attack Position, except Bixi, Water of the Yang Zing. You can only use this effect of Bixi, Water of the Yang Zing once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only Yang Zing monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Trap effects.

Wyrm/Effect
Super Rare
WATER
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KK Price: £0.40

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Pulao, Wind of the Yang Zing (Super Rare)

When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Yang Zing monster from your Deck in Attack Position, except Pulao, Wind of the Yang Zing. You can only use this effect of Pulao, Wind of the Yang Zing once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only Yang Zing monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Spell effects.

Wyrm/Effect
Super Rare
WIND
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KK Price: £0.20

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Chiwen, Light of the Yang Zing (Ultra Rare)

When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Yang Zing monster from your Deck, except Chiwen, Light of the Yang Zing. When a Yang Zing monster(s) you control is destroyed by battle or card effect and sent to the Graveyard, while this card is in the Graveyard: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use 1 Chiwen, Light of the Yang Zing effect per turn, and only once that turn.

Wyrm/Tuner/Effect
Ultra Rare
LIGHT
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KK Price: £14.95

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Artifact Chakram (Common)

You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. During either player's turn, when a card or effect is activated that would destroy a Spell/Trap Card(s) you control, while this card is in your hand: You can return 1 Set Spell/Trap Card you control to the hand; Special Summon this card.

Fairy/Effect
Common
LIGHT
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Artifact Lancea (Common)

You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn. (this is a Quick Effect).

Fairy/Effect
Common
LIGHT
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Nefarious Archfiend Eater of Nefariousness (Common)

You can only control 1 Nefarious Archfiend Eater of Nefariousness. If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your opponent's End Phase, if this card is in your Graveyard: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card.

Beast/Effect
Common
EARTH
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The Agent of Entropy - Uranus (Common)

If The Sanctuary in the Sky is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 The Agent monster from your Deck to the Graveyard, and if you do, this card's Level becomes the Level of the monster sent to the Graveyard by this effect.

Fairy/Tuner
Common
DARK
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Djinn Demolisher of Rituals (Common)

If you Ritual Summon a Ritual Monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card cannot be targeted by your opponent's card effects.

Fiend/Effect
Common
DARK
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Batteryman 9-Volt (Common)

When this card is Summoned: You can add 1 Batteryman monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF, respectively. You can only use this effect of Batteryman 9-Volt once per turn. During your End Phase: Destroy this card.

Thunder/Effect
Common
LIGHT
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Resonance Insect (Common)

If this card is sent from the field to the Graveyard: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the Graveyard, except Resonance Insect.

Insect/Effect
Common
EARTH
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Breaker the Dark Magical Warrior (Rare)

When this card is Normal Summoned: Place 2 Spell Counters on it. When this card is Pendulum Summoned: Place 3 Spell Counters on it. This card gains 400 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target. You can only use this effect of Breaker the Dark Magical Warrior once per turn.

Spellcaster/Effect
Rare
DARK
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Raiza the Mega Monarch (Secret Rare)

You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player's Graveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of the Deck in any order, also, after that, return the additional target (if any) to the hand.

Winged Beast/Effect
Secret Rare
WIND
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DUEA-EN042

Dogu (Rare)

Dogu (Rare)

You can only use this effect of Dogu once per turn. During the End Phase, if this card is in the Graveyard because it was sent there this turn by your opponent's card effect: You can add 1 monster from your Deck to your hand that has a different Level from any monsters you control or in your Graveyard.

Rock/Effect
Rare
EARTH
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Hypnosister (Super Rare)

This card gains effects based on the number of cards in the Pendulum Zones. *  1 or more: This card gains 800 ATK and DEF. *  2 or more: If this card battles a Pendulum Summoned monster, at the start of the Damage Step: Destroy that monster. *  3 or more: Your opponent's monsters must attack this card, if able. *  4: If this card destroys a monster by battle or by its effect: Draw 1 card.

Psychic/Effect
Super Rare
WIND
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Re-Cover (Common)

If this card is in the Graveyard and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, and if you do, banish it when it leaves the field. You can only use this effect of Re-Cover once per turn.

Psychic/Tuner/Effect
Common
EARTH
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Deskbot 001 (Common)

This card gains 500 ATK and DEF for each Machine-Type monster you control. If 2 or more Machine-Type monsters are Special Summoned at the same time while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card.

Machine/Tuner/Effect
Common
EARTH
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Spy-C-Spy (Common)

If this card is Normal Summoned: Look at 1 random card in your opponent's Extra Deck, and if it has 2000 or more ATK, this card gains 1000 ATK. If it has less than 2000 ATK, you gain LP equal to that monster's ATK.

Warrior/Effect
Common
FIRE
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Wightprince (Common)

If this card is sent to the Graveyard: You can send 1 Skull Servant and 1 The Lady in Wight from your hand and/or Deck to the Graveyard. You can banish 2 Skull Servants and this card from your Graveyard; Special Summon 1 King of the Skull Servants from your Deck. This card's name becomes Skull Servant while it is in the Graveyard.

Zombie/Effect
Common
DARK
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El Shaddoll Winda (Ultra Rare)

1 Shaddoll monster + 1 DARK monster. Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the Graveyard: You can target 1 Shaddoll Spell/Trap Card in your Graveyard; add it to your hand.

Spellcaster/Fusion/Effect
Ultra Rare
DARK
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El Shaddoll Construct (Ultra Rare)

1 Shaddoll monster + 1 LIGHT monster. Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 Shaddoll card from your Deck to the Graveyard. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the Graveyard: You can target 1 Shaddoll Spell/Trap Card in your Graveyard; add it to your hand.

Fairy/Fusion/Effect
Ultra Rare
LIGHT
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El Shaddoll Construct (Ultimate Rare)

1 Shaddoll monster + 1 LIGHT monster. Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 Shaddoll card from your Deck to the Graveyard. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the Graveyard: You can target 1 Shaddoll Spell/Trap Card in your Graveyard; add it to your hand.

Fairy/Fusion/Effect
Ultimate Rare
LIGHT
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Saffira, Queen of Dragons (Ultra Rare)

You can Ritual Summon this card with Hymn of Light. During the End Phase, if this card was Ritual Summoned this turn, or if a LIGHT monster was sent from the hand or Deck to the Graveyard this turn while this card was face-up on the field: You can activate 1 of these effects; *  Draw 2 cards, then discard 1 card. *  Discard 1 random card from your opponent's hand. *  Add 1 LIGHT monster from your Graveyard to your hand. You can only use 1 Saffira, Queen of Dragons effect per turn, and only once that turn.

Dragon/Ritual/Effect
Ultra Rare
LIGHT
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Saffira, Queen of Dragons (Ultimate Rare)

You can Ritual Summon this card with Hymn of Light. During the End Phase, if this card was Ritual Summoned this turn, or if a LIGHT monster was sent from the hand or Deck to the Graveyard this turn while this card was face-up on the field: You can activate 1 of these effects; *  Draw 2 cards, then discard 1 card. *  Discard 1 random card from your opponent's hand. *  Add 1 LIGHT monster from your Graveyard to your hand. You can only use 1 Saffira, Queen of Dragons effect per turn, and only once that turn.

Dragon/Ritual/Effect
Ultimate Rare
LIGHT
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Baxia, Brightness of the Yang Zing (Secret Rare)

1 Tuner + 1 or more non-Tuner Wyrm-Type monsters. When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your Graveyard; destroy that card on the field, and if you do, Special Summon that other monster from the Graveyard.

Wyrm/Synchro/Effect
Secret Rare
LIGHT
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Baxia, Brightness of the Yang Zing (Ultimate Rare)

1 Tuner + 1 or more non-Tuner Wyrm-Type monsters. When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your Graveyard; destroy that card on the field, and if you do, Special Summon that other monster from the Graveyard.

Wyrm/Synchro/Effect
Ultimate Rare
LIGHT
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Samsara, Dragon of Rebirth (Super Rare)

1 Tuner + 1 or more non-Tuner monsters. If this card is destroyed by battle and sent to the Graveyard, or if this card you control is sent to your Graveyard by an opponent's card effect: You can target 1 monster in either player's Graveyard, except Samsara, Dragon of Rebirth; Special Summon it. You can only use this effect of Samsara, Dragon of Rebirth once per turn.

Dragon/Synchro/Effect
Super Rare
DARK
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Stellarknight Delteros (Secret Rare)

3 Level 4 monster. While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 tellarknight monster from your hand or Deck.

Warrior/Xyz/Effect
Secret Rare
LIGHT
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Stellarknight Delteros (Ultimate Rare)

3 Level 4 monster. While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 tellarknight monster from your hand or Deck.

Warrior/Xyz/Effect
Ultimate Rare
LIGHT
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Stellarknight Delteros (Ghost Rare)

3 Level 4 monster. While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 tellarknight monster from your hand or Deck.

Warrior/Xyz/Effect
Ghost Rare
LIGHT
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Castel, the Skyblaster Musketeer (Super Rare)

2 Level 4 monsters. You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 Xyz Materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 Castel, the Skyblaster Musketeer effect per turn, and only once that turn.

Winged Beast/Xyz/Effect
Super Rare
WIND
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Hippo Carnival (Common)

Special Summon 3 Hippo Tokens (Beast-Type/EARTH/Level 1/ATK 0/DEF 0), but they cannot be Tributed. You cannot Special Summon monsters from the Extra Deck while a Hippo Token is in a Monster Card Zone. After this card is activated, your opponent cannot target monsters for attacks for the rest of this turn, except Hippo Tokens.

Spell Card
Common
Spell Card
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Feast of the Wild - LV5 (Common)

Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also they cannot attack.

Spell Card
Common
Spell Card
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Stellarknight Alpha (Common)

Equip only to a tellarknight monster you control. It gains 500 ATK and DEF, also it is unaffected by your opponent's card effects. If you control a face-up monster that is not a tellarknight monster, destroy this card.

Spell Card
Common
Spell Card
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Satellarknight Skybridge (Rare)

Target 1 tellarknight monster you control; Special Summon 1 tellarknight monster with a different name from your Deck, and if you do, shuffle the targeted monster into the Deck. While the monster Special Summoned by this effect is face-up on the field, you cannot Special Summon monsters, except tellarknight monsters. You can only activate 1 Satellarknight Skybridge per turn.

Spell Card
Rare
Spell Card
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Shaddoll Fusion (Super Rare)

Fusion Summon 1 Shaddoll Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster(s) that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 Shaddoll Fusion per turn.

Spell Card
Super Rare
Spell Card
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Curse of the Shadow Prison (Common)

Each time a Shaddoll monster(s) is sent to the Graveyard by a card effect, place 1 Spellstone Counter on this card for each sent monster. All monsters your opponent controls lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Each time you Fusion Summon a Shaddoll Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials.

Spell Card
Common
Spell Card
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Yang Zing Path (Secret Rare)

Target 3 Yang Zing monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards. You can only activate 1 Yang Zing Path per turn.

Spell Card
Secret Rare
Spell Card
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Yang Zing Prana (Common)

This card gains these effects, based on the number of different Attributes the Yang Zing monsters in your Graveyard have. *  2 or more: All Yang Zing monsters you control gain 500 ATK. *  3 or more: If a Yang Zing monster(s) you control would be destroyed by battle or card effect, you can send this card to the Graveyard instead. *  4 or more: Your opponent cannot Set monsters. Change all face-up monsters your opponent controls to Attack Position. *  5 or more: You can send this card to the Graveyard; destroy all cards on the field.

Spell Card
Common
Spell Card
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Hymn of Light (Common)

This card is used to Ritual Summon Saffira, Queen of Dragons. You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. If a Ritual Monster(s) you control would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead.

Spell Card
Common
Spell Card
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Dracocension (Common)

Once per turn: You can Tribute 1 Dragon-Type monster that has a Level; Special Summon, from your Deck, 1 Wyrm-Type monster with the same Level as the Tributed monster's original Level, and if you do, any monster destroyed by battle with that monster is shuffled into the Deck instead of going to the Graveyard.

Spell Card
Common
Spell Card
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Magical Spring (Secret Rare)

Draw a number of cards equal to the number of face-up Spell/Trap Cards your opponent controls, then discard a number of cards equal to the number of face-up Spell/Trap Cards you control. Until the end of your opponent's next turn after this card is activated, Spell/Trap Cards your opponent controls cannot be destroyed (by battle or card effect), also their activation and effects cannot be negated. You can only activate 1 Magical Spring per turn.

Spell Card
Secret Rare
Spell Card
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The Monarchs Stormforth (Common)

Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. You can only activate 1 The Monarchs Stormforth per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck.

Spell Card
Common
Spell Card
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DUEA-EN067

Pop-Up (Common)

Pop-Up (Common)

If your opponent controls a card in their Field Zone and you do not: Activate 1 Field Spell Card from your Deck. You can only activate 1 Pop-Up per turn.

Spell Card
Common
Spell Card
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Battleguard Rage (Common)

Activate this card by targeting 1 Warrior-Type monster you control. It gains 1000 ATK. Monsters destroyed by battle with it are returned to the hand instead of going to the Graveyard. When that monster leaves the field, destroy this card.

Trap Card
Common
Trap Card
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KK Price: £0.10

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Battleguard Howling (Common)

When a Warrior-Type monster you control is targeted for an attack, or by an opponent's monster effect: Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the original ATK of the face-up monster you targeted with this card, and if you do, return it to the hand.

Trap Card
Common
Trap Card
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KK Price: £0.10

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Stellarnova Wave (Common)

Once per turn, during your Main Phase or your opponent's Battle Phase: You can Special Summon 1 tellarknight monster from your hand.

Trap Card
Common
Trap Card
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Stellarnova Alpha (Ultra Rare)

When a Spell/Trap Card, or monster effect is activated: Send 1 face-up tellarknight monster you control to the Graveyard; negate the activation, and if you do, destroy that card, then draw 1 card.

Trap Card
Ultra Rare
Trap Card
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KK Price: £19.95

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Sinister Shadow Games (Ultra Rare)

Send 1 Shaddoll card from your Deck to the Graveyard, then you can change any number of face-down Defense Position Shaddoll monsters you control to face-up Defense Position.

Trap Card
Ultra Rare
Trap Card
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KK Price: £29.95

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Shaddoll Core (Super Rare)

Special Summon this card as an Effect Monster (Spellcaster-Type/DARK/Level 9/ATK 1450/DEF 1950). (This card is also still a Trap Card.) If Summoned this way, you can substitute this monster for 1 Fusion Material Monster that lists an Attribute, on a Shaddoll Fusion Monster Card. If this card is sent to the Graveyard by a card effect: You can target 1 Shaddoll Spell/Trap Card in your Graveyard, except Shaddoll Core; add it to your hand.

Trap Card
Super Rare
Trap Card
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KK Price: £1.75

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Yang Zing Creation (Ultra Rare)

Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 Yang Zing monster from your Deck. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters.

Trap Card
Ultra Rare
Trap Card
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KK Price: £0.55

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Yang Zing Unleashed (Common)

All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card from your Spell & Trap Zone to the Graveyard; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using 1 or more Yang Zing monsters you control as Synchro Materials.

Trap Card
Common
Trap Card
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Chain Dispel (Common)

When a Spell/Trap Card is activated: Destroy all cards in the controller's Deck with the same name as the activated card.

Trap Card
Common
Trap Card
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DUEA-EN077

Face-Off (Rare)

Face-Off (Rare)

When a Spell/Trap Card, or monster effect, is activated during the Damage Step: Negate the activation, and if you do, destroy it.

Trap Card
Rare
Trap Card
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KK Price: £0.50

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Pendulum Back (Super Rare)

If you have 2 cards in your Pendulum Zones: Target 2 monsters in your Graveyard, each with a Level between (exclusive) the Pendulum Scales of the cards in your Pendulum Zones; add them to your hand.

Trap Card
Super Rare
Trap Card
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KK Price: £0.15

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Time-Space Trap Hole (Secret Rare)

When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster.

Trap Card
Secret Rare
Trap Card
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KK Price: £2.45

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That Six (Common)

Each time a player rolls a die (or dice), you can choose 1 die result, and apply the appropriate effect based on the result. ? 1, 3, or 5: The die result is treated as 6. ? 2, 4, or 6: The die result is treated as 1.

Trap Card
Common
Trap Card
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KK Price: £0.25

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Doomstar Magician (Ultra Rare)

Once per turn: You can discard 1 card, then target 1 card in either player's Pendulum Zone; destroy that card, and if you do, draw 1 card.

Spellcaster/Effect
Ultra Rare
DARK
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KK Price: £0.35

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Scarm, Malebranche of the Burning Abyss (Rare)

If you control a monster that is not a Burning Abyss monster, destroy this card. You can only use 1 of the following effects of Scarm, Malebranche of the Burning Abyss per turn, and only once that turn. ? If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ? During the End Phase, if this card was sent to the Graveyard this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except Scarm, Malebranche of the Burning Abyss.

Fiend/Effect
Rare
DARK
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KK Price: £0.75

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Graff, Malebranche of the Burning Abyss (Rare)

If you control a monster that is not a Burning Abyss monster, destroy this card. You can only use 1 of the following effects of Graff, Malebranche of the Burning Abyss per turn, and only once that turn. ? If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ? If this card is sent to the Graveyard: You can Special Summon 1 Burning Abyss monster from your Deck, except Graff, Malebranche of the Burning Abyss.

Fiend/Effect
Rare
DARK
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Cir, Malebranche of the Burning Abyss (Rare)

If you control a monster that is not a Burning Abyss monster, destroy this card. You can only use 1 of the following effects of Cir, Malebranche of the Burning Abyss per turn, and only once that turn. ? If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ? If this card is sent to the Graveyard: You can target 1 Burning Abyss monster in your Graveyard, except Cir, Malebranche of the Burning Abyss; Special Summon it.

Fiend/Effect
Rare
DARK
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Dante, Traveler of the Burning Abyss (Secret Rare)

2 Level 3 monsters. Once per turn: You can detach 1 Xyz Material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; until the end of this turn, this card gains 500 ATK for each card sent to the Graveyard this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the Graveyard: You can target 1 Burning Abyss card in your Graveyard, except this card; add it to your hand.

Warrior/Xyz/Effect
Secret Rare
LIGHT
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The Traveler and the Burning Abyss (Super Rare)

Target any number of Burning Abyss monsters in your Graveyard that were sent there this turn; Special Summon them in Defense Position. You can only activate 1 The Traveler and the Burning Abyss per turn.

Trap Card
Super Rare
Trap Card
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U.A. Mighty Slugger (Rare)

You can Special Summon this card (from your hand) by returning 1 U.A. monster you control to the hand, except U.A. Mighty Slugger. You can only Special Summon U.A. Mighty Slugger once per turn this way. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step.

Warrior/Effect
Rare
EARTH
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U.A. Perfect Ace (Rare)

You can Special Summon this card (from your hand) by returning 1 U.A. monster you control to the hand, except U.A. Perfect Ace. You can only Special Summon U.A. Perfect Ace once per turn this way. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect).

Warrior/Effect
Rare
EARTH
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U.A. Stadium (Common)

If a U.A. monster is Normal Summoned to your side of the field: You can add 1 U.A. monster from your Deck to your hand. Once per turn, if a U.A. monster(s) is Special Summoned to your side of the field: All monsters you currently control gain 500 ATK.

Spell Card
Common
Spell Card
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Gaia, the Polar Knight (Common)

You can only use each effect of Gaia, the Polar Knight once per turn. ?  You can Tribute 1 other DARK monster; add 1 Level 4 LIGHT Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. ?  You can banish 1 LIGHT monster from your Graveyard, then target 1 monster you control; it gains 500 ATK until the end of your opponent's turn.

Warrior/Effect
Common
DARK
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Gaia, the Mid-Knight Sun (Common)

You can only use each effect of Gaia, the Mid-Knight Sun once per turn. ? You can Tribute 1 other LIGHT monster you control; add 1 Level 4 DARK Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. ? You can banish 1 DARK monster from your Graveyard, then target 1 monster on the field; it loses 500 ATK, until the end of your opponent's turn.

Warrior/Effect
Common
LIGHT
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Chaos Seed (Common)

If you control both LIGHT and DARK monster(s): You can target 1 of your banished LIGHT or DARK Warrior-Type monsters; add it to your hand. You can only activate 1 Chaos Seed per turn.

Spell Card
Common
Spell Card
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Number 58: Burner Visor (Common)

2 Level 4 monsters. Once per turn, you can either: Target 1 face-up Xyz Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster can attack your opponent directly. When the equipped monster inflicts battle damage to your opponent: You can discard 1 card; inflict 500 damage to your opponent.

Pyro/Xyz/Effect
Common
FIRE
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Exchange of Night and Day (Common)

You can only use 1 Exchange of Night and Day effect per turn, and only once that turn. You can activate 1 of these effects. ? Send 1 LIGHT Warrior-Type monster from your hand to the Graveyard, then add 1 DARK Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand. ? Send 1 DARK Warrior-Type monster from your hand to the Graveyard, then add 1 LIGHT Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand.

Trap Card
Common
Trap Card
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Felis, Lightsworn Archer (Ultra Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When this card is sent from your Deck to the Graveyard by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the Graveyard.

Beast-Warrior/Tuner/Effect
Ultra Rare
LIGHT
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KK Price: £10.95

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Fishborg Doctor (Common)

If this card is in your Graveyard and all face-up monsters you control (min. 1) are Fishborg monsters: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use this effect of Fishborg Doctor once per turn. If you control a monster that is not a Fishborg monster, destroy this card.

Fish/Effect
Common
WATER
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Panzer Dragon (Rare)

1 Machine-Type monster + 1 Dragon-Type monster. If this card is destroyed and sent to the Graveyard: You can target 1 card on the field; destroy that target.

Machine/Fusion/Effect
Rare
LIGHT
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Cloudcastle (Common)

1 Tuner + 1 or more non-Tuner monsters. When this card is Synchro Summoned: You can target 1 Level 9 monster in your Graveyard; Special Summon that target. Level 8 or lower monsters cannot attack the turn they are Normal or Special Summoned.

Machine/Synchro/Effect
Common
WIND
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Pilgrim Reaper (Common)

2 Level 6 monsters. This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of Pilgrim Reaper once per turn.

Zombie/Xyz/Effect
Common
DARK
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