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Battles of Legend: Crystal Revenge

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Royal Straight Slasher (Secret Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned with Royal Straight. If you have all of Queen's Knight, King's Knight, and Jack's Knight in your GY: You can send 5 monsters, with different Levels of 1, 2, 3, 4, and 5, from your hand and/or Deck to the GY, and if you do, destroy all cards your opponent controls. When this card is destroyed by battle: You can target up to 3 LIGHT Warrior monsters in your GY; Special Summon them. You can only use each effect of Royal Straight Slasher once per turn.

Warrior / Effect
Secret Rare
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KK Price: £0.95

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Royal Straight (Ultra Rare)

Send 1 Queen's Knight, King's Knight, and Jack's Knight from your hand and/or face-up Monster Zone to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of Queen's Knight, King's Knight, and Jack's Knight.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.30

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Dragon Nails (Ultra Rare)

Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effects. If this card is sent to the GY because the equipped monster was destroyed by battle and sent to the GY: You can Special Summon that monster, and if you do, equip this card to it, but banish this card when it leaves the field. You can only use this effect of Dragon Nails once per turn.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.30

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Thunder Ball (Ultra Rare)

At the end of the Damage Step, if a monster battled: You can Special Summon this card from your hand. You can send 1 Trap from your hand or that's Set on your field to the GY; destroy all other monsters in this card's column. If this card in the Monster Zone is destroyed by battle or card effect and sent to the GY: You can target 1 card in your GY; roll a six-sided die, and if the result is 6, add that target to your hand. You can only use each effect of Thunder Ball once per turn.

Fiend / Effect
Ultra Rare
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KK Price: £0.30

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Dice Dungeon (Ultra Rare)

When this card is activated: You can add 1 Dimension Dice from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn.
? 1: Lose 1000 ATK.
? 2: Gain 1000 ATK.
? 3: Lose 500 ATK.
? 4: Gain 500 ATK.
? 5: Halve their ATK.
? 6: Double their ATK.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.30

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Dimension Dice (Ultra Rare)

If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.30

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Clockwork Night (Secret Rare)

All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of Clockwork Night once per turn. You can only activate 1 Clockwork Night per turn.

Spell Card
Secret Rare
Spell Card
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KK Price: £9.95

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EN Shuffle (Secret Rare)

Shuffle 1 Elemental HERO or Neo-Spacian monster you control into the Deck, and if you do, Special Summon 1 Elemental HERO or Neo-Spacian monster with a different name from your Deck. You can banish this card from your GY; shuffle from your GY into the Deck, either 1 Elemental HERO monster and 1 Neo-Spacian monster, OR 1 Elemental HERO Neos, then draw 1 card. You can only use each effect of EN Shuffle once per turn.

Spell Card
Secret Rare
Spell Card
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KK Price: £7.95

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Battle of Sleeping Spirits (Ultra Rare)

Each player can Special Summon 1 monster from their GY that was destroyed by battle this turn, in Attack Position, and if you Special Summoned Elemental HERO Neos by this effect, if it battles your opponent's monster this turn, its ATK becomes doubled during the Damage Step only. You can only activate 1 Battle of Sleeping Spirits per turn.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.30

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Advanced Crystal Beast Ruby Carbuncle (Secret Rare)

If Advanced Dark is not in a Field Zone, send this monster to the GY. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. While this card is treated as a Continuous Spell: You can Special Summon this card, then you can Special Summon as many Advanced Crystal Beast Monster Cards as possible from your Spell & Trap Zones. You can only use this effect of Advanced Crystal Beast Ruby Carbuncle once per turn.

Fairy / Effect
Secret Rare
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KK Price: £1.25

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Advanced Crystal Beast Amethyst Cat (Secret Rare)

If Advanced Dark is not in a Field Zone, send this monster to the GY. Your Advanced Crystal Beast monsters can attack directly, but when they do so using this effect, the battle damage inflicted to your opponent is halved. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.

Beast / Effect
Secret Rare
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KK Price: £1.25

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Advanced Crystal Beast Emerald Tortoise (Secret Rare)

If Advanced Dark is not in a Field Zone, send this monster to the GY. Once per turn (Quick Effect): You can target 1 face-up monster on the field; change its battle position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.

Aqua / Effect
Secret Rare
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KK Price: £1.25

In Stock in stock

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