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Battles of Legend: Monstrous Revenge

Show First 12 Product(s)

Dark Magician the Knight of Dragon Magic (Secret Rare)

Dark Magician + 1 Level 7 or higher Dragon or Warrior monster
If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when your monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed: You can Special Summon 1 Dark Magician and 1 Gaia the Dragon Champion from your hand, Deck, Extra Deck, and/or GY.

Dragon / Fusion / Effect
Secret Rare
DARK
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KK Price: £2.75

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Armed Neos (Secret Rare)

Elemental HERO Neos + 1 Armed Dragon monster
Must be Fusion Summoned. If this card is Special Summoned: You can choose 1 Dragon monster in your GY and destroy all face-up monsters your opponent controls with an equal or lower Level. When this card destroys a monster by battle: You can make this card gain this effect.
* During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Elemental HERO Fusion Monster from your Extra Deck, ignoring its Summoning conditions.

Warrior / Fusion / Effect
Secret Rare
WIND
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KK Price: £1.95

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Assault Synchron (Secret Rare)

During your Main Phase: You can Special Summon this card from your hand, then take 700 damage. If Summoned this way, you cannot Special Summon monsters from the Extra Deck while you control this monster, except Synchro Monsters. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished: You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of Assault Synchron once per turn.

Machine / Tuner / Effect
Secret Rare
DARK
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KK Price: £4.95

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Numbers Last Hope (Ultra Rare)

(This card is always treated as a Galaxy-Eyes card.)
Pay half your LP, then target 2 monsters in your GY; Special Summon both targeted monsters (but their effects are negated), and if you do, immediately after this effect resolves, Xyz Summon 1 Number monster using only those 2 monsters, also you can only Special Summon from the Extra Deck once for the rest of this turn. You can only activate 1 Numbers Last Hope per turn.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.25

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Odd-Eyes Rebellion Xyz Dragon (Ultra Rare)

Pendulum Effect: During your Main Phase: You can Special Summon this card, then you can attach 1 DARK monster from your GY to this card as material. You can only use this effect of Odd-Eyes Rebellion Xyz Dragon once per turn.
Monster Effect: Level 7 Pendulum Monsters
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Cannot be used as material for an Xyz Summon the turn it is Xyz Summoned. You can detach 1 material from this card, then target up to 2 monsters your opponent controls with 3000 or less ATK; destroy them. You can only use this monster effect of Odd-Eyes Rebellion Xyz Dragon once per turn. If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone.

Dragon / Xyz / Pendulum / Effect
Ultra Rare
DARK
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KK Price: £0.25

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Rokket Coder (Secret Rare)

If this card is used for the Link Summon of a Borrel monster, it is treated as a Dragon monster. You can only use each of the following effects of Rokket Coder once per turn. If a Cyberse monster you control would be used as Link Material for a Code Talker monster, this card in your hand can also be used as material. If this card you control would be used as Link Material for a Borrel monster, you can also use 1 DARK monster in your hand as material.

Cyberse / Effect
Secret Rare
DARK
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KK Price: £0.75

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Extox Hydra (Secret Rare)

2+ monsters you control Special Summoned from the Extra Deck
Monsters your opponent controls of the same type (Fusion/Synchro/Xyz/Pendulum/Link) as any of the materials used for this card's Fusion Summon lose ATK equal to their own original ATK. When this card inflicts 1000 or more battle damage to your opponent: You can draw 1 card for every 1000 damage they took.

Reptile / Fusion / Effect
Secret Rare
WATER
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KK Price: £1.95

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Tri-Edge Master (Secret Rare)

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can apply 1 of these effects based on the Levels of the materials used for this card's Summon. If you used 3 or more materials, apply all 3 effects, in sequence.
* 1 and 5: Destroy 1 other card on the field.
* 2 and 4: Draw 1 card.
* 3 and 3: This card is treated as a Tuner.
You can only use this effect of Tri-Edge Master once per turn.

Warrior / Synchro / Effect
Secret Rare
LIGHT
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KK Price: £0.95

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Daidaratant the Ooze Giant (Secret Rare)

Pendulum Effect: You can target 1 Xyz Monster you control; attach this card to it as material. You can only use this effect of Daidaratant the Ooze Giant once per turn.
Monster Effect: Level 4 monsters
If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; place this card in your Pendulum Zone, then you can add 1 Pendulum Monster from your GY to your Extra Deck face-up. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each effect of Daidaratant the Ooze Giant once per turn.

Zombie / Xyz / Pendulum / Effect
Secret Rare
WATER
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KK Price: £0.25

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Don't Slip, the Dog of War (Ultra Rare)

When either player draws a Tuner(s) for their normal draw during their Draw Phase: They can reveal that card(s); that player draws 2 cards. If your opponent draws with the previous effect of Don't Slip, the Dog of War: You lose 2000 LP, and if you do, send this card to the GY.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.20

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RGB Rainbowlution (Secret Rare)

Once per turn: You can target 1 face-up monster on the field; it becomes a Machine monster, also its Attribute also is treated as LIGHT, DARK, EARTH, WATER, FIRE, and WIND.

Trap Card
Secret Rare
Trap Card
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KK Price: £0.20

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Elemental HERO Flame Wingman - Infernal Rage (Secret Rare)

2 Elemental HERO monsters with different Attributes
Must be Fusion Summoned. If this card is Special Summoned: You can add 1 Favorite card from your Deck or GY to your hand. You can Tribute this card if it was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower Elemental HERO monster that cannot be Normal Summoned/Set from your Deck or Extra Deck, ignoring its Summoning conditions. You can only use each effect of Elemental HERO Flame Wingman - Infernal Rage once per turn.

Warrior / Fusion / Effect
Secret Rare
WIND
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KK Price: £1.95

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Link Decoder (Ultra Rare)

1 Level 4 or lower Cyberse monster
If this card is sent to the GY as a Link Material for a Cyberse Link Monster with 2300 or more original ATK: You can Special Summon this card, but banish it if it leaves the field. You can only use this effect of Link Decoder once per turn.

Cyberse / Link / Effect
Ultra Rare
DARK
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KK Price: £0.25

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Courageous Crimson Chevalier Bradamante (Secret Rare)

(This card is always treated as a Infernoble Knight card.)
You can discard this card, then target 1 Warrior monster you control; equip it with 1 appropriate Equip Spell from your Deck. When this card not equipped with any Equip Card is destroyed by battle with an opponent's monster and sent to the GY: You can Special Summon this card, and if you do, equip that monster your opponent controls to this card. You can only use each effect of Courageous Crimson Chevalier Bradamante once per turn.

Warrior / Tuner / Effect
Secret Rare
FIRE
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KK Price: £0.60

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Puppet Pawn (Ultra Rare)

Can attack your opponent directly. When this card inflicts battle damage to your opponent: You can add 1 Promotion from your Deck to your hand. You can banish this card from your GY; add 1 EARTH Warrior monster from your Deck to your hand, except Puppet Pawn, then, your opponent can add 1 monster from their Deck to their hand. You can only use each of the previous effects of Puppet Pawn once per turn.

Warrior / Effect
Ultra Rare
EARTH
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KK Price: £0.20

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Puppet Rook (Ultra Rare)

When this card is Normal Summoned: You can change this card to Defense Position, and if you do, send 1 EARTH Warrior monster from your Deck to the GY. Your opponent's monsters must attack this card, if able. Once per turn, when this card is targeted for an attack: You can target 1 Level 6 or higher EARTH Warrior monster in your GY; send this card from the field to the GY, and if you do, Special Summon that monster from the GY, then, change the attack target to that monster.

Warrior / Effect
Ultra Rare
EARTH
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KK Price: £0.20

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Promotion (Ultra Rare)

Target 1 Level 3 or lower EARTH Warrior monster you control; send it to the GY, and if you do, Special Summon 1 Level 4 or higher EARTH Warrior monster from your Deck, then, if you control a Puppet monster with an original Type and Attribute Warrior and EARTH, the monster Special Summoned by this effect gains 100 ATK/DEF for each card in your opponent's GY. You can only activate 1 Promotion per turn.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.25

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Battlefield Tragedy (Secret Rare)

During your Main Phase 2, if no monster battled another monster this turn: You can discard 1 card; Set 1 Battlefield Tragedy directly from your Deck to your Spell & Trap Zone. You can only use this effect of Battlefield Tragedy once per turn. Once per turn, during the End Phase, if a monster battled another monster this turn: The turn player sends the top 5 cards of their Deck to the GY.

Spell Card
Secret Rare
Spell Card
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KK Price: £0.25

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Black Mamba (Ultra Rare)

If you control a Reptile monster, you can Special Summon this card (from your hand). You can only Special Summon with this effect of Black Mamba once per turn. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; send 1 Reptile monster from your Deck to the GY, and if you do, change the targeted monster's battle position. You can only use this effect of Black Mamba once per turn.

Reptile / Effect
Ultra Rare
DARK
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KK Price: £0.25

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Urubonus, the Avatar of Malice (Ultra Rare)

All monsters your opponent controls lose 300 ATK/DEF. You can only use each of the following effects of Urubonus, the Avatar of Malice once per turn. You can Tribute 1 Reptile monster; Special Summon this card from your hand. You can Tribute 1 monster; all face-up monsters your opponent currently controls lose ATK/DEF equal to the Tributed monster's original ATK/DEF, until the end of this turn.

Reptile / Effect
Ultra Rare
DARK
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KK Price: £0.20

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Lamia (Ultra Rare)

If this card is Normal or Special Summoned: You can add 1 Level 8 Reptile monster from your Deck to your hand. If this card becomes banished: You can target 1 Reptile monster you control; it cannot be destroyed by card effects until the end of the next turn. You can only use each effect of Lamia once per turn.

Reptile / Effect
Ultra Rare
DARK
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KK Price: £0.20

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Viper's Grudge (Ultra Rare)

Non-Reptile monsters you control cannot attack or activate their effects. You can only use each of the following effects of Viper's Grudge once per turn. If a face-up Reptile monster(s) you control is destroyed by battle or sent to the GY: You can Special Summon 1 Level 4 or lower Reptile monster from your Deck. If this card in the Spell & Trap Zone is destroyed: You can return all your banished Reptile monsters to the GY.

Trap Card
Ultra Rare
Trap Card
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KK Price: £0.20

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Ghost Lancer, the Underworld Spearman (Ultra Rare)

If only your opponent controls a monster, you can Special Summon this card (from your hand). Cannot be destroyed by battle, except with a monster Special Summoned from the Extra Deck. If this card attacks a Defense Position monster, inflict piercing battle damage.

Zombie / Effect
Ultra Rare
DARK
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KK Price: £0.25

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Ghost Sleeper, the Underworld Princess (Ultra Rare)

If this card is sent to the GY: You can add 1 Ghost Fusion from your Deck to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY and discard 1 card, then target 1 of your banished Level 4 or higher Zombie monsters; add it to your hand. You can only use each effect of Ghost Sleeper, the Underworld Princess once per turn.

Zombie / Effect
Ultra Rare
DARK
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KK Price: £0.25

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Ghost Wyvern, the Underworld Dragon (Ultra Rare)

If this card is Normal or Special Summoned: You can add 1 Ghost Fusion from your Deck to your hand. During the End Phase, if this card was banished this turn: You can take 1 Level 2 or lower Zombie Tuner from your Deck, and either add it to your hand or send it to the GY. You can only use each effect of Ghost Wyvern, the Underworld Dragon once per turn.

Zombie / Effect
Ultra Rare
DARK
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KK Price: £0.25

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Ghost Fusion (Ultra Rare)

Fusion Summon 1 Fusion Monster from your Extra Deck, using only Zombie monsters you control as Fusion Material. If your LP are lower than your opponent's, you can also banish 1 Zombie monster from your hand, Deck, or GY as material. You can only activate 1 Ghost Fusion per turn.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.25

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Xyz Bento (Ultra Rare)

If a monster(s) your opponent controls is destroyed by battle or sent to the GY: Target 1 Xyz Monster you control; attach 1 monster from your opponent's GY to it as material. You can banish this card from your GY, then target 1 monster Special Summoned from the Extra Deck; change its battle position.

Trap Card
Ultra Rare
Trap Card
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KK Price: £0.25

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Performapal Odd-Eyes Butler (Ultra Rare)

Pendulum Effect: Once per turn, when an opponent's monster declares an attack: You can add 1 Odd-Eyes Pendulum Monster from your GY to your face-up Extra Deck, and if you do, negate the attack, then, you can gain LP equal to that Pendulum Monster's ATK.
Monster Effect: If this card is in your hand or GY: You can target 1 Performapal or Odd-Eyes Monster Card you control, except Performapal Odd-Eyes Butler; Special Summon this card, then, destroy that card. You can only use this effect of Performapal Odd-Eyes Butler once per turn. If this card is destroyed in the Monster Zone: You can place this card in your Pendulum Zone.

Spellcaster / Pendulum / Effect
Ultra Rare
DARK
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KK Price: £0.25

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Performapal Odd-Eyes Valet (Ultra Rare)

Pendulum Effect: Once per turn, when an opponent's monster declares an attack: You can activate this effect; that monster loses 300 ATK for each Pendulum Monster in your face-up Extra Deck.
Monster Effect: If this card is Normal or Special Summoned: You can send 1 Performapal or Odd-Eyes monster, except Performapal Odd-Eyes Valet, from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's Level until the end of this turn. You can only use this effect of Performapal Odd-Eyes Valet once per turn. If this card is destroyed in the Monster Zone: You can place this card in your Pendulum Zone.

Spellcaster / Pendulum / Effect
Ultra Rare
LIGHT
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Performapal Barokuriboh (Ultra Rare)

Pendulum Effect: Once per turn, at the start of the Battle Phase: You can add 1 monster with 300 ATK and 200 DEF from your Deck to your hand, then, destroy this card.
Monster Effect: When a monster you control is destroyed by battle: You can Special Summon this card from your hand. Your opponent cannot attack other monsters you control. If this card is attacked, change it to Attack Position at the end of the Damage Step.

Fiend / Pendulum / Effect
Ultra Rare
DARK
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Performapal Classikuriboh (Ultra Rare)

Pendulum Effect: When an opponent's monster declares a direct attack, destroy this card.
Monster Effect: You can discard this card, then target 1 card in your Pendulum Zone; its Pendulum Scale becomes 1 until the end of this turn. When you take battle damage and this card is in your GY: You can place this card in your Pendulum Zone. You can only use each of these effects of Performapal Classikuriboh once per turn. If this card is destroyed by its own Pendulum Effect: End the Battle Phase.

Fiend / Pendulum / Effect
Ultra Rare
DARK
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Arms Regeneration (Ultra Rare)

Activate 1 of these effects.
* Target 1 face-up monster you control; it gains 800 ATK until the end of this turn.
* Target 1 Equip Spell in either GY; either Set it to your field or equip it to an appropriate monster you control.
You can only activate 1 Arms Regeneration per turn.

Spell Card
Ultra Rare
Spell Card
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Praying Mantis (Ultra Rare)

Once per turn, when an opponent's monster declares an attack: You can send 1 card from your Spell & Trap Zone to the GY; return that opponent's monster to the hand. You can only use each of the following effects of Praying Mantis once per turn. During your Standby Phase: You can Special Summon 1 Baby Mantis Token (Insect/WIND/Level 1/ATK 500/DEF 500). You can banish this card from your GY; Special Summon 1 Baby Mantis Token.

Insect / Effect
Ultra Rare
WIND
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Guard Mantis (Ultra Rare)

You can pay 1000 LP; Special Summon this card from your hand in Defense Position, and if you do, you cannot Special Summon monsters while you control this monster, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of Guard Mantis once per turn.

Insect / Effect
Ultra Rare
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KK Price: £0.25

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Golden Rule (Secret Rare)

(This card is always treated as a Crystal card.)
Place 2 Crystal Beast monsters from your Deck face-up in your Spell & Trap Zone as Continuous Spells, then Special Summon 1 Crystal Beast monster from your hand or GY with a different name from those cards, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can only activate 1 Golden Rule per turn.

Spell Card
Secret Rare
Spell Card
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KK Price: £0.85

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Duality (Secret Rare)

Tribute 1 LIGHT or DARK monster; Special Summon 1 LIGHT or DARK monster with the same original Type and Level, but different original Attribute, from your hand or Extra Deck. During your Main Phase: You can banish this card from your GY, then target 1 LIGHT and 1 DARK monster in your GY; shuffle both into the Deck, then draw 1 card. You can only use each effect of Duality once per turn.

Spell Card
Secret Rare
Spell Card
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Shadow's Light (Secret Rare)

You cannot conduct your Battle Phase the turn you activate either of this card's effects. Target 1 DARK monster you control; Special Summon 1 LIGHT monster with the same original Type and Level from your Deck or Extra Deck. You can banish this card from your GY; during your Main Phase this turn, you can Normal Summon 1 LIGHT or DARK monster in addition to your Normal Summon/Set. You can only use each effect of Shadow's Light once per turn.

Spell Card
Secret Rare
Spell Card
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Protection of the Elements (Ultra Rare)

When a Spell/Trap Card is activated: You can banish 1 face-up Elemental HERO monster you control until the End Phase; negate the activation, and if you do, destroy that card. If you control Elemental HERO Terra Firma: You can banish this card from your GY; Special Summon 1 of your Elemental HERO monsters that is banished or in your hand or GY, ignoring its Summoning conditions. You can only use this effect of Protection of the Elements once per turn.

Trap Card
Ultra Rare
Trap Card
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Blackwing - Sharnga the Waning Moon (Ultra Rare)

If there is a monster with 2000 or more ATK on the field, you can Special Summon this card (from your hand). You can only Special Summon with this effect of Blackwing - Sharnga the Waning Moon once per turn. If you control a Blackwing Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of Blackwing - Sharnga the Waning Moon once per Duel.

Winged Beast / Tuner / Effect
Ultra Rare
DARK
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Rose Shaman (Ultra Rare)

You can Tribute this card; draw 1 card. You can banish this card from your GY, then target 1 Plant monster in your GY; add it to your hand, then, if its original Level is 7 or higher, you can send 1 Plant monster from your Deck to the GY. You can only use 1 of these effects of Rose Shaman per turn, and only once that turn.

Warrior / Effect
Ultra Rare
EARTH
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Final Cross (Ultra Rare)

During your turn, if a Synchro Monster(s) was sent to your GY this turn: Target 1 Synchro Monster you control; it becomes able to make a second attack during each Battle Phase this turn, then, if you activated this card by targeting a Synchro Monster with Warrior, Synchron, and/or Stardust in its original name, you can make it gain ATK equal to 1 Synchro Monster in your GY. You can only activate 1 Final Cross per turn.

Spell Card
Ultra Rare
Spell Card
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Cattycorn (Ultra Rare)

If this card is Special Summoned and you do not control a card in the Field Zone: You can add 1 Field Spell from your Deck to your hand. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 Field Spell in your GY; add 1 card with the same name from your Deck to your hand. You can only use the each effect of Cattycorn once per turn.

Plant / Effect
Ultra Rare
EARTH
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Photon Jumper (Secret Rare)

When an opponent's monster declares an attack: You can activate this effect; skip your next Battle Phase, also Special Summon this card from your hand, then end the Battle Phase. If this card is sent to the GY: You can add 1 Photon or Galaxy Spell/Trap from your Deck to your hand. You can only use each effect of Photon Jumper once per turn.

Warrior / Effect
Secret Rare
LIGHT
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Mother Spider Splitter (Ultra Rare)

If you control no monsters, you can Special Summon this card (from your hand). You can Tribute this card; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters, also Special Summon up to 3 Baby Spider from your hand and/or Deck, and if you do, their Levels become 5, also they cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. You can only use this effect of Mother Spider Splitter once per turn.

Insect / Effect
Ultra Rare
DARK
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Baby Spider (Ultra Rare)

You can Tribute 1 DARK monster that has a Level; increase the Levels of each Baby Spider you currently control by the Level the Tributed monster had on the field. You can pay half your LP, banish this card from your GY, and detach 1 material from your DARK Xyz Monster, then target 1 DARK monster in your GY; Special Summon it. You can only use each effect of Baby Spider once per turn.

Insect / Effect
Ultra Rare
DARK
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D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox (Ultra Rare)

Pendulum Effect: You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, and if you do that, destroy it during the End Phase of the next turn. You can only use this effect of D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox once per turn.
Monster Effect: Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s) and the total Pendulum Scales of the cards in your Pendulum Zone are higher than the total Levels of the Pendulum Summoned monster(s): You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up D/D/D monster(s) you control leaves the field by Spell effect: This card's ATK becomes 6000.

Fiend / Pendulum / Effect
Ultra Rare
DARK
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Additional Mirror Level 7 (Ultra Rare)

If a Level 7 monster(s) is Special Summoned to your field: Send 2 Additional Mirror Level 7 from your hand and/or Deck to the GY, then target 1 of those monsters; you can only Special Summon from the Extra Deck once for the rest of this turn after this card resolves, also Special Summon 2 monsters with that name from your Deck, then take damage equal to the total original ATK of the monsters Special Summoned by this effect.

Spell Card
Ultra Rare
Spell Card
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Synchro Zone (Secret Rare)

Neither player can declare an attack with non-Synchro Monsters. You can only use each of the following effects of Synchro Zone once per turn. If a non-Tuner Synchro Monster(s) is sent to your GY: You can target 1 of them; Special Summon it, and if you do, it is treated as a Tuner. During your opponent's Main Phase: You can send this face-up card from your Spell & Trap Zone to the GY; immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material.

Trap Card
Secret Rare
Trap Card
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Sage of Strength - Akash (Ultra Rare)

(This card is always treated as a Sky Striker card.)
You can discard 1 Spell; Special Summon this card from your hand. If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished Sky Striker Spells; add it to your hand. You can only use each effect of Sage of Strength - Akash once per turn.

Machine / Effect
Ultra Rare
FIRE
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Sage of Wisdom - Himmel (Ultra Rare)

(This card is always treated as a Sky Striker card.)
You can discard 1 Spell; Special Summon this card from your hand. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can banish 2 Spells from your GY; negate that effect. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished Sky Striker Spells; add it to your hand. You can only use each effect of Sage of Wisdom - Himmel once per turn.

Machine / Effect
Ultra Rare
EARTH
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Sage of Benevolence - Ciela (Ultra Rare)

(This card is always treated as a Sky Striker card.)
You can discard 1 Spell; Special Summon this card from your hand. You can banish 1 Spell from your GY; give control of this card to your opponent, and if you do, Special Summon 1 Sky Striker monster from your GY. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished Sky Striker Spells; add it to your hand. You can only each effect of Sage of Benevolence - Ciela once per turn.

Machine / Effect
Ultra Rare
WATER
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Sky Striker Ace - Azalea (Secret Rare)

2 LIGHT and/or DARK monsters
Must be Link Summoned. You can only Special Summon Sky Striker Ace - Azalea(s) once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.

Machine / Link / Effect
Secret Rare
DARK
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Volcanic Shell (Ultra Rare)

Once per turn: You can pay 500 LP; add 1 Volcanic Shell from your Deck to your hand. This card must be in the GY to activate and to resolve this effect.

Pyro / Effect
Ultra Rare
FIRE
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Dark Armed Dragon (Ultra Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.

Dragon / Effect
Ultra Rare
DARK
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Aratama (Ultra Rare)

Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except Aratama.

Fiend / Spirit
Ultra Rare
DARK
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SPYRAL Quik-Fix (Ultra Rare)

If this card is Normal or Special Summoned: You can add 1 SPYRAL GEAR card from your Deck to your hand. If this card is in your GY and you control SPYRAL Super Agent: You can discard 1 card; Special Summon this card, but banish it when it leaves the field.

Machine / Effect
Ultra Rare
EARTH
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Knightmare Corruptor Iblee (Secret Rare)

When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of Knightmare Corruptor Iblee once per turn.

Cyberse / Effect
Secret Rare
DARK
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Photon Vanisher (Ultra Rare)

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a Photon or Galaxy monster. Cannot attack the turn it is Special Summoned. You can only Special Summon Photon Vanisher(s) once per turn. If this card is Special Summoned: You can add 1 Galaxy-Eyes Photon Dragon from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
* Banish any monster destroyed by battle with this card.

Warrior / Effect
Ultra Rare
LIGHT
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Danger! Nessie! (Secret Rare)

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not Danger! Nessie!, Special Summon 1 Danger! Nessie! from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 Danger! card from your Deck to your hand, except Danger! Nessie!. You can only use this effect of Danger! Nessie! once per turn.

Aqua / Effect
Secret Rare
DARK
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Mathmech Sigma (Ultra Rare)

If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of Mathmech Sigma once per turn. If this card you control is used as Synchro Material for a Mathmech monster, you can treat it as a non-Tuner.

Cyberse / Tuner / Effect
Ultra Rare
LIGHT
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Ukiyoe-P.U.N.K. Sharakusai (Ultra Rare)

You can pay 600 LP; Fusion Summon 1 P.U.N.K. Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 P.U.N.K. Synchro Monster using monsters you control as material. You can only use each effect of Ukiyoe-P.U.N.K. Sharakusai once per turn.

Psychic / Tuner / Effect
Ultra Rare
EARTH
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Noh-P.U.N.K. Ze Amin (Ultra Rare)

You can pay 600 LP; add 1 P.U.N.K. monster from your Deck to your hand, except Noh-P.U.N.K. Ze Amin. If this card is sent to the GY: You can target 1 P.U.N.K. monster you control; it gains 600 ATK. You can only use each effect of Noh-P.U.N.K. Ze Amin once per turn.

Psychic / Tuner / Effect
Ultra Rare
EARTH
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Noh-P.U.N.K. Foxy Tune (Secret Rare)

Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of Noh-P.U.N.K. Foxy Tune once per turn. You can Tribute 1 P.U.N.K. monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 P.U.N.K. monster from your Deck, except a Level 8 monster.

Beast / Effect
Secret Rare
LIGHT
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Noh-P.U.N.K. Ogre Dance (Secret Rare)

Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of Noh-P.U.N.K. Ogre Dance once per turn. You can Tribute 1 P.U.N.K. monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 P.U.N.K. monster from your Deck to your hand, except a Level 8 monster.

Fiend / Effect
Secret Rare
DARK
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Water Enchantress of the Temple (Secret Rare)

If you control an Adventurer Token: You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 Rite of Aramesir from your Deck or GY to your hand. If you control an Adventurer Token: You can place 1 Field Spell that mentions Adventurer Token from your Deck face-up in your Field Zone. You can only use each effect of Water Enchantress of the Temple once per turn.

Spellcaster / Effect
Secret Rare
WATER
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Noh-P.U.N.K. Deer Note (Ultra Rare)

You can reveal 1 other P.U.N.K. monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 P.U.N.K. monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon Noh-P.U.N.K. Deer Note for the rest of this turn. You can only use each effect of Noh-P.U.N.K. Deer Note once per turn.

Warrior / Effect
Ultra Rare
EARTH
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Spright Carrot (Ultra Rare)

If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon Spright Carrot once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of Spright Carrot once per turn.

Thunder / Effect
Ultra Rare
FIRE
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Celestial Apparatus Tesea (Ultra Rare)

If you control an Adventurer Token: You can Special Summon this card from your hand. You can reveal 1 card in your hand that mentions an Adventurer Token; add 1 Spell that mentions an Adventurer Token from your Deck to your hand, except a Normal Spell. You cannot Special Summon monsters the turn you activate this effect, except an Adventurer Token or monsters that mention it. You can only use each effect of Celestial Apparatus Tesea once per turn.

Fairy / Effect
Ultra Rare
EARTH
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Bystial Baldrake (Ultra Rare)

You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of Bystial Baldrake once per turn.

Dragon / Effect
Ultra Rare
DARK
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Sakitama (Ultra Rare)

Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of Sakitama once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.

Fairy / Spirit / Effect
Ultra Rare
LIGHT
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Mysterion the Dragon Crown (Secret Rare)

1 Spellcaster monster + 1 Dragon monster
Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of Mysterion the Dragon Crown once per turn.

Spellcaster / Fusion / Effect
Secret Rare
LIGHT
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Ukiyoe-P.U.N.K. Rising Carp (Ultra Rare)

2 P.U.N.K. monsters
You can Tribute this Fusion Summoned card; Special Summon up to 2 P.U.N.K. monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 P.U.N.K. monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of Ukiyoe-P.U.N.K. Rising Carp once per turn.

Fish / Fusion / Effect
Ultra Rare
WATER
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Junk Archer (Secret Rare)

Junk Synchron + 1 or more non-Tuner monsters
Once per turn: You can target 1 monster your opponent controls; banish it. During the End Phase of this turn, return it to your opponent's side of the field, in the same battle position.

Warrior / Synchro / Effect
Secret Rare
EARTH
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KK Price: £1.25

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Draco Berserker of the Tenyi (Secret Rare)

1 Tuner + 1+ non-Tuner monsters
When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of Draco Berserker of the Tenyi once per turn.

Wyrm / Synchro / Effect
Secret Rare
DARK
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KK Price: £1.25

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Ukiyoe-P.U.N.K. Amazing Dragon (Secret Rare)

1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target a number of cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 P.U.N.K. monster in your GY, except Ukiyoe-P.U.N.K. Amazing Dragon; Special Summon it. You can only use 1 Ukiyoe-P.U.N.K. Amazing Dragon effect per turn, and only once that turn.

Sea Serpent / Synchro / Effect
Secret Rare
WIND
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KK Price: £0.85

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Madolche Queen Tiaramisu (Secret Rare)

2 Level 4 Madolche monsters
Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 Madolche cards in your Graveyard; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of Madolche cards returned.

Fairy / Xyz / Effect
Secret Rare
EARTH
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KK Price: £0.45

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Number 92: Heart-eartH Dragon (Secret Rare)

3 Level 9 monsters
This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished.

Dragon / Xyz / Effect
Secret Rare
DARK
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KK Price: £2.25

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Herald of Pure Light (Secret Rare)

2 Level 2 monsters
You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of Herald of Pure Light once per turn.

Fairy / Xyz / Effect
Secret Rare
LIGHT
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KK Price: £0.65

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Number 65: Djinn Buster (Ultra Rare)

2 Level 2 DARK monsters
During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.

Fiend / Xyz / Effect
Ultra Rare
DARK
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Number 72: Shogi Rook (Ultra Rare)

2 Level 6 monsters
Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap Card your opponent controls; destroy them, but any battle damage your opponent takes is halved for the rest of this turn.

Beast-Warrior / Xyz / Effect
Ultra Rare
EARTH
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KK Price: £0.25

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Dante, Traveler of the Burning Abyss (Secret Rare)

2 Level 3 monsters
Once per turn: You can detach 1 material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 Burning Abyss card in your GY, except this card; add it to your hand.

Warrior / Xyz / Effect
Secret Rare
LIGHT
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KK Price: £0.95

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Stellarknight Constellar Diamond (Ultra Rare)

3 or more Level 5 LIGHT monsters
During your Main Phase 2, you can also Xyz Summon this card by using a tellarknight Xyz Monster you control as the Xyz Material, except Stellarknight Constellar Diamond. (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from the Deck to the Graveyard, and any card that returns from the Graveyard to the hand is banished instead. During either player's turn, when an opponent's DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do, destroy it.

Wyrm / Xyz / Effect
Ultra Rare
LIGHT
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KK Price: £0.25

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Tellarknight Ptolemaeus (Secret Rare)

2 or more Level 4 monsters
Once per Chain, during either player's turn: You can detach 3 Xyz Materials from this card; Special Summon from your Extra Deck, 1 Xyz Monster that is 1 Rank higher than this card, except a Number monster, by using this face-up card you control as the Xyz Material. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) You can detach 7 Xyz Materials from this card; skip your opponent's next turn. During each player's End Phase: You can attach 1 Stellarknight card from your Extra Deck to this card as a face-up Xyz Material.

Warrior / Xyz / Effect
Secret Rare
LIGHT
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KK Price: £0.45

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Divine Arsenal AA-ZEUS - Sky Thunder (Secret Rare)

2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon Divine Arsenal AA-ZEUS - Sky Thunder by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.

Machine / Xyz / Effect
Secret Rare
LIGHT
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KK Price: £13.95

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I:P Masquerena (Secret Rare)

2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of I:P Masquerena once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

Cyberse / Link / Effect
Secret Rare
DARK
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KK Price: £6.95

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Dark Hole (Secret Rare)

Destroy all monsters on the field.

Spell Card
Secret Rare
Spell Card
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KK Price: £0.85

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Terraforming (Secret Rare)

Add 1 Field Spell from your Deck to your hand.

Spell Card
Secret Rare
Spell Card
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KK Price: £1.25

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Dimensional Fissure (Ultra Rare)

Any monster sent to the Graveyard is banished instead.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.65

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Super Polymerization (Secret Rare)

Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.

Spell Card
Secret Rare
Spell Card
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KK Price: £2.95

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Book of Eclipse (Secret Rare)

Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

Spell Card
Secret Rare
Spell Card
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KK Price: £1.25

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Sky Striker Mobilize - Engage! (Secret Rare)

If you control no monsters in your Main Monster Zone: Add 1 Sky Striker card from your Deck to your hand, except Sky Striker Mobilize - Engage!, then, if you have 3 or more Spells in your GY, you can draw 1 card.

Spell Card
Secret Rare
Spell Card
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KK Price: £4.50

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Mathmech Equation (Ultra Rare)

Target 1 Mathmech monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 Mathmech Equation per turn.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.25

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Rite of Aramesir (Secret Rare)

If you control no Adventurer Token: Special Summon 1 Adventurer Token (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control Fateful Adventure, you can place 1 Fateful Adventure from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 Rite of Aramesir per turn.

Spell Card
Secret Rare
Spell Card
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KK Price: £11.95

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Dunnell, the Noble Arms of Light (Ultra Rare)

Equip only to a monster you control. You can only control 1 Dunnell, the Noble Arms of Light. The equipped monster gains 500 ATK for each monster you control with a different name that mentions Adventurer Token. If this card is sent to the GY: You can target 1 Adventurer Token you control; equip this card to that target. You can only use this effect of Dunnell, the Noble Arms of Light once per turn.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.25

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Starlit Papillon (Ultra Rare)

Release dateCard codeSetJapanese nameRarity2021-08-28DBGC-JP031Deck Build Pack: Grand Creatorsデッキビルドパック- グランド・クリエイターズ -Common2021-08-28DBGC-JP031Deck Build Pack: Grand Creatorsデッキビルドパック- グランド・クリエイターズ -Normal Parallel Rare

Spell Card
Ultra Rare
Spell Card
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Zaralaam the Dark Palace (Ultra Rare)

While you control a monster equipped with Dunnell, the Noble Arms of Light, your opponent cannot activate cards or effects during the Battle Phase. Once per turn, when your Adventurer Token destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions Adventurer Token from your Deck or GY to your hand, except Zaralaam the Dark Palace.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.25

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Forest of Lost Flowers (Ultra Rare)

Monsters you control equipped with Starlit Papillon are unaffected by your opponent's activated effects. Once per turn, when your Adventurer Token destroys a monster by battle: You can draw 1 card. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions Adventurer Token from your Deck or GY to your hand, except Forest of Lost Flowers.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.25

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Spright Smashers (Ultra Rare)

Banish 1 Springans, Therion or Spright card from your hand or GY, then activate 1 of these effects;
* Special Summon 1 Springans monster from your Deck.
* Special Summon 1 Therion monster from your GY.
* Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls.
You can only activate 1 Spright Smashers per turn.

Spell Card
Ultra Rare
Spell Card
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Curse of Aramatir (Ultra Rare)

During your Main Phase: You can Special Summon 1 Adventurer Token (Fairy/EARTH/Level 4/ATK 2000/DEF 2000) to either field, then send 1 card from your hand to the GY. You cannot Special Summon monsters the turn you activate this effect, except Adventurer Tokens and monsters that mention it. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 Adventurer Token to either field. You can only use each effect of Curse of Aramatir once per turn.

Spell Card
Ultra Rare
Spell Card
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KK Price: £0.25

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Macro Cosmos (Ultra Rare)

Release dateCard codeSetRarity
2006-05-17EOJ-EN057Enemy of JusticeCommon
2008-04-02SDDE-EN036The Dark Emperor Structure DeckCommon
2011-10-04LCGX-EN218Legendary Collection 2: The Duel Academy Years Mega PackUltra Rare
2012-02-17RYMP-EN082Ra Yellow Mega PackUltra Rare

Trap Card
Ultra Rare
Trap Card
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Thunder Discharge (Ultra Rare)

If you control an Adventurer Token: You can target 1 monster you control equipped with an Equip Card that mentions Adventurer Token; destroy as many monsters your opponent controls as possible with ATK less than or equal to that monster, then you can equip 1 Equip Spell that mentions Adventurer Token from your hand or GY to 1 monster you control. You can only activate 1 Thunder Discharge per turn.

Trap Card
Ultra Rare
Trap Card
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KK Price: £0.25

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Welcome Labrynth (Secret Rare)

Special Summon 1 Labrynth monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of Welcome Labrynth once per turn.

Trap Card
Secret Rare
Trap Card
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KK Price: £4.75

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The Bystial Lubellion (Quarter Century Secret Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon The Bystial Lubellion(s) once per turn this way. You can send this card from your hand to the GY; add 1 Bystial monster from your Deck to your hand, except The Bystial Lubellion. During your Main Phase: You can place 1 Branded Continuous Spell/Trap from your Deck face-up in your field. You can only use each effect of The Bystial Lubellion once per turn.

Dragon / Effect
Quarter Century Secret Rare
LIGHT
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KK Price: £149.95

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Lady Labrynth of the Silver Castle (Quarter Century Secret Rare)

While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of Lady Labrynth of the Silver Castle once per turn. If a Labrynth card or effect or a Normal Trap Card was activated this turn, except Lady Labrynth of the Silver Castle (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.

Fiend / Effect
Quarter Century Secret Rare
DARK
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KK Price: £64.95

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