Your Basket:

Items:
Value:
View your basket
Checkout now
Power search facilityDepartments within the Kool Kingdom
Latest special offers from Kool Kingdom

With Spring well and truly with us we have some great New Discounts!

Enter Coupon Code 'SPRING5' (all in upper case) to earn a further 5% off your whole order as long as you spend just £5, or …

'SPRING15' to earn 10% off as long as you spend at least £15, or ….

'SPRING30' to earn 15% off as long as you spend at least £30!

Visit the Kool Kingdom on FacebookLatest releases available from the Kool Kingdom
Wholesale services at Kool Kingdom

Home > Secure Shop > Yu-Gi-Oh! > Starter Deck Cards > Joey Starter Deck

7 Colored Fish

A very powerful level 4 Fish-type Monster which has been the backbone of many successful tournament Decks. Still one of the most powerful level 4 attacking cards although the 1900 ATK Gemini Elf (LON) has now overtaken it. More detail.

Fish
Common
Water
Quantity
KK Price £0.25
Armored Lizard

An average level 4 Monster with an ATK of 1,500. More detail.

Reptile
Common
Earth
Quantity
KK Price £0.20
Baby Dragon

An average level 3 Dragon-type Monster which is used as fusion material for Thousand Dragon. More detail.

Dragon
Common
Wind
Quantity
KK Price £0.26

SDJ-018

Big Eye

When the flip effect of this level 4 effect Monster is applied you can see the five cards from the top of your Deck, arrange them is any order desired and replace them on top of the Deck. More detail.

Fiend/Effect
Common
Dark
Quantity
KK Price £0.20
Block Attack

This Magic Card allows you to select one of your opponent's Monsters and shift it to defence position. Not only useful for blocking an attack but can also allow you to destroy a Monster with high ATK but low DEF. More detail.

Magic Card
Common
Magic
Quantity
KK Price £0.20
Castle Walls

Increase a selected Monster's DEF by 500 points during the turn this card is activated. More detail.

Trap Card
Common
Trap
Quantity
KK Price £0.15
Change of Heart

This Magic Card allows you to select and control one opposing Monster (regardless of position) on the field until the end of your turn. One of the most powerful Magic Cards, you are only allowed one in your Deck in official tournaments. More detail.

Magic Card
Common
Magic
Quantity
KK Price £1.95

SDJ-026

Dark Hole

This Magic Card destroys all Monsters on the Field. Essential to every duelling deck. You are only allowed one in your deck in official tournaments More detail.

Magic Card
Common
Magic
Quantity
Back Order £0.95
Darkfire Soldier #2

A reasonable level 4 Monster with an ATK of 1,700. More detail.

Common
Quantity
KK Price £0.20

SDJ-029

De-Spell

This Magic Card destroys one Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card it is destroyed. If not, it is returned to it's face-down position. He flipped card is not activated. More detail.

Magic Card
Common
Magic
Quantity
KK Price £0.26
Dian Keto the Cure Master

This Magic Card increases your Life Points by 1,000. More detail.

Magic Card
Common
Magic
Quantity
KK Price £0.26
Dragon Treasure

A Dragon -Type Monster equipped with this Magic Card increases its attack and defence by 300 points. Use the Kool Kingdom search capability to identify all the monsters this card can effect. More detail.

Magic Card
Common
Magic
Quantity
KK Price £0.20
Eternal Rest

This Magic Card destroys Monsters equipped with equip cards. More detail.

Magic Card
Common
Magic
Quantity
KK Price £0.20

SDJ-049

Fake Trap

When your opponent uses a Magic, Trap or Effect Monster Card to destroy your Trap Card(s), this card can be destroyed as a substitute card for your Trap Card(s). More detail.

Trap Card
Common
Trap
Quantity
KK Price £0.20

SDJ-028

Fissure

This Magic Card destroys 1 opponents face up monster with the lowest attack. This is an extremely useful card and having two or three in your deck is never a bad strategy. More detail.

Fiend/Effect
Common
Magic
Quantity
KK Price £0.26
Flame Manipulator

An average level 3 Spellcaster, but fuses into Flame Swordsman More detail.

Spellcaster
Common
Fire
Quantity
KK Price £0.20
Flame Swordsman

An average level 5 monster with the added difficulty of having to create by fusing Flame Manipulator and Masaki the Legendary Swordsman. More detail.

Warrior/Fusion
Common
Fire
Quantity
KK Price £0.26
Gearfried the Iron Knight

Any Equip Card this level 4 card is equipped with is automatically destroyed . More detail.

Common
Quantity
KK Price £0.50
Giant Trunade

This Magic Card returns all Magic or Trap Cards on the fields to their respective owners hands. More detail.

Magic Card
Common
Magic
Quantity
KK Price £0.26
Harpie's Brother

A strong level 4 Monster with an ATK of 1,800. More detail.

Common
Quantity
KK Price £0.20
Island Turtle

A very powerful level 4 Monster with a DEF of 2,000. More detail.

Aqua
Common
Water
Quantity
KK Price £0.20
Just Desserts

Use this Trap Card to inflict 500 points of Direct Damage to your opponent's Life Points for each Monster your opponent has on the field. More detail.

Common
Quantity
Back Order £3.95

SDJ-013

Karate Man

With this effect card, one per turn, the original ATK of this card can be doubled. When this effect is applied the card is immediately destroyed at the end of the turn. More detail.

Warrior/Effect
Common
Earth
Quantity
KK Price £0.20
Magician of Faith

The flip effect of this very useful Monster is to select one Magic Card from your Graveyard and return it to your hand More detail.

Spellcaster/Effect
Common
Light
Quantity
KK Price £0.35

SDJ-016

Maha Vailo

With this effect card, in addition to the effects of Equip Cards, the ATK of this Monster is increased by 500 points for each card equipped to this Monster. More detail.

Spellcaster/Effect
Common
Light
Quantity
KK Price £0.72
Malevolent Nuzzler

A Monster equipped with this Magic Card increases it's ATK by 700 points. When this card is sent from the field to the Graveyard, you can pay 500 Life Points to place it on top of your Deck. More detail.

Magic Card
Common
Magic
Quantity
KK Price £0.25
Masaki the Legendary Swordsman

A weak level 4 Monster More detail.

Warrior
Common
Earth
Quantity
KK Price £0.20
Milus Radiant

As long as this Beast type effect card remains face-up on the field, increase the ATK of all EARTH Monsters by 500 points and decrease the ATK of all WIND Monsters by 400 points. More detail.

Beast/Effect
Common
Earth
Quantity
KK Price £0.20
Monster Reborn

This Magic Card allows you to select one Monster card from either your opponent's or your own graveyard and place it on the field under your control in face-up Attack or Defence position. This is treated as a Special Summons. You are only allowed one of these cards in your deck in official tournaments. More detail.

Magic Card
Common
Magic
Quantity
KK Price £9.96

SDJ-037

Mountain

This Magic Card increases the attack and defence of all Dragon, Winged Beast and Thunder-Type monsters by 200 points. More detail.

Magic Card
Common
Magic
Quantity
KK Price £0.26
Penguin Soldier

When you flip this effect card, you can return up to two Monster Cards from the field to the owner's hand. More detail.

Aqua/Effect
Super Rare
Water
Quantity
KK Price £1.22
Polymerization

This Magic Card fuses two or more Fusion-Material Monsters to form a new Fusion Monster. Essential to have two or three of these in any Fusion deck More detail.

Magic Card
Common
Magic
Quantity
KK Price £3.83
Princess of Tsurugi

This Warrior-type flip effect Monster inflicts 500 points of direct damage to your opponent's Life Points for each Magic and Trap Card your opponent has on the field. A very effective card when your opponent is using a lot of Magic and Trap Cards. More detail.

Warrior/Effect
Common
Wind
Quantity
KK Price £0.35
Red-Eyes B. Dragon

It may not have quite the power of Blue Eyes or Tri-Horn, but this is still an extremely powerful Dragon Monster in its own right and, together with Summoned Skull, is the route to getting the fearsome 3,200 ATK B. Skull Dragon (MRD, BPT) onto the field. More detail.

Dragon
Ultra Rare
Dark
Quantity
KK Price £7.95
Reinforcements

Use this Trap Card to increase one selected Monster's ATK by 500 points during the turn this card is activated. More detail.

Trap Card
Common
Trap
Quantity
KK Price £0.26
Remove Trap

This Magic Card destroys 1 face-up trap card on the field. Useful, but better cards now exist, such as the more versatile Mystical Space Typhoon (MRL, SDP), although this will not be tournament legal in the UK for a while. More detail.

Magic Card
Common
Magic
Quantity
KK Price £0.15
Reverse Trap

All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated. More detail.

Trap Card
Common
Trap
Quantity
KK Price £0.15

SDJ-019

Sangan

When this Fiend-type effect Monster is sent from the field to the Graveyard, move one Monster with an ATK of 1,500 or less from your Deck to your hand. Your Deck is then shuffled. More detail.

Fiend/Effect
Common
Dark
Quantity
KK Price £7.10

SDJ-041

Scapegoat

When this Magic Card is activated, you cannot summon any Monster in the same turn (including Flip Summon and Special Summon). Place four Sheep Tokens (Beast-type/EARTH/one Star/ATK 0 / DEF 0) in defence position on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summons. More detail.

Magic Card
Super Rare
Quick Play
Quantity
KK Price £6.99
Seven Tools of the Bandit

Use this Ultra Rare Trap Card to negate the activation of a Trap Card and destroy it by paying 1,000 of your Life Points. More detail.

Trap Card
Common
Trap
Quantity
KK Price £0.92
Shield & Sword

When this Magic Card is activated, for one turn, each face up Monsters original ATK becomes their original DEF and vice-versa. Any additions or subtractions to ATK and / or DEF due to card effects are applied to the new ATK and DEF. Monsters summoned after this card's activation are excluded. More detail.

Magic Card
Common
Magic
Quantity
KK Price £0.15
Spirit of the Harp

A high 2,000 DEF Monster with a weak 800 attack. Good for defensive Fairy or Light Decks More detail.

Fairy
Common
Light
Quantity
KK Price £0.20
Swordsman of Landstar

A reasonable level 3 Monster with a DEF of 1,200. More detail.

Warrior
Common
Earth
Quantity
KK Price £0.20
The Reliable Guardian

This Magic Card allows you to increase one Monsters DEF by 700 points during the turn this card is activated. More detail.

Magic Card
Common
Magic
Quantity
KK Price £0.26
Thousand Dragon

This powerful Secret Rare level 7 Dragon-type Fusion Monster with an ATK of 2,400 and a DEF of 2,000, is formed by the fusion of Time Wizard and Baby Dragon. More detail.

Dragon/Fusion
Common
Wind
Quantity
KK Price £1.79
Time Wizard

With this level 2 Spellcaster-type effect Monster, toss a coin and call heads or tails. If you call it right, your opponent's Monsters on the field are destroyed. If you call it wrong, your own Monsters on the field are destroyed and your loose Life Points equal to half the total ATK of the destroyed Monsters. This card can be used only during your own turn, once per turn. It is also used as fusion material for Thousand Dragon. More detail.

Spellcaster/Effect
Common
Light
Quantity
KK Price £2.70

SDJ-043

Trap Hole

With this trap card, if the attack of a monster summoned by your opponent (excluding special summons) is 1000 points or more, the monster is destroyed More detail.

Trap Card
Common
Trap
Quantity
KK Price £0.15
Ultimate Offering

At the cost of 500 Life Points per Monster, a player is allowed an extra Normal Summon or Set. More detail.

Trap Card
Common
Trap
Quantity
KK Price £1.50

SDJ-046

Waboku

Any damage inflicted by an opponent's Monster is decreased to zero during the turn this Trap Card is activated. More detail.

Common
Quantity
KK Price £1.48
White Magical Hat

With this effect Monster, when this card inflicts damage to your opponent's Life Points one card must be discarded randomly from your opponent's hand to the Graveyard. More detail.

Spellcaster/Effect
Common
Light
Quantity
KK Price £0.20

Home > Secure Shop > Yu-Gi-Oh! > Starter Deck Cards > Joey Starter Deck