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The Grand Creators

Page:   <<   <  1  2  3  4  5  ...   >   >>   View All (61)

Exosister Vadis (Super Rare)

Pay 800 LP; choose 1 Exosister monster from your Deck, then take 1 other Exosister monster from your Deck that is mentioned on that monster, and Special Summon both, but shuffle them into the Deck during the End Phase, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Exosister monsters. You can only activate 1 Exosister Vadis per turn.

Trap Card
Super Rare
Trap Card
Large image
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KK Price: £0.95

In Stock in stock

Rite of Aramesir (Ultra Rare)

If you control no Adventurer Token: Special Summon 1 Adventurer Token (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control Fateful Adventure, you can place 1 Fateful Adventure from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 Rite of Aramesir per turn.

Spell Card
Ultra Rare
Spell Card
Large image
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KK Price: £79.95

In Stock in stock

Water Enchantress of the Temple (Ultra Rare)

If you control an Adventurer Token: You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 Rite of Aramesir from your Deck or GY to your hand. If you control an Adventurer Token: You can place 1 Field Spell that mentions Adventurer Token from your Deck face-up in your Field Zone. You can only use each effect of Water Enchantress of the Temple once per turn.

Spellcaster / Effect
Ultra Rare
WATER
Large image
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KK Price: £49.95

In Stock in stock

Magicore Warrior of the Relics (Super Rare)

Cannot attack unless you control an Adventurer Token. You can only use each of the following effects of Magicore Warrior of the Relics once per turn. If you control an Adventurer Token: You can Special Summon this card from your hand. At the end of the Battle Phase, if your monster that mentions Adventurer Token battled: You can Set 1 Trap that mentions Adventurer Token directly from your Deck.

Warrior / Effect
Super Rare
FIRE
Large image
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KK Price: £1.15

In Stock in stock

Wandering Gryphon Rider (Super Rare)

During the Main Phase, if you control no monsters, or control an Adventurer Token (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control an Adventurer Token (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card. You can only use each effect of Wandering Gryphon Rider once per turn.

Winged Beast / Effect
Super Rare
WIND
Large image
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KK Price: £2.95

In Stock in stock

Fateful Adventure (Ultra Rare)

Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of Fateful Adventure once per turn. During your Main Phase: You can add 1 monster that mentions Adventurer Token from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions Adventurer Token from your Deck, and either add it to your hand or equip it to 1 Adventurer Token you control.

Spell Card
Ultra Rare
Spell Card
Large image
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KK Price: £5.95

In Stock in stock

Dunnell, the Noble Arms of Light (Rare)

Equip only to a monster you control. You can only control 1 Dunnell, the Noble Arms of Light. The equipped monster gains 500 ATK for each monster you control with a different name that mentions Adventurer Token. If this card is sent to the GY: You can target 1 Adventurer Token you control; equip this card to that target. You can only use this effect of Dunnell, the Noble Arms of Light once per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

Starlit Papillon (Rare)

Equip only to a monster you control. You can only control 1 Starlit Papillon. Monsters your opponent controls lose 500 ATK for each monster you control with a different name that mentions Adventurer Token. If this card is sent to the GY: You can target 1 Adventurer Token you control; equip this card to that target. You can only use this effect of Starlit Papillon once per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

Dracoback, the Rideable Dragon (Rare)

Equip only to a monster you control. You can only control 1 Dracoback, the Rideable Dragon. You can only use each of the following effects of Dracoback, the Rideable Dragon once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 Adventurer Token you control; equip this card to that target.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

Zaralaam the Dark Palace (Rare)

While you control a monster equipped with Dunnell, the Noble Arms of Light, your opponent cannot activate cards or effects during the Battle Phase. Once per turn, when your Adventurer Token destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions Adventurer Token from your Deck or GY to your hand, except Zaralaam the Dark Palace.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

Forest of Lost Flowers (Rare)

Monsters you control equipped with Starlit Papillon are unaffected by your opponent's activated effects. Once per turn, when your Adventurer Token destroys a monster by battle: You can draw 1 card. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions Adventurer Token from your Deck or GY to your hand, except Forest of Lost Flowers.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

Thunder Discharge (Rare)

If you control an Adventurer Token: You can target 1 monster you control equipped with an Equip Card that mentions Adventurer Token; destroy as many monsters your opponent controls as possible with ATK less than or equal to that monster, then you can equip 1 Equip Spell that mentions Adventurer Token from your hand or GY to 1 monster you control. You can only activate 1 Thunder Discharge per turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.25

In Stock in stock

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