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Tactical Masters

Show First 12 Product(s)

Shinonome the Vaylantz Priestess (Ultra Rare)

Pendulum Effect
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-Vaylantz monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of Shinonome the Vaylantz Priestess once per turn.
Monster Effect
During your Main Phase, if you control this Special Summoned card: You can add 1 Vaylantz Spell from your Deck to your hand. If this card in the Monster Zone moves to another Monster Zone: You can add 1 Vaylantz monster from your Deck to your hand, except Shinonome the Vaylantz Priestess. You can only use each effect of Shinonome the Vaylantz Priestess once per turn.

Spellcaster / Pendulum / Effect
Ultra Rare
Monster
Large image
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KK Price: £8.95

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Saion the Vaylantz Archer (Rare)

Pendulum Effect
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-Vaylantz monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of Saion the Vaylantz Archer once per turn.
Monster Effect
If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of Saion the Vaylantz Archer once per turn.

Spellcaster / Pendulum / Effect
Rare
Monster
Large image
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KK Price: £0.20

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Nazuki the Vaylantz Ninja (Rare)

Pendulum Effect
If Vaylantz World - Shinra Bansho is in a Field Zone or if you control a WATER Vaylantz monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of Nazuki the Vaylantz Ninja once per turn.
Monster Effect
You can target 1 other monster in either Main Monster Zone; move that monster to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 Vaylantz Monster Card in your Spell & Trap Zone; Special Summon it to your Main Monster Zone in its same column. You can only use each effect of Nazuki the Vaylantz Ninja once per turn.

Spellcaster / Pendulum / Effect
Rare
Monster
Large image
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KK Price: £0.20

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Hojo the Vaylantz Warrior (Super Rare)

Pendulum Effect
If Vaylantz World - Shinra Bansho is in a Field Zone or if you control a WATER Vaylantz monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of Hojo the Vaylantz Warrior once per turn.
Monster Effect
You can target 1 face-up card in either Spell & Trap Zone; return it to the hand. If this card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can Fusion Summon 1 Vaylantz Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. You can only use each effect of Hojo the Vaylantz Warrior once per turn.

Spellcaster / Pendulum / Effect
Super Rare
Monster
Large image
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KK Price: £0.25

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Vaylantz Buster Baron (Super Rare)

Pendulum Effect
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-Vaylantz monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of Vaylantz Buster Baron once per turn.
Monster Effect
If you control this Special Summoned card: You can target 1 other Vaylantz monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card in either player's Pendulum Zone; place it face-up in its adjacent Spell & Trap Zone as a Continuous Spell. You can only use each effect of Vaylantz Buster Baron once per turn.

Machine / Pendulum / Effect
Super Rare
Monster
Large image
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KK Price: £0.25

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Vaylantz Voltage Viscount (Rare)

Pendulum Effect
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-Vaylantz monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of Vaylantz Voltage Viscount once per turn.
Monster Effect
During your Main Phase, if you control this Special Summoned card: You can place 1 face-up Vaylantz Pendulum Monster from your Extra Deck, face-up in your Spell & Trap Zone as a Continuous Spell. If this card in the Monster Zone moves to another Monster Zone: You can place 1 face-up Vaylantz Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of Vaylantz Voltage Viscount once per turn.

Machine / Pendulum / Effect
Rare
Monster
Large image
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KK Price: £0.20

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Vaylantz Mad Marquess (Rare)

Pendulum Effect
If Vaylantz World - Konig Wissen is in a Field Zone or if you control a FIRE Vaylantz monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of Vaylantz Mad Marquess once per turn.
Monster Effect
During your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can add 1 excavated Vaylantz card to your hand, also shuffle the rest into the Deck. If this card in the Monster Zone moves to another Monster Zone: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon 1 Monster Card from your Spell & Trap Zone to your Main Monster Zone in its same column. You can only use each effect of Vaylantz Mad Marquess once per turn.

Machine / Pendulum / Effect
Rare
Monster
Large image
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KK Price: £0.20

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Vaylantz Dominator Duke (Rare)

Pendulum Effect
If Vaylantz World - Konig Wissen is in a Field Zone or if you control a FIRE Vaylantz monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of Vaylantz Dominator Duke once per turn.
Monster Effect
You can target 1 Set card in the Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). If this card in the Monster Zone moves to another Monster Zone: You can target 1 face-up monster in your opponent's Main Monster Zone; take control of that face-up monster, but it cannot declare an attack nor activate its effects, also it is treated as a Vaylantz monster. You can only use each effect of Vaylantz Dominator Duke once per turn.

Machine / Pendulum / Effect
Rare
Monster
Large image
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KK Price: £0.20

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Mamonaka the Vaylantz United (Ultra Rare)

Pendulum Effect
You can activate 1 of these effects;
? Special Summon this card to your Main Monster Zone in its same column.
? Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.
You can only use this effect of Mamonaka the Vaylantz United once per turn.
Monster Effect
3 Vaylantz monsters
During the Main Phase (Quick Effect): You can target 1 Effect Monster in your opponent's Main Monster Zone; place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card, and if it is a Monster Card, your opponent loses LP equal to its ATK). You can only use this effect of Mamonaka the Vaylantz United once per turn. If this Special Summoned card you control is destroyed by your opponent's card effect: You can place this card in your Pendulum Zone.

Spellcaster / Fusion / Pendulum / Effect
Ultra Rare
Monster
Large image
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KK Price: £7.25

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Vaylantz Genesis Grand Duke (Super Rare)

Pendulum Effect
You can activate 1 of these effects;
? Special Summon this card to your Main Monster Zone in its same column.
? Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone.
You can only use this effect of Vaylantz Genesis Grand Duke once per turn.
Monster Effect
2 Vaylantz monsters
This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion Vaylantz monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted.

Machine / Fusion / Pendulum / Effect
Super Rare
Monster
Large image
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KK Price: £0.25

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Vaylantz Wars - The Place of Beginning (Ultra Rare)

Add 1 Vaylantz Field Spell from your Deck to your hand, then you can apply the following effect.
? Destroy 1 Pendulum Monster Card you control, and if you do, add 1 Senet Switch from your Deck to your hand.
If this card is in your GY, except the turn it was sent there: You can banish this card; place 1 face-up Vaylantz Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of Vaylantz Wars - The Place of Beginning once per turn.

Spell Card
Ultra Rare
Spell Card
Large image
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KK Price: £6.50

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Vaylantz World - Shinra Bansho (Super Rare)

When this card is activated: Place 1 Vaylantz Field Spell from your Deck face-up in your opponent's Field Zone, except Vaylantz World - Shinra Bansho. If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. The turn player can only use this effect of Vaylantz World - Shinra Bansho once per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.25

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Vaylantz World - Konig Wissen (Super Rare)

When this card is activated: Place 1 Vaylantz Field Spell from your Deck face-up in your opponent's Field Zone, except Vaylantz World - Konig Wissen. If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.) The turn player can only use this effect of Vaylantz World - Konig Wissen once per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.25

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Lovely Labrynth of the Silver Castle (Ultra Rare)

Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of Lovely Labrynth of the Silver Castle once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.

Fiend / Effect
Ultra Rare
Monster
Large image
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KK Price: £7.95

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Labrynth Archfiend (Rare)

Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except Labrynth Archfiend. You can only use each of the following effects of Labrynth Archfiend once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared.

Fiend / Effect
Rare
Monster
Large image
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KK Price: £0.20

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Ariane the Labrynth Servant (Ultra Rare)

You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except Ariane the Labrynth Servant. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
? From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
You can only use each effect of Ariane the Labrynth Servant once per turn.

Fiend / Effect
Ultra Rare
Monster
Large image
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KK Price: £9.95

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Arianna the Labrynth Servant (Ultra Rare)

If this card is Normal or Special Summoned: You can add 1 Labrynth card from your Deck to your hand, except Arianna the Labrynth Servant. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect.
? From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap.
You can only use 1 Arianna the Labrynth Servant effect per turn, and only once that turn.

Fiend / Effect
Ultra Rare
Monster
Large image
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KK Price: £8.95

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Labrynth Chandraglier (Rare)

(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 Labrynth Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of Labrynth Chandraglier once per turn.

Fiend / Effect
Rare
Monster
Large image
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KK Price: £0.20

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Labrynth Stovie Torbie (Rare)

(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 Labrynth Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of Labrynth Stovie Torbie once per turn.

Fiend / Effect
Rare
Monster
Large image
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KK Price: £0.20

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Labrynth Cooclock (Rare)

(Quick Effect): You can discard this card; this turn, you can activate 1 Normal Trap Card that was Set this turn, if you control a Labrynth monster. If a card(s) is sent from your hand to the GY to activate your Normal Trap Card or your Labrynth card or effect, except Labrynth Cooclock, while this card is in your GY (except during the Damage Step): You can add this card to your hand, or Special Summon it. You can only use each effect of Labrynth Cooclock once per turn.

Fiend / Effect
Rare
Monster
Large image
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KK Price: £0.20

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Labrynth Labyrinth (Super Rare)

If you activate a Set Welcome Labrynth Normal Trap, you can add this additional effect to that card's effect at resolution.
? Also after that, destroy 1 card on the field.
If you activate a non-Labrynth Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. You can only use each effect of Labrynth Labyrinth once per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.35

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Labrynth Set-Up (Super Rare)

Target 2 of your Labrynth Spells/Traps that are banished or in your GY, except Labrynth Set-Up; shuffle them into the Deck, then if you control a Fiend monster, you can Set non-Labrynth Normal Traps with different names directly from your Deck equal to the number shuffled. You can only activate 1 Labrynth Set-Up per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.30

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Welcome Labrynth (Ultra Rare)

Special Summon 1 Labrynth monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of Welcome Labrynth once per turn.

Trap Card
Ultra Rare
Trap Card
Large image
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Farewelcome Labrynth (Rare)

When a monster declares an attack, while you control a Fiend monster: Target 1 card on the field; negate the attack, and if you do, destroy that targeted card, then, you can Set 1 non-Labrynth Normal Trap from your hand or Deck.

Trap Card
Rare
Trap Card
Large image
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Labrynth Barrage (Super Rare)

When you activate a Set Normal Trap Card, except Labrynth Barrage: This effect becomes that Normal Trap's effect when that card is activated, also until the end of your opponent's next turn after this card resolves, your opponent takes no effect damage from your card effects.

Trap Card
Super Rare
Trap Card
Large image
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KK Price: £0.25

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Archfiend's Ghastly Glitch (Super Rare)

If you control a Fiend monster: Target 1 card on the field; destroy it, then, you can send 1 Fiend monster from your Deck to the GY.

Trap Card
Super Rare
Trap Card
Large image
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Runick Fountain (Ultra Rare)

You can activate Runick Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a Runick Quick-Play Spell Card: You can target up to 3 Runick Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.

Spell Card
Ultra Rare
Spell Card
Large image
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Runick Allure (Rare)

Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 Runick Allure.

Spell Card
Rare
Spell Card
Large image
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Runick Tip (Ultra Rare)

Activate 1 of these effects, but skip your next Battle Phase after activation;
? Add 1 Runick card from your Deck to your hand, except Runick Tip, then banish the top card of your opponent's Deck.
? Special Summon 1 Runick monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 Runick Tip per turn.

Spell Card
Ultra Rare
Spell Card
Large image
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KK Price: £10.95

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Runick Flashing Fire (Super Rare)

Activate 1 of these effects, but skip your next Battle Phase after activation;
? Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck.
? Special Summon 1 Runick monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 Runick Flashing Fire per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.35

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Runick Destruction (Super Rare)

Activate 1 of these effects, but skip your next Battle Phase after activation;
? Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck.
? Special Summon 1 Runick monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 Runick Destruction per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.35

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Runick Dispelling (Rare)

Activate 1 of these effects, but skip your next Battle Phase after activation;
? If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck.
? Special Summon 1 Runick monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 Runick Dispelling per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.20

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Runick Freezing Curses (Super Rare)

Activate 1 of these effects, but skip your next Battle Phase after activation;
? Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck.
? Special Summon 1 Runick monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 Runick Freezing Curses per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.35

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Runick Slumber (Rare)

Activate 1 of these effects, but skip your next Battle Phase after activation;
? Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck.
? Special Summon 1 Runick monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 Runick Slumber per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Runick Golden Droplet (Super Rare)

Activate 1 of these effects, but skip your next Battle Phase after activation;
? Your opponent draws 1 card, then you banish the top 4 cards of their Deck.
? Special Summon 1 Runick monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 Runick Golden Droplet per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.35

In Stock in stock

Runick Smiting Storm (Rare)

Activate 1 of these effects, but skip your next Battle Phase after activation;
? Banish cards from the top of your opponent's Deck, up to the number of cards they control.
? Special Summon 1 Runick monster from your Extra Deck to the Extra Monster Zone.
You can only activate 1 Runick Smiting Storm per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Hugin the Runick Wings (Ultra Rare)

2 Runick monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 Runick Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.

Fairy / Fusion / Effect
Ultra Rare
Monster
Large image
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KK Price: £10.95

In Stock in stock

Munin the Runick Wings (Super Rare)

2 Runick monsters
If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 Runick Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a Runick card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.

Fairy / Fusion / Effect
Super Rare
Monster
Large image
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KK Price: £0.35

In Stock in stock

Geri the Runick Fangs (Super Rare)

2 Runick monsters
Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play Runick Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.

Beast / Fusion / Effect
Super Rare
Monster
Large image
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KK Price: £0.35

In Stock in stock

Astrograph Sorcerer (Rare)

Pendulum Effect
During your Main Phase: You can destroy this card, and if you do, take 1 Stargazer Magician from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of Astrograph Sorcerer once per turn.
Monster Effect
If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with Pendulum Dragon, Xyz Dragon, Synchro Dragon, and Fusion Dragon in their names); Special Summon 1 Supreme King Z-ARC from your Extra Deck. (This is treated as a Fusion Summon.)

Spellcaster / Pendulum / Effect
Rare
Monster
Large image
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KK Price: £0.20

In Stock in stock

Astrograph Sorcerer (Collector's Rare)

Pendulum Effect
During your Main Phase: You can destroy this card, and if you do, take 1 Stargazer Magician from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of Astrograph Sorcerer once per turn.
Monster Effect
If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with Pendulum Dragon, Xyz Dragon, Synchro Dragon, and Fusion Dragon in their names); Special Summon 1 Supreme King Z-ARC from your Extra Deck. (This is treated as a Fusion Summon.)

Spellcaster / Pendulum / Effect
Collector's Rare
Monster
Large image
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KK Price: £44.95

In Stock in stock

Book of Eclipse (Rare)

Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Senet Switch (Rare)

Once per turn: You can target 1 monster in your Main Monster Zone and choose 1 of its unused adjacent (horizontal) Monster Zones; move that target to the chosen adjacent zone.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.20

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Scapegoat (Rare)

Special Summon 4 Sheep Tokens (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Compulsory Evacuation Device (Rare)

Target 1 monster on the field; return that target to the hand.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.20

In Stock in stock

Trap Trick (Rare)

Banish 1 Normal Trap from your Deck, except Trap Trick, and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 Trap Trick per turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.25

In Stock in stock

Invader of Darkness (Rare)

Your opponent cannot activate Quick-Play Spell Cards.

Fiend / Effect
Rare
Monster
Large image
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KK Price: £0.20

In Stock in stock

Droll & Lock Bird (Rare)

If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Spellcaster / Effect
Rare
Monster
Large image
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KK Price: £1.50

In Stock in stock

Absolute King Back Jack (Rare)

During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of Absolute King Back Jack once per turn.

Fiend / Effect
Rare
Monster
Large image
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KK Price: £0.20

In Stock in stock

Lilith, Lady of Lament (Rare)

If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of Lilith, Lady of Lament once per turn.

Fiend / Effect
Rare
Monster
Large image
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KK Price: £0.20

In Stock in stock

Bearblocker (Rare)

During your opponent's turn, Set cards in your Spell & Trap Zones cannot be destroyed by card effects. If a Set card(s) in your Spell & Trap Zone is destroyed by an opponent's card effect: This card gains 800 ATK until the end of this turn.

Fiend / Effect
Rare
Monster
Large image
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KK Price: £0.20

In Stock in stock

Malice, Lady of Lament (Rare)

(Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of Malice, Lady of Lament once per turn.

Fiend / Effect
Rare
Monster
Large image
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KK Price: £0.20

In Stock in stock

Quick Booster (Rare)

Target 1 Quick-Play Spell in your GY, except Quick Booster; shuffle that target into the Deck. If this card you control is destroyed by your opponent's card and sent to your GY: You can add 1 Quick-Play Spell from your Deck to your hand, except Quick Booster.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Cosmic Cyclone (Rare)

Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

Pendulum Fusion (Rare)

Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. If you have 2 cards in your Pendulum Zones, you can also use cards in your Pendulum Zones as Fusion Material(s). You can only activate 1 Pendulum Fusion per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Duelist Alliance (Rare)

If there is a card in the Pendulum Zone: Add 1 Pendulum Pendulum Monster or Pendulum Spell/Trap from your Deck to your hand. You can only activate 1 Duelist Alliance per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Anti-Spell Fragrance (Rare)

Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.20

In Stock in stock

Anti-Spell Fragrance (Collector's Rare)

Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.

Trap Card
Collector's Rare
Trap Card
Large image
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KK Price: £74.95

In Stock in stock

Reckless Greed (Rare)

Draw 2 cards and skip your next 2 Draw Phases.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.20

In Stock in stock

Imperial Iron Wall (Rare)

Neither player can banish cards.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.20

In Stock in stock

Fiend Griefing (Rare)

Target 1 monster in your opponent's GY; shuffle it into the Deck, then you can send 1 Fiend monster from your Deck to the GY.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.20

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Pendulum Switch (Rare)

You can target 1 card in your Pendulum Zone; Special Summon it. You can target 1 Pendulum Monster in your Monster Zone; place that Pendulum Monster in your Pendulum Zone. You can only use 1 Pendulum Switch effect per turn, and only once that turn.

Trap Card
Rare
Trap Card
Large image
nAssocProdRefSID = '' ? 175 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TAMA-EN060', sStockList, ''); } displayStock();

KK Price: £0.20

In Stock in stock

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