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Maze of Millennia

Page:   <<   <  6  7  8   >   >>   View All (85)

Majespecter Raccoon - Bunbuku (Super Rare)

When this card is Normal or Special Summoned: You can add 1 Majespecter monster from your Deck to your hand. You can only use this effect of Majespecter Raccoon - Bunbuku once per turn. Cannot be targeted or destroyed by your opponent's card effects.

Effect Pendulum Monster
Super Rare
WIND
Large image
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KK Price: £0.45

In Stock in stock

Majespecter Crow - Yata (Rare)

When this card is Normal or Special Summoned: You can add 1 Majespecter Spell Card from your Deck to your hand. You can only use this effect of Majespecter Crow - Yata once per turn. Cannot be targeted or destroyed by your opponent's card effects.

Effect Pendulum Monster
Rare
WIND
Large image
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KK Price: £0.20

In Stock in stock

Majespecter Toad - Ogama (Rare)

When this card is Normal or Special Summoned: You can Set 1 Majespecter Spell/Trap Card directly from your Deck, but it cannot activate this turn. You can only use this effect of Majespecter Toad - Ogama once per turn. Cannot be targeted or destroyed by your opponent's card effects.

Effect Pendulum Monster
Rare
WIND
Large image
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KK Price: £0.20

In Stock in stock

Majespecter Cyclone (Rare)

Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; destroy it.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Rescue-ACE Hydrant (Super Rare)

While you control a Rescue-ACE monster other than Rescue-ACE Hydrant, your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. You can only use each of the following effects of Rescue-ACE Hydrant once per turn. You can activate a Quick-Play Spell, or Trap Card, that was Set by the effect of your Rescue-ACE card, the turn it was Set. During your Main Phase: You can add 1 Rescue-ACE monster from your Deck to your hand, except Rescue-ACE Hydrant.

Effect Monster
Super Rare
FIRE
Large image
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KK Price: £3.25

In Stock in stock

Rescue-ACE Turbulence (Super Rare)

You can banish 2 Rescue-ACE cards from your GY; Special Summon this card from your hand. During your Main Phase: You can Set up to 4 Rescue-ACE Quick-Play Spells / Normal Traps, with different names, directly from your Deck. If another card(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of Rescue-ACE Turbulence once per turn.

Effect Monster
Super Rare
FIRE
Large image
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KK Price: £0.45

In Stock in stock

MZMI-EN078

RESCUE! (Rare)

RESCUE! (Rare)

(This card is always treated as a Rescue-ACE card.)
Target 1 Rescue-ACE monster in your GY, or if you control Rescue-ACE Hydrant, you can target 1 monster in your opponent's GY instead; Special Summon it to your field. You can only activate 1 RESCUE! per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.30

In Stock in stock

REINFORCE! (Rare)

(This card is always treated as a Rescue-ACE card.)
Target 1 Rescue-ACE monster you control; for the rest of this turn, that monster you control gains 1500 ATK/DEF, is unaffected by your opponent's monster effects, and the next time it would be destroyed by battle, it is not destroyed. You can banish this card from your GY, then target 1 Rescue-ACE Spell in your GY; Set that card. You can only use this effect of REINFORCE! once per turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.30

In Stock in stock

EXTINGUISH! (Rare)

(This card is always treated as a Rescue-ACE card.)
If you control a Rescue-ACE monster: Target 1 Effect Monster your opponent controls; destroy it, then, if you currently control Rescue-ACE Hydrant, your opponent cannot activate the effects of that destroyed monster, or of monsters with its same original name, this turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.30

In Stock in stock

EMERGENCY! (Rare)

(This card is always treated as a Rescue-ACE card.)
Special Summon 1 Rescue-ACE monster from your Deck in Defense Position, then Tribute 1 Rescue-ACE monster from your hand or field. During your Main Phase: You can banish this card from your GY, then target 1 Rescue-ACE Trap in your GY; Set it. You can only use each effect of EMERGENCY! once per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.30

In Stock in stock

MZMI-EN082

CONTAIN! (Rare)

CONTAIN! (Rare)

(This card is always treated as a Rescue-ACE card.)
If you control a Rescue-ACE monster: Target 1 Effect Monster your opponent controls; this turn, that Effect Monster cannot attack, also its effects are negated. If you control Rescue-ACE Hydrant at resolution of this effect, that monster also cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon this turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.30

In Stock in stock

MZMI-EN083

ALERT! (Rare)

ALERT! (Rare)

(This card is always treated as a Rescue-ACE card.)
Add 1 Rescue-ACE monster from your GY to your hand, or if you control Rescue-ACE Hydrant, you can add 1 Rescue-ACE monster from your Deck to your hand instead. You can only activate 1 ALERT! per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.30

In Stock in stock

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