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Battle of Chaos

Page:   <<   <  6  7  8  9   >   >>   View All (101)

Floowandereeze and the Advent of Adventure (Ultra Rare)

Banish 1 Winged Beast monster from your hand or face-up field; add 1 Floowandereeze monster or Field Spell from your Deck to your hand, then gain 500 LP. You can only activate 1 Floowandereeze and the Advent of Adventure per turn.

Spell Card
Ultra Rare
Spell Card
Large image
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KK Price: £13.95

In Stock in stock

XYZ Combine (Super Rare)

If a LIGHT Machine Union Monster Card in your possession is banished: You can Special Summon 1 X-Head Cannon, Y-Dragon Head, or Z-Metal Tank from your Deck. You can return 1 Fusion Monster you control to the Extra Deck; Special Summon up to 2 monsters with different names, from among your banished X-Head Cannon, Y-Dragon Head, and/or Z-Metal Tank. You can only use each effect of XYZ Combine once per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £7.95

In Stock in stock

Clear New World (Common)

Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 monster with a different original Type and Attribute and a lower original Level from your Deck in Defense Position, but its effects are negated. You can only activate 1 Clear New World per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.30

In Stock in stock

Sales Ban (Secret Rare)

Declare 1 card name; for the rest of this turn, your opponent cannot activate cards, or the effects of cards, with the same original name as that declared card. The same restrictions apply to you, but for the rest of this Duel instead of just this turn. You can only activate 1 Sales Ban per turn.

Spell Card
Secret Rare
Spell Card
Large image
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KK Price: £7.95

In Stock in stock

Top Share (Common)

Take 1 card from your Deck, reveal it, and place it on top of the Deck, then, your opponent takes 1 card from their Deck, reveals it, and places it on top of their Deck. You can only activate 1 Top Share per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.30

In Stock in stock

Uradora of Fate (Common)

Pay 1000 LP, then target 1 face-up monster you control; until the end of your opponent's turn, that monster gains 1000 ATK, also apply this effect to it.
* When that monster destroys an opponent's monster by battle: You can reveal the bottom card of your Deck, and if you do, return it to either the top or bottom of the Deck. If the revealed card was a Dragon, Dinosaur, Sea Serpent, or Wyrm monster, draw 1 card for each 1000 ATK that monster had, then, gain 1000 LP for each card drawn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.30

In Stock in stock

Icejade Erosion (Common)

You can target 1 face-up card your opponent controls; destroy 1 Icejade monster you control, and if you do, negate that target's effects until the end of this turn. If a face-up WATER monster(s) you control leaves the field by your opponent, except by being destroyed: You can take 1 Icejade monster from your Deck and either add it to your hand or Special Summon it. You can only use each effect of Icejade Erosion once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.30

In Stock in stock

Swordsoul Strife (Common)

If a card(s) is banished (except during the Damage Step): You can banish 1 Wyrm Synchro Monster or 1 Swordsoul card from your hand, Deck, GY, or that is face-up on either field. If this card is banished: You can Special Summon 1 Swordsoul Token (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of Swordsoul Strife once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.30

In Stock in stock

Dinomorphia Domain (Secret Rare)

During the Main Phase: Pay half your LP; Fusion Summon 1 Dinomorphia Fusion Monster from your Extra Deck, using monsters from your hand, Deck, or field as material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 Dinomorphia Domain per turn.

Trap Card
Secret Rare
Trap Card
Large image
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KK Price: £7.95

In Stock in stock

Dinomorphia Alert (Common)

Pay half your LP; Special Summon up to 2 Dinomorphia monsters from your GY whose total Levels equal 8 or less, but you cannot declare an attack with them this turn, also you cannot Special Summon for the rest of this turn, except Dinomorphia monsters. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 Dinomorphia Alert per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.30

In Stock in stock

Dinomorphia Brute (Common)

Pay half your LP; destroy 1 Dinomorphia monster you control and 1 card your opponent controls. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 Dinomorphia Brute per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.30

In Stock in stock

Dinomorphia Shell (Common)

At the start of your opponent's Battle Phase: Pay half your LP; Special Summon 1 Dinomorphia Token (Dinosaur/DARK/Level 10/ATK 0/DEF 3000), and if you do, for the rest of this turn, while you control that Token in your Monster Zone, your opponent cannot target other monsters for attacks, except that one. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 Dinomorphia Shell per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.30

In Stock in stock

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