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Dark Neostorm Single Cards

Page:   <<   <  6  7  8  9   >   >>   View All (100)

Guardragon Reincarnation (Common)

Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it, that are all Link Monsters, from your field or GY. You can only activate 1 Guardragon Reincarnation per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.35

In Stock in stock

Crusadia Testament (Common)

Activate 1 of these effects.
* Your opponent cannot activate cards or effects in response to the activation of your Crusadia monster effects this turn.
* After damage calculation, if your Crusadia Link Monster destroys an opponent's monster by battle: Draw cards equal to your monster's Link Rating.
You can only activate 1 Crusadia Testament per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.45

In Stock in stock

Impcantation Thanatosis (Common)

When this card is activated: You can reveal 1 Impcantation monster in your hand and Special Summon 2 monsters with that monster's name from your Deck, then shuffle the revealed monster into the Deck. Once per turn, if a Ritual Monster is Special Summoned to your field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only activate 1 Impcantation Thanatosis per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.75

In Stock in stock

Dirge of the Lost Dragon (Super Rare)

Activate this card by declaring 1 card name. Each time the declared card, or its effect, is activated, halve its owner's LP immediately after it resolves. During the End Phase, if this card halved a player's LP this turn, send this card to the GY. While your opponent controls a monster, this card cannot be destroyed by card effects.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.50

In Stock in stock

Mystic Mine (Super Rare)

If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £3.50

In Stock in stock

Mordschlag (Common)

Equip only to a Normal Summoned/Set monster you control. It is unaffected by your opponent's activated effects of Special Summoned monsters. During damage calculation, if the equipped monster battles an opponent's Special Summoned monster: That opponent's monster loses ATK/DEF equal to the equipped monster's original ATK, during that damage calculation only.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Stand In (Common)

Tribute 1 monster, then target 1 monster in your opponent's GY with the same original Type and Attribute; Special Summon it to your field. You can only activate 1 Stand In per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Packet Swap (Common)

Target 1 face-up non-Link Monster you control and 1 Link Monster your opponent controls; switch control of those monsters. You can only activate 1 Packet Swap per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Altergeist Haunted Rock (Common)

If this card was Set by the effect of an Altergeist card, you can activate it the turn it was Set. When this card is activated: Send 1 Altergeist monster from your hand to the GY. When your opponent activates a Trap Card (except during the Damage Step): You can send 1 Altergeist monster from your hand to the GY; negate that effect, and if you do, destroy that card. You can only use each effect of Altergeist Haunted Rock once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.15

In Stock in stock

D - Tactics (Rare)

During the Standby Phase: You can have all HERO monsters you control gain 400 ATK (even if this card leaves the field). If a Level 8 or higher Destiny HERO monster(s) or a Destiny End Dragoon is Special Summoned to your field (except during the Damage Step): You can banish 1 card from your opponent's hand (random), field, or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can add 1 Destiny HERO monster from your Deck to your hand. You can only use each effect of D - Tactics once per turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.95

In Stock in stock

Assault Reboot (Rare)

Tribute 1 /Assault Mode monster; Special Summon 1 /Assault Mode monster from your Deck with a different name in Defense Position, ignoring its Summoning conditions. You can banish this card from your GY, then target any number of cards in your GY, with different names, that are Assault Mode Activate and/or specifically list Assault Mode Activate in their text, except Assault Reboot; shuffle them into the Deck. You can only use each effect of Assault Reboot once per turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.45

In Stock in stock

Super Quantal Union - Magnaformation (Common)

Your opponent cannot target Super Quant cards on the field with card effects during your Main Phase 1. You can target 1 Super Quant Xyz Monster you control; attach 1 other face-up monster you control to it as material. You can only use this effect of Super Quantal Union - Magnaformation once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.35

In Stock in stock

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