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Dawn of Majesty

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Pendulum Treasure (Super Rare)

Add 1 Pendulum Monster from your Deck to your Extra Deck face-up. You can only activate 1 Pendulum Treasure per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.95

In Stock in stock

Margin Trading (Common)

Your opponent can discard 1 card to negate this effect, otherwise both players look at their opponent's Deck, and if they do, they choose 1 card from it, then they add the card chosen by their opponent to their hand. You can only activate 1 Margin Trading per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Majestic Mirage (Super Rare)

If a face-up Stardust Dragon(s) or Synchro Monster(s) that specifically lists that card in its text you control leaves the field to activate its own effect, or by its own effect: You can apply 1 of these effects, also you cannot apply the same effect of Majestic Mirage again for the rest of this turn.
* Special Summon 1 of those monsters.
* Banish 1 monster your opponent controls or in their GY.
* All damage you take this turn is halved.

Trap Card
Super Rare
Trap Card
Large image
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KK Price: £0.95

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Springans Interluder (Common)

If a face-up Xyz Monster you control leaves the field due to an effect: You make all monsters your opponent controls lose 1000 ATK until the end of the turn. When your opponent activates a card effect: You can return 1 Springans monster you control to its owner's Deck. Then, apply 1 of the following effects.
* Negate that activated effect.
* Special Summon 1 Level 8 monster from your GY.
You can only use each effect of Springans Interluder once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Magikey Duo (Common)

Target 1 Normal Monster or Magikey monster in your GY; add it to your hand, then you can apply 1 of these effects.
* Fusion Summon 1 Magikey Fusion Monster from your Extra Deck in Defense Position, using monsters from your hand or field as Fusion Material.
* Ritual Summon 1 Magikey Ritual Monster from your hand in Defense Position, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Magikey Unlocking (Common)

When your opponent activates a Spell/Trap Card while you control a Magikey Ritual Monster or a Magikey monster Special Summoned from the Extra Deck: Negate that activation, and if you do, destroy that card, then you can declare 1 Attribute, and if you do, all face-up monsters your opponent currently controls become the declared Attribute until the end of this turn. You can only activate 1 Magikey Unlocking per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Gunkan Suship Daily Special (Common)

When you activate this card, you can also reveal 1 Gunkan Suship Shari in your hand. Reveal 3 Gunkan monsters from your Deck, your opponent picks 1 for you to add to your hand, also shuffle the rest back into the Deck. If you revealed a Gunkan Suship Shari when you activated this card, you choose instead. If this card is in your GY, except the turn it was sent there: You can banish this card, then target 3 Gunkan monsters in your GY; shuffle them into the Deck, then draw 1 card.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Chronomaly Esperanza Glyph (Common)

During the Main Phase: Target 1 Xyz Monster Card you control or in your GY; Special Summon 2 Chronomaly monsters from your hand, Deck, and/or GY that are 1 Level higher than that Monster Card's Rank, but their effects are negated, and if you do, immediately after this effect resolves, Xyz Summon 1 Chronomaly Xyz Monster using only those 2 monsters. You can only activate 1 Chronomaly Esperanza Glyph per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Amaze Attraction Viking Vortex (Common)

Target 1 Amazement monster you control or 1 face-up monster your opponent controls; equip this card to that target. You can activate 1 of these effects based on the equipped monster's controller.
You: Once per turn, when an opponent's monster declares an attack: You can negate the attack, and if you do, change control of the equipped monster until the end of the Battle Phase.
Your opponent: When the equipped monster activates its effect: You can return it to the hand.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Monster Assortment (Common)

Reveal 1 Normal Monster and 1 Effect Monster with the same Type, Attribute, and Level from your Deck, and if you do, your opponent randomly picks 1 for you to add to your hand, also you shuffle the other monster back into the Deck. You can only activate 1 Monster Assortment per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Beast King Unleashed (Common)

Once per turn, at the start of the Damage Step, if your monster battles an opponent's monster in the same column: You can return all cards in your battling monster's column to the hand. You can only activate 1 Beast King Unleashed per Chain.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

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Stall Turn (Super Rare)

When a Spell/Trap Card, or monster effect, is activated that would negate the Summon of a monster(s) or the activation of a Spell/Trap Card: Banish the top 3 cards of your Deck face-down; negate the activation, and if you do, shuffle that card into the Deck.

Trap Card
Super Rare
Trap Card
Large image
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KK Price: £0.95

In Stock in stock

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