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Dimension of Chaos Single Cards

Show First 12 Product(s)

Performapal Secondonkey (Rare)

When this card is Normal or Special Summoned: You can send 1 Performapal monster from your Deck to the Graveyard, except Performapal Secondonkey. If you have 2 cards in your Pendulum Zones, you can add it to your hand instead.

Beast/Effect
Rare
EARTH
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KK Price: 0.30

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Performapal Splashmammoth (Rare)

Pendulum Effect Once per turn, when a Fusion Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can Special Summon 1 face-up Odd-Eyes Pendulum Monster from your Extra Deck. Monster Effect During your Main Phase: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. You can only use this effect of Performapal Splashmammoth once per Duel.

Beast/Pendulum/Effect
Rare
WATER
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KK Price: 0.30

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Performapal Helpprincess (Rare)

When you Normal or Special Summon a Performapal monster(s), except Performapal Helpprincess (except during the Damage Step): You can Special Summon this card from your hand.

Warrior/Effect
Rare
DARK
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KK Price: 0.30

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Superheavy Samurai Thief (Common)

If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except Superheavy Samurai monsters. You can Tribute this card, then activate 1 of these effects;
* Destroy 1 card in your opponent's Spell & Trap Zone, then you can Set the destroyed Spell/Trap Card on your side of the field.
* Destroy 1 card in your opponent's Pendulum Zone, then you can place the destroyed card in your Pendulum Zone.

Machine/Effect
Common
EARTH
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KK Price: 0.10

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Superheavy Samurai Transporter (Common)

If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except Superheavy Samurai monsters. If you have no Spell/Trap Cards in your Graveyard: You can Tribute this card; Special Summon up to 2 monsters from your hand to your opponent's side of the field in Defense Position, then draw cards equal to the number of monsters Special Summoned by this effect. You can only use this effect of Superheavy Samurai Transporter once per turn.

Machine/Effect
Common
EARTH
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KK Price: 0.10

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Superheavy Samurai Drum (Common)

If this card on the field is destroyed and sent to the Graveyard: You can target 1 Superheavy Samurai monster in your Graveyard, except Superheavy Samurai Drum; Special Summon it. You can only use this effect of Superheavy Samurai Drum once per turn.

Machine/Tuner/Effect
Common
EARTH
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KK Price: 0.10

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Superheavy Samurai Soulhorns (Common)

You can target 1 Superheavy Samurai monster you control; equip this monster from your hand or your side of the field to that target. It can make a second attack during each Battle Phase. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of Superheavy Samurai Soulhorns once per turn.

Machine/Effect
Common
EARTH
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Superheavy Samurai Soulclaw (Common)

You can target 1 Superheavy Samurai monster you control; equip this monster from your hand or your side of the field to that target. It gains 500 ATK and DEF, also it cannot be destroyed by battle. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of Superheavy Samurai Soulclaw once per turn.

Machine/Effect
Common
EARTH
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KK Price: 0.10

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Fluffal Wings (Common)

If this card is in your Graveyard and you control Toy Vendor: You can banish this card from your Graveyard, then target 1 Fluffal monster in your Graveyard; banish it, and if you do, draw 1 card, then you send 1 Toy Vendor you control to the Graveyard, and if you do, draw 1 card. You can only use this effect of Fluffal Wings once per turn.

Fairy/Effect
Common
LIGHT
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KK Price: 0.95

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D/D Berfomet (Rare)

Once per turn: You can target 1 D/D monster you control that has a Level, except D/D Berfomet, and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except D/D monsters.

Fiend/Effect
Rare
DARK
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KK Price: 0.35

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D/D Swirl Slime (Common)

If this card is in your hand: You can Fusion Summon 1 D/D/D Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your Graveyard; Special Summon 1 D/D monster from your hand. You can only use each effect of D/D Swirl Slime once per turn.

Fiend/Effect
Common
DARK
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KK Price: 0.10

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D/D Necro Slime (Common)

If this card is in your Graveyard: You can Fusion Summon 1 D/D/D Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard, including this card. You can only use this effect of D/D Necro Slime once per turn.

Fiend/Effect
Common
DARK
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KK Price: 0.10

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Raidraptor - Wild Vulture (Common)

During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute this card; Special Summon 2 Raidraptor monsters from your hand and/or Graveyard whose total Levels equal 6.

Winged Beast/Effect
Common
DARK
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KK Price: 0.10

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Raidraptor - Skull Eagle (Common)

If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can banish this card from your Graveyard, then target 1 Raidraptor card in your Graveyard; add it to your hand. You can only use this effect of Raidraptor - Skull Eagle once per turn. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
* If it is Xyz Summoned: It gains 300 ATK.

Winged Beast/Effect
Common
DARK
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KK Price: 0.10

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Performage Mirror Conductor (Common)

Pendulum Effect Once per turn: You can target 1 face-up Special Summoned monster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field). Monster Effect Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.

Spellcaster/Pendulum/Effect
Common
LIGHT
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KK Price: 0.10

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Performage Plushfire (Common)

Pendulum Effect If a Performage monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of Performage Plushfire once per turn. Monster Effect If this card on the field is destroyed by battle or card effect: You can Special Summon 1 Performage monster from your hand or Deck, except Performage Plushfire.

Spellcaster/Pendulum/Effect
Common
FIRE
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KK Price: 0.15

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The Legendary Fisherman III (Super Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 The Legendary Fisherman, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can banish all monsters your opponent controls, also this card cannot attack this turn. Cannot be destroyed by battle or card effects, also unaffected by Spell/Trap effects. Once per turn: You can return as many of your opponent's banished cards as possible to the Graveyard, and if you do, the first battle or effect damage your opponent takes this turn becomes doubled.

Warrior/Effect
Super Rare
WATER
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KK Price: 1.75

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Assault Blackwing - Kunai the Drizzle (Rare)

You can Special Summon this card (from your hand) by Tributing 1 Blackwing monster. If Summoned this way, this card is treated as a Tuner monster. Once per turn: You can target 1 Synchro Monster you control, and declare a Level from 1 to 8; it becomes that Level until the end of this turn.

Winged Beast/Effect
Rare
DARK
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KK Price: 0.45

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Charging Gaia the Fierce Knight (Ultra Rare)

You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its original ATK becomes 1900. If this card is Tributed: You can add 1 Black Luster Soldier monster from your Deck to your hand. You can only use this effect of Charging Gaia the Fierce Knight once per turn.

Warrior/Effect
Ultra Rare
LIGHT
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KK Price: 1.95

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Sphere Kuriboh (Rare)

When an opponent's monster declares an attack: You can send this card from your hand to the Graveyard; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.

Fiend/Effect
Rare
DARK
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KK Price: 0.45

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Super Soldier Soul (Common)

You can send 1 Black Luster Soldier monster from your hand to the Graveyard; until your opponent's next End Phase, this card's ATK becomes 3000, and this card's name becomes Black Luster Soldier. You can banish this card from your Graveyard; add 1 Beginning Knight or Evening Twilight Knight from your Deck to your hand. You can only use each effect of Super Soldier Soul once per turn.

Warrior/Effect
Common
EARTH
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KK Price: 0.10

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Beginning Knight (Super Rare)

A Black Luster Soldier monster Ritual Summoned using this card gains these effects. You can only use this effect of Beginning Knight once per turn.
* Once per turn: You can target 1 monster your opponent controls; banish it.
* When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row.
If this card is banished from the Graveyard: You can add 1 Ritual Spell Card from your Deck to your hand. You can only use this effect of Beginning Knight once per turn.

Warrior/Effect
Super Rare
LIGHT
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KK Price: 3.95

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Evening Twilight Knight (Super Rare)

A Black Luster Soldier monster Ritual Summoned using this card gains these effects. You can only use this effect of Evening Twilight Knight once per turn.
* Once per turn: You can target 1 monster your opponent controls; banish it.
* Once per turn: You can banish 1 random card from your opponent's hand face-down, until your opponent's next End Phase.
If this card is banished from your Graveyard: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of Evening Twilight Knight once per turn.

Warrior/Effect
Super Rare
DARK
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KK Price: 3.95

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Vector Pendulum, the Dracoverlord (Super Rare)

Pendulum Effect Negate all card effects in your opponent's Pendulum Zones. Monster Effect This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.

Dragon/Pendulum
Super Rare
DARK
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KK Price: 5.95

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Majespecter Cat - Nekomata (Super Rare)

When this card is Normal or Special Summoned: You can add 1 Majespecter card from your Deck to your hand during the End Phase of this turn. You can only use this effect of Majespecter Cat - Nekomata once per turn. Cannot be targeted or destroyed by your opponent's card effects.

Spellcaster/Pendulum/Effect
Super Rare
WIND
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KK Price: 5.95

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Majespecter Raccoon - Bunbuku (Ultra Rare)

When this card is Normal or Special Summoned: You can add 1 Majespecter monster from your Deck to your hand. You can only use this effect of Majespecter Raccoon - Bunbuku once per turn. Cannot be targeted or destroyed by your opponent's card effects.

Spellcaster/Pendulum/Effect
Ultra Rare
WIND
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KK Price: 37.95

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Majespecter Crow - Yata (Common)

When this card is Normal or Special Summoned: You can add 1 Majespecter Spell Card from your Deck to your hand. You can only use this effect of Majespecter Crow - Yata once per turn. Cannot be targeted or destroyed by your opponent's card effects.

Spellcaster/Pendulum/Effect
Common
WIND
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KK Price: 0.10

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Majespecter Fox - Kyubi (Common)

When this card is Normal or Special Summoned: You can add 1 Majespecter Trap Card from your Deck to your hand. You can only use this effect of Majespecter Fox - Kyubi once per turn. Cannot be targeted or destroyed by your opponent's card effects.

Spellcaster/Pendulum/Effect
Common
WIND
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KK Price: 0.10

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Majespecter Unicorn - Kirin (Rare)

During either player’s turn: You can target 1 Pendulum Monster in your Monster Zone and 1 monster your opponent controls; return them to the hand(s). You can only use this effect of Majespecter Unicorn - Kirin once per turn. Cannot be targeted or destroyed by your opponent's card effects.

Spellcaster/Pendulum/Effect
Rare
WIND
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KK Price: 0.75

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Igknight Cavalier (Common)

Pendulum Effect If you have an Igknight card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Monster Effect The vaunted weapons of this pink Igknight have inflicted as much damage to her enemies as to her own troops, but she gets results so very few complain.

Warrior/Pendulum
Common
FIRE
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KK Price: 0.10

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Igknight Veteran (Common)

Pendulum Effect If you have an Igknight card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Monster Effect This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him).

Warrior/Pendulum
Common
FIRE
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KK Price: 0.10

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Graydle Slime (Rare)

If this card is in your hand or Graveyard: You can target 2 Graydle cards you control; destroy them, and if you do, Special Summon this card. You can only use this effect of Graydle Slime once per turn. When Summoned this way: You can target 1 Graydle monster in your Graveyard; Special Summon that target in Defense Position.

Aqua/Tuner/Effect
Rare
WATER
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KK Price: 0.45

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Graydle Alligator (Common)

If this card in your Monster Zone is destroyed by battle or Spell effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.

Aqua/Effect
Common
WATER
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KK Price: 0.10

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Graydle Cobra (Common)

If this card in your Monster Zone is destroyed by battle or Trap effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.

Aqua/Effect
Common
WATER
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KK Price: 0.10

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Graydle Eagle (Common)

If this card in your Monster Zone is destroyed by battle or monster effect and sent to your Graveyard: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.

Aqua/Effect
Common
WATER
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KK Price: 0.15

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Skilled Red Magician (Rare)

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 Archfiend monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.

Spellcaster/Effect
Rare
DARK
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KK Price: 0.30

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Giant Pairfish (Rare)

You can discard 1 monster; Special Summon 1 Level 4 or lower Wyrm-Type monster from your Deck. You can only use this effect of Giant Pairfish once per turn.

Wyrm/Effect
Rare
WATER
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KK Price: 0.30

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Toon Barrel Dragon (Rare)

Cannot attack the turn it is Summoned. While you control Toon World and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can target 1 card on the field; toss a coin 3 times and destroy it if at least 2 of the results are Heads.

Machine/Toon/Effect
Rare
DARK
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KK Price: 0.30

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Deskbot 006 (Common)

Pendulum Effect You cannot Pendulum Summon monsters, except Deskbot monsters. This effect cannot be negated. Monster Effect If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gains 500 ATK for each face-up Deskbot monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 Deskbot monster in your Graveyard; add that target to your hand. You can only use this effect of Deskbot 006 once per turn.

Machine/Pendulum/Effect
Common
EARTH
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KK Price: 0.10

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Pot of The Forbidden (Short Print)

FLIP: You can activate 1 of these effects;
* Draw 2 cards.
* Return all Spell and Trap Cards on the field to the hand.
* Destroy all monsters your opponent controls.
* Look at your opponent's hand, also shuffle 1 card from their hand into the Deck.
You can only use this effect of Pot of The Forbidden once per turn.

Rock/Flip/Effect
Short Print
EARTH
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KK Price: 0.50

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Dr. Frankenderp (Short Print)

If this card is Normal or Special Summoned: You can pay 500 LP; look at the top card of your Deck, then place it on the bottom of the Deck, OR reveal it and add it to your hand, but skip your next Draw Phase if added to the hand. You can only use this effect of Dr. Frankenderp once per turn.

Psychic/Effect
Short Print
DARK
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KK Price: 0.50

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Black Luster Soldier - Super Soldier (Ultra Rare)

You can Ritual Summon this card with Super Soldier Ritual. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 Gaia The Fierce Knight monster from your hand, Deck, or Graveyard. You can only Special Summon Black Luster Soldier - Super Soldier(s) once per turn.

Warrior/Ritual/Effect
Ultra Rare
EARTH
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KK Price: 6.95

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Black Luster Soldier - Super Soldier (Ultimate Rare)

You can Ritual Summon this card with Super Soldier Ritual. If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to its ATK in the Graveyard. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 Gaia The Fierce Knight monster from your hand, Deck, or Graveyard. You can only Special Summon Black Luster Soldier - Super Soldier(s) once per turn.

Warrior/Ritual/Effect
Ultimate Rare
EARTH
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KK Price: 7.95

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Frightfur Sabre-Tooth (Ultra Rare)

1 Frightfur Fusion Monster + 1 or more Fluffal and/or Edge Imp monsters
When this card is Fusion Summoned: You can target 1 Frightfur monster in your Graveyard; Special Summon it. All Frightfur monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects.

Fiend/Fusion/Effect
Ultra Rare
DARK
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KK Price: 6.50

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D/D/D Wave Oblivion King Caesar Ragnarok (Super Rare)

2 D/D/D monsters
Once per turn, when an attack is declared involving this card: You can target 1 other D/D or Dark Contract card you control; return it to the hand, and if you do, equip 1 face-up monster your opponent controls to this card, except the battling monster. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect.

Fiend/Fusion/Effect
Super Rare
DARK
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KK Price: 6.50

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Odd-Eyes Vortex Dragon (Secret Rare)

1 Odd-Eyes monster + 1 Pendulum Monster
When this card is Special Summoned: You can target 1 face-up Attack Position monster your opponent controls; return it to the hand. During either player's turn, when a Spell/Trap Card or another monster's effect is activated: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of Odd-Eyes Vortex Dragon once per turn.

Dragon/Fusion/Effect
Secret Rare
WIND
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KK Price: 11.95

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Odd-Eyes Vortex Dragon (Ultimate Rare)

1 Odd-Eyes monster + 1 Pendulum Monster
When this card is Special Summoned: You can target 1 face-up Attack Position monster your opponent controls; return it to the hand. During either player's turn, when a Spell/Trap Card or another monster's effect is activated: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of Odd-Eyes Vortex Dragon once per turn.

Dragon/Fusion/Effect
Ultimate Rare
WIND
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KK Price: 13.95

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Scarlight Red Dragon Archfiend (Secret Rare)

1 Tuner + 1 or more non-Tuner monsters
This card's name becomes Red Dragon Archfiend while it is on the field or in the Graveyard. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.

Dragon/Synchro/Effect
Secret Rare
DARK
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KK Price: 13.95

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Scarlight Red Dragon Archfiend (Ultimate Rare)

1 Tuner + 1 or more non-Tuner monsters
This card's name becomes Red Dragon Archfiend while it is on the field or in the Graveyard. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.

Dragon/Synchro/Effect
Ultimate Rare
DARK
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KK Price: 15.95

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Scarlight Red Dragon Archfiend (Ghost Rare)

1 Tuner + 1 or more non-Tuner monsters
This card's name becomes Red Dragon Archfiend while it is on the field or in the Graveyard. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.

Dragon/Synchro/Effect
Ghost Rare
DARK
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KK Price: 19.95

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Assault Blackwing - Raikiri the Rain Shower (Ultra Rare)

1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a Blackwing monster as Material, it is treated as a Tuner monster while face-up on the field. Once per turn: You can target cards your opponent controls, up to the number of other Blackwing monsters you control; destroy them.

Winged Beast/Synchro/Effect
Ultra Rare
DARK
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KK Price: 3.95

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Assault Blackwing - Raikiri the Rain Shower (Ultimate Rare)

1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a Blackwing monster as Material, it is treated as a Tuner monster while face-up on the field. Once per turn: You can target cards your opponent controls, up to the number of other Blackwing monsters you control; destroy them.

Winged Beast/Synchro/Effect
Ultimate Rare
DARK
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KK Price: 4.95

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Graydle Dragon (Super Rare)

1 Aqua-Type Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can target cards your opponent controls, up to the number of WATER monsters used for the Synchro Summon of this card; destroy them. If this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other WATER monster in your Graveyard; Special Summon it, but its effects are negated. You can only use each effect of Graydle Dragon once per turn.

Aqua/Synchro/Effect
Super Rare
WATER
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KK Price: 4.95

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Deskbot Jet (Common)

1 Tuner + 1 or more non-Tuner monsters
This card gains 500 ATK and DEF for each Deskbot card on the field. You can only use 1 of the following effects of Deskbot Jet per turn, and only once that turn.
* You can target 1 Deskbot card you control; destroy it, and if you do, Special Summon 1 Deskbot monster from your Deck.
* You can target 1 Deskbot card you control and 1 face-up card on the field; destroy them.

Machine/Synchro/Effect
Common
EARTH
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KK Price: 0.20

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D/D/D Duo-Dawn King Kali Yuga (Super Rare)

2 Level 8 D/D monsters
After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 Dark Contract Spell/Trap Card in your Graveyard; Set that target.

Fiend/Xyz/Effect
Super Rare
DARK
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KK Price: 0.95

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Raidraptor - Fiend Eagle (Rare)

2 Level 3 Raidraptor monsters
You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; inflict damage to your opponent equal to its original ATK on the field. You can only use this effect of Raidraptor - Fiend Eagle once per turn.

Winged Beast/Xyz/Effect
Rare
DARK
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KK Price: 0.75

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Majester Paladin, the Ascending Dracoslayer (Ultra Rare)

2 Level 4 Pendulum Monsters
When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 face-up Dracoslayer Pendulum Monster from your Extra Deck, but it cannot be used as an Xyz Material for a Summon.

Dragon/Xyz/Effect
Ultra Rare
WIND
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KK Price: 13.95

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Majester Paladin, the Ascending Dracoslayer (Ultimate Rare)

2 Level 4 Pendulum Monsters
When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 face-up Dracoslayer Pendulum Monster from your Extra Deck, but it cannot be used as an Xyz Material for a Summon.

Dragon/Xyz/Effect
Ultimate Rare
WIND
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KK Price: 15.95

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Shuffle Reborn (Common)

If you control no monsters: Target 1 monster in your Graveyard; Special Summon it, but its effects are negated, also banish it during the End Phase. You can banish this card from your Graveyard, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of Shuffle Reborn once per turn.

Spell Card
Common
Spell Card
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KK Price: 0.10

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Rank-Up-Magic Raid Force (Rare)

Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 Raidraptor monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) You can banish this card from your Graveyard and 1 Raidraptor card from your hand, then target 1 Rank-Up-Magic Spell Card in your Graveyard, except Rank-Up-Magic Raid Force; add it to your hand.

Spell Card
Rare
Spell Card
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KK Price: 0.45

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Raptor's Ultimate Mace (Common)

Equip only to a Raidraptor monster. It gains 1000 ATK. When the equipped monster is targeted for an attack by a monster whose ATK is higher than the equipped monster: You can add 1 Rank-Up-Magic Spell Card from your Deck to your hand, and if you do, you take no battle damage from that battle.

Spell Card
Common
Spell Card
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KK Price: 0.10

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Super Soldier Ritual (Rare)

This card can be used to Ritual Summon any Black Luster Soldier Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal 8. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card, 1 LIGHT monster, and 1 DARK monster from your Graveyard; Special Summon 1 Black Luster Soldier Ritual Monster from your hand, ignoring its Summoning conditions. You can only use this effect of Super Soldier Ritual once per turn.

Spell Card
Rare
Spell Card
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KK Price: 1.25

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Gateway to Chaos (Super Rare)

When this card is activated: Add 1 Black Luster Soldier Ritual Monster or 1 Gaia The Fierce Knight monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the Graveyard, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand. You can only activate 1 Gateway to Chaos per turn.

Spell Card
Super Rare
Spell Card
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KK Price: 2.45

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Majesty's Pegasus (Super Rare)

All Majespecter monsters on the field gain 300 ATK and DEF. You can Tribute 1 WIND Spellcaster-Type monster; Special Summon 1 Level 4 or lower Majespecter monster from your Deck. You can only use this effect of Majesty's Pegasus once per turn.

Spell Card
Super Rare
Spell Card
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KK Price: 5.50

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Majespecter Storm (Common)

Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; shuffle it into the Deck.

Spell Card
Common
Spell Card
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KK Price: 0.10

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Majespecter Cyclone (Super Rare)

Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; destroy it.

Spell Card
Super Rare
Spell Card
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KK Price: 4.95

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Igknight Reload (Ultra Rare)

Reveal any number of Pendulum Monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1, also you cannot draw cards by card effects for the rest of this turn. You can only activate 1 Igknight Reload per turn.

Spell Card
Ultra Rare
Spell Card
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KK Price: 6.95

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Graydle Impact (Common)

You can target 1 other Graydle card you control and 1 card your opponent controls; destroy them. During your End Phase: You can add 1 Graydle card from your Deck to your hand. You can only use 1 Graydle Impact effect per turn, and only once that turn.

Spell Card
Common
Spell Card
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KK Price: 0.10

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Odd-Eyes Fusion (Secret Rare)

Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls 2 or more monsters and you control no monsters, you can also use up to 2 Odd-Eyes monsters in your Extra Deck as Fusion Materials. You can only activate 1 Odd-Eyes Fusion per turn.

Spell Card
Secret Rare
Spell Card
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KK Price: 13.95

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Psychic Blade (Common)

Pay LP in multiples of 100 (max. 2000); equip this card to a monster. It gains that much ATK and DEF. You can only activate 1 Psychic Blade per turn.

Spell Card
Common
Spell Card
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KK Price: 0.10

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Painful Decision (Secret Rare)

Send 1 Level 4 or lower Normal Monster from your Deck to the Graveyard, and if you do, add 1 monster with the same name as that card from your Deck to your hand. You can only activate 1 Painful Decision per turn.

Spell Card
Secret Rare
Spell Card
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KK Price: 6.95

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Super Rush Headlong (Short Print)

Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent’s monster at the start of the Damage Step.

Spell Card
Short Print
Spell Card
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KK Price: 0.50

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Frightfur March (Common)

When an opponent's Spell/Trap Card, or monster effect, is activated that targets a Frightfur monster(s) you control: Negate the activation, and if you do, destroy that card, then you can send 1 of the targeted Frightfur monsters to the Graveyard, and if you do, Special Summon 1 Level 8 or higher Frightfur Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) During your next End Phase, banish the monster Special Summoned by this effect.

Trap Card
Common
Trap Card
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KK Price: 0.10

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D/D/D Contract Change (Common)

When an opponent's monster declares an attack: Activate 1 of these effects;
* Banish 1 D/D/D monster from your Graveyard, and if you do, the attacking monster loses ATK equal to the banished monster's ATK.
* Add 1 Level 4 or lower D/D Pendulum Monster from your Deck to your hand.

Trap Card
Common
Trap Card
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KK Price: 0.10

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Dark Contract with Errors (Common)

Once per turn, if you control a D/D monster: You can negate all Trap Card effects on the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage.

Trap Card
Common
Trap Card
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KK Price: 0.10

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Super Soldier Rebirth (Common)

Target 1 Black Luster Soldier monster you control; send it to the Graveyard, and if you do, Special Summon 1 Black Luster Soldier monster from your hand with a different name from that monster, ignoring its Summoning conditions. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 Black Luster Soldier monster in your Graveyard; add it to your hand. You can only activate 1 Super Soldier Rebirth per turn.

Trap Card
Common
Trap Card
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KK Price: 0.10

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Super Soldier Shield (Ultra Rare)

When a Spell/Trap Card, or monster effect, is activated that targets a monster(s) on the field, while you control a Black Luster Soldier monster: Negate the activation, and if you do, destroy that card. If this card is in your Graveyard: You can remove 1 Spell Counter from your side of the field; Set this card, but banish it when it leaves the field.

Trap Card
Ultra Rare
Trap Card
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KK Price: 3.95

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Majespecter Tornado (Ultra Rare)

Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; banish it.

Trap Card
Ultra Rare
Trap Card
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KK Price: 17.95

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Majespecter Tempest (Common)

When a monster(s) would be Special Summoned, or a monster effect is activated: Tribute 1 WIND Spellcaster-Type monster; negate the Summon or activation, and if you do, destroy that card.

Trap Card
Common
Trap Card
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KK Price: 0.10

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Graydle Parasite (Super Rare)

When an opponent's monster declares a direct attack: You can Special Summon 1 Graydle monster from your Deck in Attack Position, if you control no monsters. When a Graydle monster you control declares a direct attack: You can target 1 monster in your opponent's Graveyard; Special Summon that target to their side of the field, if they control no monsters. You can only use each effect of Graydle Parasite once per turn.

Trap Card
Super Rare
Trap Card
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KK Price: 2.95

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Graydle Split (Common)

Target 1 face-up monster you control; equip this card to it. It gains 500 ATK. During your Main Phase: You can send this card equipped to a monster by this effect to the Graveyard; destroy the monster this card was equipped to, and if you do, Special Summon 2 Graydle monsters with different names from your Deck, but destroy them during the End Phase. You can only use this effect of Graydle Split once per turn.

Dinosaur/Pendulum/Effect
Rare
EARTH
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KK Price: 0.10

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Blazing Mirror Force (Secret Rare)

When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took.

Trap Card
Secret Rare
Trap Card
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KK Price: 15.95

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Pendulum Area (Rare)

If all monsters you control are Pendulum Monsters (min. 1): Target 2 cards in your Pendulum Zones; destroy both cards, and if you do, neither player can Special Summon monsters for the rest of this turn, except by Pendulum Summon.

Trap Card
Rare
Trap Card
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KK Price: 0.30

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Urgent Ritual Art (Secret Rare)

If you control no Ritual Monsters: Banish 1 Ritual Spell Card from your hand or Graveyard; this card's effect becomes that card's effect that Ritual Summons a monster when the card is activated.

Trap Card
Secret Rare
Trap Card
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KK Price: 4.95

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Grand Horn of Heaven (Common)

During your opponent's Main Phase, when they would Special Summon a monster(s): Negate the Summon, and if you do, destroy that monster, then your opponent draws 1 card, then end the Main Phase.

Trap Card
Common
Trap Card
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KK Price: 0.95

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First-Aid Squad (Short Print)

Target 1 Normal Monster in your Graveyard; add it to your hand. When a Normal Monster is destroyed by battle: You can Special Summon this card from your Graveyard in Defense Position as a Normal Monster (Warrior-Type/EARTH/Level 3/ATK 1200/DEF 400). (This card is NOT treated as a Trap Card.) You can only use this effect of First-Aid Squad once per turn. If Summoned this way, banish this card when it leaves the field.

Trap Card
Short Print
Trap Card
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KK Price: 0.50

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Painful Escape (Secret Rare)

Tribute 1 monster; add 1 monster with the same original Type, Attribute, and Level, but with a different original name, from your Deck or Graveyard to your hand.

Trap Card
Secret Rare
Trap Card
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KK Price: 14.95

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Kozmo Strawman (Ultra Rare)

During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher Kozmo monster from your hand. You can only use this effect of Kozmo Strawman once per turn. Once per turn: You can pay 500 LP, then target 1 of your banished Kozmo monsters; Special Summon it, but its effects are negated, also destroy it during the End Phase.

Psychic/Effect
Ultra Rare
LIGHT
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KK Price: 29.95

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Kozmoll Wickedwitch (Common)

During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher Kozmo monster from your hand. You can only use this effect of Kozmoll Wickedwitch once per turn. Once per turn, during either player's turn: You can pay 1000 LP; this turn, this card cannot be destroyed by battle or card effects.

Psychic/Effect
Common
DARK
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KK Price: 0.10

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Kozmo DOG Fighter (Super Rare)

Once per turn, during the Standby Phase: You can Special Summon 1 DOG Fighter Token (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower Kozmo monster from your Deck.

Machine/Effect
Super Rare
DARK
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KK Price: 2.95

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Kozmo Dark Destroyer (Secret Rare)

If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Cannot be targeted by an opponent's card effects. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 7 or lower Kozmo monster from your Deck.

Machine/Effect
Secret Rare
DARK
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KK Price: 99.95

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Kozmo Lightsword (Common)

Equip only to a Psychic-Type Kozmo monster. It gains 500 ATK and DEF, it can make up to 2 attacks on monsters during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can pay 800 LP; add this card to your hand. You can only use this effect of Kozmo Lightsword once per turn.

Spell Card
Common
Spell Card
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KK Price: 0.10

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Radian, the Multidimensional Kaiju (Rare)

You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a Kaiju monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 Kaiju monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 Radian Token (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.

Fiend/Effect
Rare
DARK
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KK Price: 0.75

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Gameciel, the Sea Turtle Kaiju (Rare)

You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a Kaiju monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 Kaiju monster. During either player's turn, when your opponent activates a card or effect, except Gameciel, the Sea Turtle Kaiju: You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.

Aqua/Effect
Rare
WATER
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KK Price: 0.75

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Kaiju Capture Mission (Common)

Once per turn, if there are less than 3 Kaiju Counters on this card: You can target 1 Kaiju monster on the field; change it to face-down Defense Position, then place 1 Kaiju Counter on this card (max. 3). If this card in your possession is destroyed by an opponent's card and sent to your Graveyard: You can draw 2 cards. You can only use this effect of Kaiju Capture Mission once per turn.

Trap Card
Common
Trap Card
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KK Price: 0.10

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D/D/D Wave King Caesar (Rare)

2 Level 4 Fiend-Type monsters
During either player's turn: You can detach 1 Xyz Material from this card; at the end of the Battle Phase, Special Summon from your Graveyard as many monsters destroyed this turn as possible, but during the next Standby Phase, take 1000 damage for each monster Special Summoned by this effect. If this card is sent from the field to the Graveyard: You can add 1 Dark Contract card from your Deck to your hand. You can only use each effect of D/D/D Wave King Caesar once per turn.

Fiend/Xyz/Effect
Rare
WATER
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KK Price: 0.75

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D/D Savant Galilei (Common)

Pendulum Effect You cannot Pendulum Summon monsters, except D/D monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Increase this card's Pendulum Scale by 2 (max. 10), then destroy all monsters you control with a Level less than or equal to this card's Pendulum Scale, except D/D monsters. Monster Effect During either player's turn: You can discard this card, then target 1 D/D or Dark Contract card you control; return it to the hand. You can only use this effect of D/D Savant Galilei once per turn.

Fiend/Pendulum/Effect
Common
DARK
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KK Price: 0.10

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D/D Savant Kepler (Common)

Pendulum Effect You cannot Pendulum Summon monsters, except D/D monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except D/D monsters. Monster Effect If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of D/D Savant Kepler once per turn.
* Target 1 other D/D card you control; return it to the hand.
* Add 1 Dark Contract card from your Deck to your hand.

Fiend/Pendulum/Effect
Common
DARK
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KK Price: 0.10

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Dark Contract with the Gate (Common)

During your Main Phase: You can add 1 D/D monster from your Deck to your hand. You can only use this effect of Dark Contract with the Gate once per turn. Once per turn, during your Standby Phase: Take 1000 damage.

Spell Card
Common
Spell Card
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Dark Contract with the Swamp King (Common)

During your Main Phase: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only use this effect of Dark Contract with the Swamp King once per turn. If Summoning D/D Fusion Monster this way, you can also banish monsters from your Graveyard as Fusion Materials. Once per turn, during your Standby Phase: Take 1000 damage.

Spell Card
Common
Spell Card
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Dark Contract with the Witch (Common)

You can send 1 D/D or Dark Contract card from your hand to the Graveyard, then target 1 card on the field; destroy it. You can only use this effect of Dark Contract with the Valkyrie once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby Phase: Take 1000 damage.

Trap Card
Common
Trap Card
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Contract Laundering (Common)

Destroy as many Dark Contract cards in your Spell & Trap Zone as possible, and if you do, draw the same number of cards you destroyed, then gain 1000 LP for each card you drew with this effect.

Trap Card
Common
Trap Card
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D/D/D Human Resources (Common)

Shuffle 3 cards into the Deck (any combination of D/D monsters in your hand, field, or Graveyard and/or D/D cards in your Pendulum Zone), then you can add 2 D/D monsters from your Deck to your hand.

Trap Card
Common
Trap Card
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D/D/D Rebel King Leonidas (Super Rare)

Pendulum Effect When you take effect damage (except during the Damage Step): You can destroy this card, and if you do, any effect that would inflict damage to a player this turn increases their LP by the same amount, instead. Monster Effect When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. You take no effect damage.

Fiend/Pendulum/Effect
Super Rare
DARK
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KK Price: 2.95

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D/D/D Oblivion King Abyss Ragnarok (Rare)

Pendulum Effect If you Special Summon a D/D monster(s), except during the Damage Step: You can target 1 D/D monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of D/D/D Oblivion King Abyss Ragnarok once per turn. Monster Effect If this card is Normal or Special Summoned: You can target 1 D/D/D monster in your Graveyard; Special Summon it. You can only use this effect of D/D/D Oblivion King Abyss Ragnarok once per turn. Once per turn: You can Tribute 1 other D/D monster, then target 1 monster your opponent controls; banish it.

Fiend/Pendulum/Effect
Rare
DARK
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KK Price: 0.45

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