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Duelist Alliance Single Cards

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Pendulum Back (Super Rare)

If you have 2 cards in your Pendulum Zones: Target 2 monsters in your Graveyard, each with a Level between (exclusive) the Pendulum Scales of the cards in your Pendulum Zones; add them to your hand.

Trap Card
Super Rare
Trap Card
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KK Price: 1.25

In Stock in stock

Time-Space Trap Hole (Secret Rare)

When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster.

Trap Card
Secret Rare
Trap Card
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KK Price: 2.45

In Stock in stock

That Six (Common)

Each time a player rolls a die (or dice), you can choose 1 die result, and apply the appropriate effect based on the result. ? 1, 3, or 5: The die result is treated as 6. ? 2, 4, or 6: The die result is treated as 1.

Trap Card
Common
Trap Card
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KK Price: 0.25

In Stock in stock

Doomstar Magician (Ultra Rare)

Once per turn: You can discard 1 card, then target 1 card in either player's Pendulum Zone; destroy that card, and if you do, draw 1 card.

Spellcaster/Effect
Ultra Rare
DARK
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KK Price: 5.95

In Stock in stock

Scarm, Malebranche of the Burning Abyss (Rare)

If you control a monster that is not a Burning Abyss monster, destroy this card. You can only use 1 of the following effects of Scarm, Malebranche of the Burning Abyss per turn, and only once that turn. ? If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ? During the End Phase, if this card was sent to the Graveyard this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except Scarm, Malebranche of the Burning Abyss.

Fiend/Effect
Rare
DARK
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KK Price: 0.75

In Stock in stock

Graff, Malebranche of the Burning Abyss (Rare)

If you control a monster that is not a Burning Abyss monster, destroy this card. You can only use 1 of the following effects of Graff, Malebranche of the Burning Abyss per turn, and only once that turn. ? If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ? If this card is sent to the Graveyard: You can Special Summon 1 Burning Abyss monster from your Deck, except Graff, Malebranche of the Burning Abyss.

Fiend/Effect
Rare
DARK
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KK Price: 0.95

In Stock in stock

Cir, Malebranche of the Burning Abyss (Rare)

If you control a monster that is not a Burning Abyss monster, destroy this card. You can only use 1 of the following effects of Cir, Malebranche of the Burning Abyss per turn, and only once that turn. ? If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ? If this card is sent to the Graveyard: You can target 1 Burning Abyss monster in your Graveyard, except Cir, Malebranche of the Burning Abyss; Special Summon it.

Fiend/Effect
Rare
DARK
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KK Price: 0.95

In Stock in stock

Dante, Traveler of the Burning Abyss (Secret Rare)

2 Level 3 monsters. Once per turn: You can detach 1 Xyz Material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; until the end of this turn, this card gains 500 ATK for each card sent to the Graveyard this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the Graveyard: You can target 1 Burning Abyss card in your Graveyard, except this card; add it to your hand.

Warrior/Xyz/Effect
Secret Rare
LIGHT
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KK Price: 29.95

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The Traveler and the Burning Abyss (Super Rare)

Target any number of Burning Abyss monsters in your Graveyard that were sent there this turn; Special Summon them in Defense Position. You can only activate 1 The Traveler and the Burning Abyss per turn.

Trap Card
Super Rare
Trap Card
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KK Price: 2.95

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U.A. Mighty Slugger (Rare)

You can Special Summon this card (from your hand) by returning 1 U.A. monster you control to the hand, except U.A. Mighty Slugger. You can only Special Summon U.A. Mighty Slugger once per turn this way. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step.

Warrior/Effect
Rare
EARTH
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KK Price: 0.25

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U.A. Perfect Ace (Rare)

You can Special Summon this card (from your hand) by returning 1 U.A. monster you control to the hand, except U.A. Perfect Ace. You can only Special Summon U.A. Perfect Ace once per turn this way. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect).

Warrior/Effect
Rare
EARTH
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KK Price: 0.75

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U.A. Stadium (Common)

If a U.A. monster is Normal Summoned to your side of the field: You can add 1 U.A. monster from your Deck to your hand. Once per turn, if a U.A. monster(s) is Special Summoned to your side of the field: All monsters you currently control gain 500 ATK.

Spell Card
Common
Spell Card
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KK Price: 0.35

In Stock in stock

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