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Maximum Gold El Dorado

Page:   <<   <  11  12  13  14   >   >>   View All (161)

Prank-Kids Dodo-Doodle-Doo (Rare)

2 Prank-Kids monsters
If this card is Link Summoned: You can add 1 Prank-Kids Spell/Trap from your Deck to your hand. You can Tribute this card, then target 2 Prank-Kids cards in your GY with different names, except Link Monsters; add them to your hand. You can only use each effect of Prank-Kids Dodo-Doodle-Doo once per turn.

Thunder / Link / Effect
Rare
WIND
Large image
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KK Price: £1.45

In Stock in stock

Prank-Kids Bow-Wow-Bark (Rare)

2 Prank-Kids monsters
Prank-Kids monsters this card points to gain 1000 ATK. During your opponent's turn (Quick Effect): You can Tribute this card, then target 2 “Prank-Kids” cards with different names in your GY, except Link Monsters; add them to your hand, also Prank-Kids monsters you control cannot be destroyed by your opponent's card effects this turn. You can only use this effect of Prank-Kids Bow-Wow-Bark once per turn.

Pyro / Link / Effect
Rare
FIRE
Large image
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KK Price: £0.85

In Stock in stock

Prank-Kids Meow-Meow-Mu (Rare)

1 Level 4 or lower Prank-Kids monsters
You can only Link Summon Prank-Kids Meow-Meow-Mu once per turn. If a Prank-Kids monster you control would Tribute itself to activate its effect during your opponent’s turn, you can banish this card you control or from your GY instead. You can only use this effect of Prank-Kids Meow-Meow-Mu once per turn.

Rock / Link / Effect
Rare
EARTH
Large image
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KK Price: £0.85

In Stock in stock

Prank-Kids Pranks (Rare)

You can discard 1 Prank-Kids card; Special Summon 1 Prank-Kids Token (Pyro/FIRE/Level 1/ATK 0/DEF 0), but it cannot be Tributed. During your End Phase: You can target 3 Prank-Kids cards in your GY, except Prank-Kids Pranks; shuffle all 3 into the Deck, then draw 1 card. You can only use each effect of Prank-Kids Pranks once per turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.75

In Stock in stock

Prank-Kids Pandemonium (Rare)

During the Main Phase: Fusion Summon 1 Prank-Kids Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. For the rest of this turn after this card resolves, you cannot Normal or Special Summon monsters, except Prank-Kids monsters.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.75

In Stock in stock

Hiita the Fire Charmer, Ablaze (Rare)

2 monsters, including a FIRE monster.
(This card is always treated as a “Familiar-Possessed” card.)
You can target 1 FIRE monster in your opponent’s GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of Hiita the Fire Charmer, Ablaze once per turn.

Spellcaster / Link / Effect
Rare
FIRE
Large image
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KK Price: £0.55

In Stock in stock

Wynn the Wind Charmer, Verdant (Rare)

2 monsters, including a WIND monster
(This card is always treated as a Familiar-Possessed card.)
You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of Wynn the Wind Charmer, Verdant once per turn.

Spellcaster / Link / Effect
Rare
WIND
Large image
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KK Price: £0.55

In Stock in stock

Aussa the Earth Charmer, Immovable (Rare)

2 monsters, including an EARTH monster
(This card is always treated as a Familiar-Possessed card.)
You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of Aussa the Earth Charmer, Immovable once per turn.

Spellcaster / Link / Effect
Rare
EARTH
Large image
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KK Price: £0.55

In Stock in stock

Eria the Water Charmer, Gentle (Rare)

2 monsters, including a WATER monster
(This card is always treated as a Familiar-Possessed card.)
You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of Eria the Water Charmer, Gentle once per turn.

Spellcaster / Link / Effect
Rare
WATER
Large image
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KK Price: £0.55

In Stock in stock

Eldlich the Mad Golden Lord (Rare)

1 Eldlich monster + 1 Level 5 or higher Zombie monster
This card's name becomes Eldlich the Golden Lord while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of Eldlich the Mad Golden Lord once per turn.

Zombie / Fusion / Effect
Rare
LIGHT
Large image
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KK Price: £0.55

In Stock in stock

Eldlixir of White Destiny (Rare)

Special Summon 1 Zombie monster from your hand or GY, but if you control no Eldlich monsters, you can only Special Summon Eldlich monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 Golden Land Spell/Trap directly from your Deck. You can only use 1 Eldlixir of White Destiny effect per turn, and only once that turn.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.75

In Stock in stock

Eldlixir of Scarlet Sanguine (Rare)

Special Summon 1 Zombie monster from your Deck or GY, but if you control no Eldlich monsters, you can only Special Summon Eldlich monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 Golden Land Spell/Trap directly from your Deck. You can only use 1 Eldlixir of Scarlet Sanguine effect per turn, and only once that turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £1.95

In Stock in stock

Page:   <<   <  11  12  13  14   >   >>   View All (161)