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Ignition Assault Single Cards

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Megalith Promotion (Rare)

You can target 1 Level 4 or lower monster you control; its Level becomes double its original Level until the end of this turn (even if this card leaves the field). You can only use this effect of Megalith Promotion once per turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.40

In Stock in stock

Megalith Emergence (Common)

You can target 1 Megalith monster in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck when it leaves the field (even if this card leaves the field). You can only use this effect of Megalith Emergence once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Karakuri Cash Inn (Common)

Target 1 Karakuri monster you control and 1 Effect Monster your opponent controls; change the battle position of your monster, and if you do, negate the effects of that opponent's monster until the end of this turn. If you control a Karakuri monster(s): You can banish this card from your GY, then target 1 face-up monster on the field; change that monster's battle position. You can only activate 1 Karakuri Cash Inn per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Resurgam Xyz (Common)

All Xyz Monsters you control gain 800 ATK. Once per turn: You can discard 1 Spell, then target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 Number C monster or 1 CXyz monster, with the same Type as that monster you control but 1 Rank higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If you discarded a card other than a Rank-Up-Magic Spell to activate this effect, return that Special Summoned monster to the Extra Deck during the End Phase (even if this card leaves the field).

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Time Thief Retrograde (Common)

When a Spell/Trap Card is activated while you control a Time Thief Xyz Monster: Negate the activation, and if you do, attach that card to a Time Thief Xyz Monster you control as material. You can only activate 1 Time Thief Retrograde per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.20

In Stock in stock

Sales Pitch (Secret Rare)

If your opponent adds a card(s) from the Deck to their hand, except by drawing them, by their card effect: Reveal 1 card from your Deck, and add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only activate 1 Sales Pitch per turn.

Trap Card
Secret Rare
Trap Card
Large image
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KK Price: £9.95

In Stock in stock

Armory Call (Common)

Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 Armory Call per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Mutually Affured Destruction (Common)

Both players must keep their hands revealed this turn. While their hands are revealed by this effect, if they both have a card with the same name in their hands, neither player can activate cards with that name, or their effects.

Trap Card
Common
Trap Card
Large image
nAssocProdRefSID = '' ? 895 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'IGAS-EN078', sStockList, ''); } displayStock();

KK Price: £0.09

In Stock in stock

Fiendish Portrait (Rare)

Target 1 face-up monster your opponent controls; Special Summon 1 monster with that name from your Deck or Extra Deck, but shuffle it into the Deck during the End Phase of the next turn, also you cannot Special Summon monsters from the Deck or Extra Deck for the rest of this turn after this card resolves. You can only activate 1 Fiendish Portrait per turn.

Trap Card
Rare
Trap Card
Large image
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KK Price: £0.40

In Stock in stock

Head Judging (Common)

When a monster on the field activates its effect: You can make the activating player toss a coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that effect's activation, and if you do, change control of that monster to their opponent. You can only use this effect of Head Judging once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Guard Ghost (Common)

If this card is Special Summoned from the GY: You can target 1 monster you control; it cannot be destroyed by battle or card effects this turn. During the End Phase, if this card is currently banished, and was banished this turn: You can add this card to your hand. You can only use each effect of Guard Ghost once per turn.

Zombie / Effect
Common
DARK
Large image
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KK Price: £0.09

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Feedran, the Winds of Mischief (Common)

If this card is Normal or Special Summoned: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. During your opponent's turn (Quick Effect): You can target 1 other face-up monster on the field; change its battle position, then, return this card to the hand. You can only use each effect of Feedran, the Winds of Mischief once per turn.

Dragon / Effect
Common
WIND
Large image
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KK Price: £0.09

In Stock in stock

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