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Invincible Halo (Common)

Once per turn: You can banish 1 Ritual, Fusion, Synchro, Xyz, Pendulum, or Link Monster from your field; while this card is in the Spell & Trap Zone, negate the effects of monsters with the same type as that banished monster this turn.
Type:Trap Card
Properties:Continuous
Attributes:Trap Card
Rarity:Common

In Stock in stock

KK Price: 0.30