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Legendary Duelists - Rage of Ra

Show First 12 Product(s)

The Winged Dragon of Ra (alternate art) (Ultra Rare)

Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.

Effect Monster
Rare
DARK
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KK Price: £29.95

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The Winged Dragon of Ra (alternate art) (Ghost Rare)

Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.

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KK Price: £399.95

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Egyptian God Slime (Ultra Rare)

1 Aqua monster + 1 Level 10 WATER monster
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except Egyptian God Slime.

Effect Monster
Ultra Rare
DARK
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KK Price: £39.95

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Reactor Slime (Rare)

During your Main Phase: You can activate this effect; Special Summon 2 Slime Tokens (Aqua/WATER/Level 1/ATK 500/DEF 500), also you cannot Normal or Special Summon monsters for the rest of this turn, except Divine-Beast monsters. During the Battle Phase (Quick Effect): You can Tribute this card; Set 1 Metal Reflect Slime from your hand, Deck, or GY. It can be activated this turn. You can only use each effect of Reactor Slime once per turn.

Effect Monster
Super Rare
DARK
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KK Price: £1.95

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Guardian Slime (Ultra Rare)

If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card The Winged Dragon of Ra in its text. You can only use each effect of Guardian Slime once per turn.

Effect Monster
Super Rare
DARK
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KK Price: £7.25

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Ancient Chant (Ultra Rare)

Add 1 The Winged Dragon of Ra from your Deck or GY to your hand, and if you do, you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY: If you Tribute Summon The Winged Dragon of Ra this turn, its original ATK/DEF become the combined original ATK/DEF of the monsters Tributed for its Summon. You can only activate 1 Ancient Chant per turn.

Spell Card
Ultra Rare
Spell Card
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KK Price: £24.95

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Blaze Cannon (Ultra Rare)

(This card is also always treated as a Blaze Accelerator card.)
One The Winged Dragon of Ra you control gains the following effects until the end of this turn. This card's activation and effect cannot be negated.
* This card is unaffected by your opponent's card effects.
* When an attack is declared involving this card: You can Tribute any number of other monsters that did not declare an attack this turn; this card gains ATK equal to the Tributed monsters' combined original ATK, until the end of this turn.
* After damage calculation, if this card attacked: You can send all monsters your opponent controls to the GY.

Trap Card
Super Rare
Trap Card
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KK Price: £9.95

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Millennium Revelation (Super Rare)

You can send 1 Divine-Beast monster from your hand to the GY; add 1 Monster Reborn from your Deck or GY to your hand. You can send this face-up card to the GY; this turn, you can Special Summon The Winged Dragon of Ra from your GY with Monster Reborn, ignoring its Summoning conditions. During the End Phase of the turn this effect was activated, you must send The Winged Dragon of Ra you control that was Special Summoned with Monster Reborn to the GY. You can only use each effect of Millennium Revelation once per turn.

Effect Monster
Common
DARK
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KK Price: £2.25

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Sun God Unification (Super Rare)

If you control a monster whose original name is The Winged Dragon of Ra, you can activate this card the turn it was Set. During the Main Phase: You can pay LP so that you only have 100 left; 1 Special Summoned The Winged Dragon of Ra you control gains ATK/DEF equal to the amount of LP paid (even if this card leaves the field). Once per turn: You can Tribute 1 The Winged Dragon of Ra; gain LP equal to its ATK on the field. You cannot activate both of this card's effects in the same Chain.

Effect Monster
Common
DARK
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KK Price: £1.95

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Makyura the Destructor (erratum) (Rare)

If this card is sent from the Monster Zone to the GY: You can activate 1 Trap Card from your hand this turn. You can only use this effect of Makyura the Destructor once per turn.

Effect Monster
Common
DARK
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KK Price: £0.35

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Juragedo (Common)

During the Battle Step (Quick Effect): You can Special Summon this card from your hand, and if you do, gain 1000 LP. You can only use this effect of Juragedo once per turn. (Quick Effect): You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of the next turn.

Spell Card
Rare
Spell Card
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KK Price: £0.15

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Holding Arms (Common)

If this card is Normal or Special Summoned: Target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also its effects are negated. While that face-up monster is on the field, this card cannot be destroyed by battle or card effects.

Trap Card
Common
Trap Card
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KK Price: £0.25

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Holding Legs (Common)

If this card is Summoned: Return all Set Spell and Trap Cards on the field to the hand. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated until the end of your opponent's next turn.

Trap Card
Common
Trap Card
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KK Price: £0.25

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Monster Reborn (Common)

Target 1 monster in either GY; Special Summon it.

Effect Fusion Monster
Ultra Rare
DARK
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KK Price: £0.25

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Left Arm Offering (Common)

If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card.

Effect Monster
Ultra Rare
LIGHT
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KK Price: £0.25

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The True Name (Ultra Rare)

Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the Graveyard. You can only activate 1 The True Name per turn.

Effect Monster
Ultra Rare
DARK
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KK Price: £3.25

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Metal Reflect Slime (Common)

Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) This card cannot attack.

Spell Card
Rare
Spell Card
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KK Price: £0.15

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Meklord Astro Dragon Triskelion (Ultra Rare)

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Meklord monsters with different names from your GY. Once per turn, when this card declares an attack: You can look at your opponent's Extra Deck and equip 1 monster from it to this card. This card gains ATK equal to the combined ATK of those equipped monsters. While equipped with a Synchro Monster, this card can make up to 3 attacks on monsters during each Battle Phase.

Spell Card
Rare
Spell Card
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KK Price: £3.95

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Meklord Emperor Wisel - Synchro Absorption (Super Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. During your opponent's turn (Quick Effect): You can send 1 face-up Meklord monster you control to the GY; Special Summon this card from your hand. You can only use this effect of Meklord Emperor Wisel - Synchro Absorption once per turn. If this card is Special Summoned: You can target 1 monster your opponent controls; it cannot attack for the rest of this turn. When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.

Effect Monster
Common
EARTH
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KK Price: £1.75

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Meklord Nucleus Infinity Core (Super Rare)

The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of Meklord Nucleus Infinity Core once per turn. If this card is Normal or Special Summoned: You can add 1 Meklord Spell/Trap from your Deck to your hand. If this card is destroyed by card effect: You can Special Summon 1 Meklord Emperor monster from your hand or Deck with a different Attribute from the monsters you control, ignoring its Summoning conditions, also for the rest of this turn, you can only declare an attack with 1 monster.

Effect Monster
Common
EARTH
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KK Price: £1.75

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Meklord Army Deployer Obbligato (Super Rare)

During your Main Phase: You can activate this effect; destroy this card, and if you do, Special Summon 2 Meklord Army monsters from your Deck in Defense Position, except Meklord Army Deployer Obbligato, also you cannot Special Summon monsters for the rest of this turn, except Machine monsters. If this card is sent to the GY: You can activate this effect; during the End Phase of this turn, you can inflict 100 damage to your opponent for each Meklord monster you control. You can only use each effect of Meklord Army Deployer Obbligato once per turn.

Effect Monster
Common
DARK
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KK Price: £1.25

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Meklord Assembly (Super Rare)

When this card is activated: You can add 1 Meklord monster from your Deck to your hand. You can only activate 1 Meklord Assembly per turn. You can only use each of the following effects of Meklord Assembly once per turn.
* You can discard 1 card, then target 1 monster you control; destroy it.
* If a face-up Meklord monster(s) you control is destroyed by battle or card effect: You can target 1 other face-up Spell/Trap on the field; destroy it.

Effect Fusion Monster
Common
FIRE
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KK Price: £1.25

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Meklord Deflection (Rare)

Target 1 Meklord monster you control; your opponent takes no battle damage from attacks involving that face-up monster until the end of this turn, also its ATK becomes (permanently) the combined original ATK of all Meklord monsters you currently control. If a Meklord monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 Meklord Deflection per turn.

Spell Card
Common
Spell Card
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KK Price: £0.25

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Meklord Astro the Eradicator (Rare)

Target 3 Meklord monsters with different names in your GY; add them to your hand, OR Special Summon them, ignoring their Summoning conditions. Until the end of your next turn after this card is activated, you cannot Special Summon monsters, except Machine monsters. If you control a Meklord Astro monster: You can banish this card from your GY; destroy 1 Synchro Monster your opponent controls, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of Meklord Astro the Eradicator once per turn.

Spell Card
Common
Spell Card
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KK Price: £0.25

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Meklord Emperor Wisel (Common)

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during either player's turn, when your opponent activates a Spell Card: You can negate the activation, and if you do, destroy it.

Effect Monster
Ultra Rare
DARK
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KK Price: £0.15

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Meklord Emperor Granel (Common)

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. This card gains ATK and DEF equal to half of your LP. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. You can target 1 of these equipped monsters; Special Summon that target to your side of the field in Defense Position.

Effect Monster
Ultra Rare
EARTH
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KK Price: £0.15

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Meklord Emperor Skiel (Common)

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. You can send 1 monster you control that is equipped to this card to the Graveyard; this card can attack your opponent directly this turn.

Effect Monster
Ultra Rare
EARTH
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KK Price: £0.15

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Meklord Astro Mekanikle (Common)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 Meklord monsters from your hand to the Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during your Standby Phase: You can send 1 of these equipped monsters you control to the Graveyard; inflict damage to your opponent equal to that monster's original ATK. You cannot conduct your Battle Phase the turn you activate this effect.

Spell Card
Super Rare
Spell Card
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Meklord Astro Dragon Asterisk (Common)

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more Meklord monsters. When this card is Special Summoned: You can target any number of Meklord monsters you control, except this card; send those targets to the Graveyard, and if you do, this card's ATK becomes the combined original ATK of the monsters sent to the Graveyard by this effect. Each time a Synchro Monster(s) is Special Summoned: Inflict 1000 damage to the Summoning player.

Trap Card
Rare
Trap Card
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KK Price: £0.15

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Meklord Army of Wisel (Common)

This card gains 100 ATK for each Meklord monster on the field, except this card. Once per turn, when another Meklord monster you control declares an attack on a Defense Position monster your opponent controls: You can activate this effect; during that battle, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Effect Monster
Common
DARK
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KK Price: £0.15

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Meklord Fortress (Common)

Meklord Emperor monsters you control cannot be targeted by the effects of Synchro Monsters. When this card on the field is destroyed and sent to the Graveyard: You can add 1 Meklord Emperor monster from your Deck to your hand.

Effect Monster
Common
LIGHT
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KK Price: £0.15

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Chaos Infinity (Common)

Change as many Defense Position monsters on the field as possible to face-up Attack Position, then Special Summon 1 Meklord monster from your Deck or Graveyard, but its effects are negated, also it is destroyed during the End Phase.

Effect Tuner monster
Common
EARTH
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KK Price: £0.15

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Jinzo the Machine Menace (Ultra Rare)

If a Trap is face-up on the field or in either GY: You can Special Summon this card from your hand, and if you do, it becomes Level 6 until the end of this turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Jinzo from your hand or GY, then you can destroy all Traps your opponent controls (if a card is Set, reveal it). You can only use each effect of Jinzo the Machine Menace once per turn.

Effect Tuner monster
Common
EARTH
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KK Price: £9.75

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Psychic Bounder (Super Rare)

If this card is Normal or Special Summoned: You can add 1 Jinzo or 1 Spell/Trap that specifically lists that card in its text, from your Deck to your hand. When another monster you control is attacked by an opponent's monster, before damage calculation: You can destroy both the attacking monster and this card. You can only use each effect of Psychic Bounder once per turn.

Effect Synchro Monster
Common
LIGHT
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KK Price: £1.75

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Psychic Megacyber (Rare)

If your opponent controls more Spells/Traps than you do, you can Special Summon this card (from your hand). You can only Special Summon Psychic Megacyber once per turn this way. When this card declares an attack on an opponent's Effect Monster while you control Jinzo: You can Tribute this card; place that opponent's monster face-up in their Spell & Trap Zone as a Continuous Trap. You can only use this effect of Psychic Megacyber once per turn.

Effect Synchro Monster
Common
DARK
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KK Price: £0.25

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Cyber Energy Shock (Rare)

If you control Jinzo: Target 1 card on the field; destroy it, then, if it was a Trap, you can apply 1 of these effects.
* Negate the effects of 1 face-up card on the field until the end of this turn.
* All Jinzo you control gain 800 ATK.
You can only activate 1 Cyber Energy Shock per turn.

Effect Xyz Monster
Super Rare
DARK
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KK Price: £0.25

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Law of the Cosmos (Super Rare)

Your opponent can Set 1 Trap directly from their hand or Deck. Then, if they did, Special Summon 1 Jinzo from your Deck. If they did not, add 1 Jinzo, or 1 monster that specifically lists that card in its text, from your Deck to your hand. You can only activate 1 Law of the Cosmos per turn.

Effect Monster
Rare
DARK
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KK Price: £1.75

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Cosmos Channelling (Rare)

You can send 1 monster you control that is owned by your opponent to the GY; Special Summon 1 Machine monster from your hand or GY. When your opponent draws for their normal draw in their Draw Phase while you control Jinzo: You can declare 1 card type (Monster, Spell, or Trap); your opponent reveals the card they drew, and if it is the declared card type, send this card to the GY, and if you do, draw 1 card. You can only use each effect of Cosmos Channelling once per turn.

Effect Monster
Super Rare
DARK
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KK Price: £0.25

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Everlasting Alloy (Rare)

If you control Jinzo: Activate 1 of these effects;
* All Machine monsters you currently control cannot be destroyed by your opponent's card effects, until the end of this turn.
* When a card or effect is activated that targets a Machine monster(s) you control: Negate that effect.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.25

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LED7-EN038

Jinzo (Common)

Jinzo (Common)

Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Trap Card
Common
Trap Card
Large image
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Jinzo - Returner (Common)

This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 Jinzo from your Graveyard. Destroy it during your End Phase.

Effect Monster
Common
DARK
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Jinzo - Lord (Common)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Jinzo you control to the Graveyard. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect.

Effect Monster
Common
DARK
Large image
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Jinzo - Jector (Common)

This card's name becomes Jinzo while on the field or in the Graveyard. You can Tribute this card; add 1 Jinzo monster from your Deck to your hand, except Jinzo - Jector, then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Trap Cards among them, you can Special Summon Jinzo monsters from your hand, up to the number of Trap Cards revealed. You can only use this effect of Jinzo - Jector once per turn.

Effect Monster
Common
DARK
Large image
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Brain Control (Common)

Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.

Effect Monster
Common
DARK
Large image
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Amplifier (Common)

Equip only to Jinzo. While this card is equipped, the equipped monster's effect does not negate the effects of its controller's Trap Cards. When this card is removed from the field, destroy the equipped monster. This card's activation and effect cannot be negated.

Effect Xyz Monster
Common
DARK
Large image
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Mind Control (Common)

Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

Spell Card
Common
Spell Card
Large image
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Psychic Shockwave (Common)

Activate only when your opponent activates a Trap Card. Discard 1 Spell/Trap Card to Special Summon 1 Level 6 DARK Machine-Type monster from your Deck.

Effect Fusion Monster
Super Rare
DARK
Large image
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Ra's Disciple (Common)

When this card is Summoned: You can Special Summon up to 2 Ra's Disciple from your hand and/or Deck. Cannot be Tributed, except for the Tribute Summon of Slifer the Sky Dragon, Obelisk the Tormentor, or The Winged Dragon of Ra. You cannot Special Summon monsters, except by the effect of Ra's Disciple.

Effect Monster
Super Rare
DARK
Large image
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Meklord Army of Skiel (Common)

This card gains 200 ATK for each Meklord monster on the field, except this card. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Meklord Army monster from your Deck.

Spell Card
Ultra Rare
Spell Card
Large image
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Meklord Army of Granel (Common)

This card gains 100 ATK for each Meklord monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn.

Spell Card
Rare
Spell Card
Large image
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Boon of the Meklord Emperor (Common)

If the only face-up monsters on the field are 2 Meklord monsters: Draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.

Trap Card
Rare
Trap Card
Large image
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The Resolute Meklord Army (Common)

All Attack Position Meklord Army monsters you control cannot be destroyed by battle, also their effects are negated.

Effect Monster
Common
DARK
Large image
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LED7-EN051

Reboot (Common)

Reboot (Common)

Shuffle 1 Meklord monster from your hand into the Deck, then target 1 Meklord card in your Graveyard; add that target to your hand.

Effect Monster
Common
DARK
Large image
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A Wild Monster Appears! (Rare)

If your opponent controls a monster and you control no monsters: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage.

Effect Fusion Monster
Rare
DARK
Large image
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Mound of the Bound Creator (Rare)

Level 10 or higher monsters on the field cannot be targeted or destroyed by card effects. If a Level 10 or higher monster destroys a monster by battle and sends it to the GY: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by card effect and sent to the GY: You can add 1 DIVINE monster from your Deck to your hand.

Effect Fusion Monster
Common
DARK
Large image
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Token Sundae (Common)

Destroy all Tokens you control, then destroy cards on the field, up to the number of Tokens destroyed by this effect.

Spell Card
Common
Spell Card
Large image
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Token Stampede (Common)

All Tokens in Attack Position gain 1000 ATK, also they cannot be destroyed by battle.

Spell Card
Common
Spell Card
Large image
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White Aura Bihamut (Ultra Rare)

1 Tuner Synchro Monster + 1+ non-Tuner monsters
During your turn, when this card is Synchro Summoned: You can Special Summon 1 Divine Dragon Token (Fish/WATER/Level 10/ATK 3300/DEF 3000) in Defense Position. Once per opponent's turn, while you control no Tokens (Quick Effect): You can Special Summon 1 Divine Dragon Token. If this card you control is destroyed by an opponent's card effect and sent to your GY, while you control a Divine Dragon Token: You can Special Summon this card in Defense position.

Spell Card
Common
Spell Card
Large image
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Roar of the Earthbound Immortal (Common)

Once per turn, if an opponent's monster declares an attack: Target the attacking monster; destroy that target, and if you do, inflict damage to your opponent equal to half the destroyed monster's ATK. You must control an Earthbound Immortal monster with ATK higher than the ATK of the attacking monster to activate and to resolve this effect.

Trap Card
Common
Trap Card
Large image
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