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Maximum Gold

Page:   <<   <  1  2  3  4  5  ...   >   >>   View All (172)

The Phantom Knights of Rusty Bardiche (Premium Gold Rare)

2+ DARK monsters
During your Main Phase: You can send 1 The Phantom Knights monster from your Deck to the GY, Set 1 Phantom Knights Spell/Trap directly from your Deck in your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to while this card is on the field, except during the Damage Step: You can target 1 card on the field; destroy it. You can only use each effect of The Phantom Knights of Rusty Bardiche once per turn. Cannot be used as Link Material.

Warrior / Link / Effect
Premium Gold Rare
DARK
Large image
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KK Price: £1.45

In Stock in stock

Apollousa, Bow of the Goddess (alternate art) (Premium Gold Rare)

2+ monsters with different names, except Tokens
You can only control 1 Apollousa, Bow of the Goddess. The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

Fairy / Link / Effect
Premium Gold Rare
WIND
Large image
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KK Price: £9.95

In Stock in stock

Harpie's Feather Duster (Premium Gold Rare)

Destroy all Spell and Trap Cards your opponent controls.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £7.95

In Stock in stock

Harpie's Feather Duster (Premium Gold Rare)

Destroy all Spell and Trap Cards your opponent controls.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £8.95

In Stock in stock

Anti-Magic Arrows (Premium Gold Rare)

At the start of the Battle Phase: For the rest of this turn after this card resolves, Spell/Trap Cards, and their effects, cannot be activated. Cards and effects cannot be activated in response to this card's activation.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £2.45

In Stock in stock

Polymerization (Premium Gold Rare)

Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £2.45

In Stock in stock

Monster Reborn (Premium Gold Rare)

Target 1 monster in either GY; Special Summon it.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £1.95

In Stock in stock

Reinforcement of the Army (Premium Gold Rare)

Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £0.95

In Stock in stock

Super Polymerization (Premium Gold Rare)

Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £2.45

In Stock in stock

Forbidden Chalice (Premium Gold Rare)

Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £1.75

In Stock in stock

Rank-Up-Magic - The Seventh One (Premium Gold Rare)

To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or Graveyard, 1 monster that has a number between Number 101 and Number 107 in its name, except Number C monsters, then Xyz Summon, from your Extra Deck, 1 Number C monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply the effect of Rank-Up-Magic - The Seventh One once per Duel.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £2.45

In Stock in stock

Kozmotown (Premium Gold Rare)

Once per turn: You can target 1 of your banished Kozmo monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Once per turn: You can reveal any number of Kozmo monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. If this card in the Field Zone is destroyed by a card effect: You can add 1 Kozmo card from your Deck to your hand.

Spell Card
Premium Gold Rare
Spell Card
Large image
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KK Price: £1.25

In Stock in stock

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