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Legendary Duelists - Season 1

Show First 12 Product(s)

Red-Eyes B. Dragon (Ultra Rare (Blue))

You can Tribute 1 Level 4 or lower Cyberse monster; Special Summon any number of Cyberse Normal Monsters from your Deck and/or GY whose total Levels equal the Tributed monster's Level on the field, but banish them during the End Phase. You can only use this effect of Prompthorn once per turn.

Dragon / Normal
Ultra Rare (Blue)
DARK
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KK Price: £4.95

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Red-Eyes B. Dragon (Ultra Rare (Green))

You can Tribute 1 Level 4 or lower Cyberse monster; Special Summon any number of Cyberse Normal Monsters from your Deck and/or GY whose total Levels equal the Tributed monster's Level on the field, but banish them during the End Phase. You can only use this effect of Prompthorn once per turn.

Dragon / Normal
Ultra Rare (Green)
DARK
Large image
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KK Price: £4.95

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Red-Eyes B. Dragon (Ultra Rare (Purple))

You can Tribute 1 Level 4 or lower Cyberse monster; Special Summon any number of Cyberse Normal Monsters from your Deck and/or GY whose total Levels equal the Tributed monster's Level on the field, but banish them during the End Phase. You can only use this effect of Prompthorn once per turn.

Dragon / Normal
Ultra Rare (Purple)
DARK
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KK Price: £4.95

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Black Dragon's Chick (Common)

You can target 1 face-up monster that a Link Monster you control points to; Special Summon this card from your hand, and if you do, return that monster to the hand. If Special Summoned this way, banish this card when it leaves the field. You can only use this effect of Backup Operator once per turn.

Dragon / Effect
Common
DARK
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KK Price: £0.25

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Red-Eyes Darkness Dragon (Common)

When a Cyberse monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can Special Summon 1 Data Token (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of Link Streamer once per turn.

Dragon / Effect
Common
DARK
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KK Price: £0.25

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Red-Eyes Darkness Metal Dragon (alternate art) (Common)

If this card is sent to the GY as Link Material for the Link Summon of a Trickstar monster: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of Trickstar Nightshade once per turn.

Dragon / Effect
Common
DARK
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KK Price: £1.99

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Red-Eyes Wyvern (Common)

If this card is sent from the hand to the GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is sent to the GY as Link Material for the Link Summon of a Trickstar monster: You can target 1 monster an opponent's Link Monster points to; destroy it. You can only use each effect of Trickstar Mandrake once per turn.

Dragon / Effect
Common
WIND
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KK Price: £0.25

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Malefic Red-Eyes B. Dragon (Common)

If your opponent's monster attacks, during damage calculation (Quick Effect): You can discard this card; the damage you take from that battle is halved. When your opponent activates an effect that would inflict damage to you (even during the Damage Step) (Quick Effect): You can discard this card; the damage you take from that effect is halved. If this card is sent from the field to the GY: You can add 1 Gouki card from your Deck to your hand, except Gouki Octostretch. You can only use this effect of Gouki Octostretch once per turn.

Dragon / Effect
Common
DARK
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KK Price: £0.75

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The Black Stone of Legend (Common)

If this card is Special Summoned by the effect of a Gouki card, or Normal Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 Gouki card from your Deck to your hand, except Gouki Bearhug. You can only use each effect of Gouki Bearhug once per turn.

Dragon / Effect
Common
DARK
Large image
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KK Price: £1.95

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Black Metal Dragon (Common)

If this card is in the GY and you control no cards: You can Special Summon both this card, and 1 Level 4 or lower Dragon monster from your hand, in Defense Position, but banish this card when it leaves the field. You can only use this effect of Background Dragon once per turn.

Dragon / Effect
Common
DARK
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KK Price: £1.75

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Red-Eyes Retro Dragon (Common)

If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 Altergeist monster from your Deck in Defense Position, except Altergeist Multifaker. You cannot Special Summon monsters the turn you activate this effect, except Altergeist monsters. You can only use each effect of Altergeist Multifaker once per turn.

Dragon / Effect
Common
DARK
Large image
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KK Price: £0.25

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Red-Eyes Baby Dragon (Secret Rare)

You can Tribute this card; excavate the top 3 cards of your Deck, add 1 excavated Altergeist card to your hand, also send the rest to the GY. You can only use this effect of Altergeist Pixiel once per turn.

Dragon / Effect
Secret Rare
DARK
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KK Price: £9.95

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Gearfried the Red-Eyes Iron Knight (Secret Rare)

When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of Knightmare Corruptor Iblee once per turn.

Warrior / Effect
Secret Rare
DARK
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KK Price: £4.95

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B. Skull Dragon (Common)

Monsters your opponent controls cannot attack World Legacy monsters you control, except this one. You can only use each of the following effects of World Legacy - World Lance once per turn.
* During damage calculation, if a Link Monster battles a monster (Quick Effect): You can discard this card; the opponent's battling monster loses 3000 ATK.
* If a monster(s) is Special Summoned from the Extra Deck: Special Summon 1 World Legacy Token (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position.

Dragon / Fusion
Common
DARK
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KK Price: £0.25

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Meteor B. Dragon (Common)

If you control no monsters: You can Special Summon this card from your hand. During your End Phase, if this card was Special Summoned this turn: You can banish this card; Set 1 Continuous Spell directly from your Deck. You can only use each effect of Watch Cat once per turn.

Dragon / Fusion
Common
FIRE
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KK Price: £0.25

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Red-Eyes Slash Dragon (Secret Rare)

Once per turn: You can target 1 monster you control; move that target to another of your Main Monster Zones.

Dragon / Fusion / Effect
Secret Rare
DARK
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KK Price: £5.95

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Red-Eyes Flare Metal Dragon (Ultra Rare (Blue))

If this card is Normal or Special Summoned: You can target 1 Beast-Warrior monster in your GY; this card's Attribute and Level become the same as that monster's, until the end of this turn. During your Main Phase: You can Special Summon 1 Beast-Warrior monster with the same Attribute and Level as this card from your hand. You can only use each effect of Three Trolling Trolls once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except Beast-Warrior monsters.

Dragon / Xyz / Effect
Ultra Rare (Blue)
DARK
Large image
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KK Price: £2.45

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Red-Eyes Flare Metal Dragon (Ultra Rare (Green))

If this card is Normal or Special Summoned: You can target 1 Beast-Warrior monster in your GY; this card's Attribute and Level become the same as that monster's, until the end of this turn. During your Main Phase: You can Special Summon 1 Beast-Warrior monster with the same Attribute and Level as this card from your hand. You can only use each effect of Three Trolling Trolls once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except Beast-Warrior monsters.

Dragon / Xyz / Effect
Ultra Rare (Green)
DARK
Large image
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KK Price: £2.45

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Red-Eyes Flare Metal Dragon (Ultra Rare (Purple))

If this card is Normal or Special Summoned: You can target 1 Beast-Warrior monster in your GY; this card's Attribute and Level become the same as that monster's, until the end of this turn. During your Main Phase: You can Special Summon 1 Beast-Warrior monster with the same Attribute and Level as this card from your hand. You can only use each effect of Three Trolling Trolls once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except Beast-Warrior monsters.

Dragon / Xyz / Effect
Ultra Rare (Purple)
DARK
Large image
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KK Price: £2.45

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Inferno Fire Blast (Common)

Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If 3 or more cards are in the same column (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of Iron Dragon Tiamaton once per turn. If this card is Special Summoned: Destroy all other cards in this card's column. Neither player can use the unused zones in this card's column.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

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Red-Eyes Fusion (Common)

If there is a column with no cards, you can Special Summon this card (from your hand) in Attack Position to your zone in that column. You can only Special Summon Red Hared Hasty Horse once per turn this way. If another card is placed in this card's column: Destroy this card. Once per turn: You can halve this card's original ATK for the rest of this turn, and if you do, it can attack directly this turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

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Cards of the Red Stone (Common)

You take any battle damage your opponent would have taken from battles involving this card, instead. If this card battles, is not destroyed, and you took damage from that battle: Return this card to the hand.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.75

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Red-Eyes Insight (Common)

2+ Effect Monsters
If a monster(s) is Special Summoned to a zone(s) this card points to: Banish as many of those monster(s) as possible, also as many Spells/Traps on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.

Spell Card
Common
Spell Card
Large image
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KK Price: £1.75

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Return of the Red-Eyes (Common)

2 monsters
Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as Link Material, also banish it when it leaves the field.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.25

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Red-Eyes Fang with Chain (Secret Rare)

2+ Trickstar monsters
While this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 200 damage to your opponent for each Trickstar monster in your GY with a different name. You can only use this effect of Trickstar Bella Madonna once per turn.

Trap Card
Secret Rare
Trap Card
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KK Price: £7.95

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Amazoness Princess (Common)

1 Level 2 or lower Trickstar monster
If this card is Link Summoned: You can make your opponent draw 1 card. If a face-up Trickstar monster this card points to is destroyed by battle or card effect: You can inflict 200 damage to your opponent for each card in their hand. You can only use this effect of Trickstar Bloom once per turn.

Warrior / Effect
Common
EARTH
Large image
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KK Price: £1.45

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Amazoness Baby Tiger (Ultra Rare (Blue))

2+ Trickstar monsters
When this card declares an attack while pointing to a Trickstar monster: You can target your banished Trickstar cards, up to the number of Link Monsters your opponent controls; add them to your hand, and if you do, this card gains 1000 ATK for each card added, until the end of this turn.

Beast / Effect
Ultra Rare (Blue)
EARTH
Large image
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KK Price: £2.45

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Amazoness Baby Tiger (Ultra Rare (Green))

2+ Trickstar monsters
When this card declares an attack while pointing to a Trickstar monster: You can target your banished Trickstar cards, up to the number of Link Monsters your opponent controls; add them to your hand, and if you do, this card gains 1000 ATK for each card added, until the end of this turn.

Beast / Effect
Ultra Rare (Green)
EARTH
Large image
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KK Price: £2.45

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Amazoness Baby Tiger (Ultra Rare (Purple))

2+ Trickstar monsters
When this card declares an attack while pointing to a Trickstar monster: You can target your banished Trickstar cards, up to the number of Link Monsters your opponent controls; add them to your hand, and if you do, this card gains 1000 ATK for each card added, until the end of this turn.

Beast / Effect
Ultra Rare (Purple)
EARTH
Large image
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KK Price: £2.45

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Amazoness Call (Ultra Rare (Blue))

2 Altergeist monsters
When another Altergeist monster you control inflicts battle damage to your opponent: You can target 1 monster in their GY; Special Summon it to your zone this card points to, but each turn, it cannot attack unless this card has already declared an attack that turn. If this card is destroyed by battle: You can target 1 Altergeist card in your GY; add it to your hand.

Spell Card
Ultra Rare (Blue)
Spell Card
Large image
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KK Price: £0.75

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Amazoness Call (Ultra Rare (Green))

2 Altergeist monsters
When another Altergeist monster you control inflicts battle damage to your opponent: You can target 1 monster in their GY; Special Summon it to your zone this card points to, but each turn, it cannot attack unless this card has already declared an attack that turn. If this card is destroyed by battle: You can target 1 Altergeist card in your GY; add it to your hand.

Spell Card
Ultra Rare (Green)
Spell Card
Large image
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KK Price: £0.75

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Amazoness Call (Ultra Rare (Purple))

2 Altergeist monsters
When another Altergeist monster you control inflicts battle damage to your opponent: You can target 1 monster in their GY; Special Summon it to your zone this card points to, but each turn, it cannot attack unless this card has already declared an attack that turn. If this card is destroyed by battle: You can target 1 Altergeist card in your GY; add it to your hand.

Spell Card
Ultra Rare (Purple)
Spell Card
Large image
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KK Price: £0.75

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Amazoness Onslaught (Common)

1 Knightmare monster, except Knightmare Mermaid
If this card is Link Summoned: You can discard 1 card; Special Summon 1 Knightmare monster from your Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of Knightmare Mermaid once per turn. Monsters on the field lose 1000 ATK/DEF, unless they are co-linked.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.25

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The Legendary Fisherman II (Common)

2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of Knightmare Cerberus once per turn. Co-linked monsters you control cannot be destroyed by card effects.

Warrior / Effect
Common
WATER
Large image
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KK Price: £0.25

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Citadel Whale (Ultra Rare (Blue))

2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of Knightmare Phoenix once per turn. Co-linked monsters you control cannot be destroyed by battle.

Fish / Effect
Ultra Rare (Blue)
WATER
Large image
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KK Price: £0.75

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Citadel Whale (Ultra Rare (Green))

2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of Knightmare Phoenix once per turn. Co-linked monsters you control cannot be destroyed by battle.

Fish / Effect
Ultra Rare (Green)
WATER
Large image
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KK Price: £0.75

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Citadel Whale (Ultra Rare (Purple))

2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of Knightmare Phoenix once per turn. Co-linked monsters you control cannot be destroyed by battle.

Fish / Effect
Ultra Rare (Purple)
WATER
Large image
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KK Price: £0.75

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Rage of Kairyu-Shin (Common)

2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it to the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of Knightmare Unicorn once per turn. While any co-linked Knightmare monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked Knightmare monsters, instead of drawing just 1 card.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

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A Legendary Ocean (Common)

2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of Knightmare Gryphon once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

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Sea Stealth Attack (Common)

2 Zombie monsters
If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of Vampire Sucker once per turn.
* You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster.
* If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

Trap Card
Common
Trap Card
Large image
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Cyberdark Horn (Common)

2 Beast, Beast-Warrior, and/or Winged Beast monsters
This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap on each field; destroy them. When this card destroys an opponent's monster by battle: You can target 1 of your Beast, Beast-Warrior, or Winged Beast monsters, that is banished or is in your GY; add it to your hand.

Machine / Effect
Common
DARK
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Cyberdark Edge (Common)

2 WIND monsters
All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of Greatfly once per turn.

Machine / Effect
Common
DARK
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Cyberdark Keel (Common)

Target 1 Link Monster your opponent controls; banish 1 monster from your GY that has the same Link Rating as that monster, and if you do, destroy that monster, then, if the original Type of the monster you banished was Cyberse, you can destroy 1 face-up card in your opponent's Spell & Trap Zone.

Machine / Effect
Common
DARK
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Cyberdark Cannon (Common)

If you Link Summon a Trickstar monster: You can target 1 Trickstar monster in your GY that was used as its material; Special Summon it in Defense Position, but negate its effects. You can only use this effect of Trickstar Light Arena once per turn. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand.

Dragon / Effect
Common
DARK
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Cyberdark Claw (Common)

Target 1 Trickstar monster you control and 1 face-up monster on the field; return that Trickstar monster to the hand, and if you do, the other monster gains ATK equal to the original ATK of the returned monster, until the end of this turn. You can only activate 1 Trickstar Bouquet per turn.

Dragon / Effect
Common
DARK
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Cyberdark Dragon (Common)

Target 1 Gouki card you control and 1 Gouki monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY. You can only activate 1 Gouki Face Turn per turn.

Machine / Fusion / Effect
Common
DARK
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Cyberdarkness Dragon (Common)

Once per turn, if a face-up Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon 1 World Legacy monster from your hand or Deck in Defense Position. You can only control 1 World Legacy's Corruption.

Machine / Fusion / Effect
Common
DARK
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Cyberdark Impact! (Common)

Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 World Legacy Succession per turn.

Spell Card
Common
Spell Card
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Cyberdark Inferno (Common)

You take no battle damage from attacks involving your co-linked monsters. Once per turn: You can activate 1 of these effects;
* Move 1 Knightmare monster you control to another of your Main Monster Zones.
* Switch the locations of 2 Knightmare monsters in your Main Monster Zones.

Spell Card
Common
Spell Card
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Mixeroid (Common)

Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. When this card leaves the field, destroy that monster. The equipped monster can be treated as 2 Tributes for a Tribute Summon. You can only activate 1 Restoration of the Monarchs per turn.

Machine / Effect
Common
WIND
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Super Vehicroid - Mobile Base (Common)

If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except Sekka's Light. You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of Sekka's Light once per turn.

Machine / Fusion / Effect
Common
EARTH
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Vehicroid Connection Zone (Common)

When you Special Summon a monster to the Extra Monster Zone: You can target 1 monster in your opponent's Main Monster Zone; move that target to their zone in the same column as that Extra Monster Zone monster. When your opponent Special Summons a monster to the Extra Monster Zone: You can target 1 monster in your Main Monster Zone; move that target to your zone in the same column as that Extra Monster Zone monster. These effects cannot be activated in the Damage Step.

Spell Card
Common
Spell Card
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Megaroid City (Common)

Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.

Spell Card
Common
Spell Card
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Emergeroid Call (Common)

Target 3 monsters in your GY; your opponent chooses 1, you Special Summon it, and if you do, banish the rest. You can only activate 1 Monster Reborn Reborn per turn.

Trap Card
Common
Trap Card
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Millennium-Eyes Illusionist (Ultra Rare (Blue))

If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 Code Talker monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate Limit Code once per Duel.

Spellcaster / Effect
Ultra Rare (Blue)
DARK
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Millennium-Eyes Illusionist (Ultra Rare (Green))

If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 Code Talker monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate Limit Code once per Duel.

Spellcaster / Effect
Ultra Rare (Green)
DARK
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Millennium-Eyes Illusionist (Ultra Rare (Purple))

If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 Code Talker monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate Limit Code once per Duel.

Spellcaster / Effect
Ultra Rare (Purple)
DARK
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Illusionist Faceless Magician (Common)

When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.

Spellcaster / Effect
Common
DARK
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Relinquished (Common)

Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other Altergeist Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.

Spellcaster / Ritual / Effect
Common
DARK
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Black Illusion Ritual (Common)

Immediately after this effect resolves, Link Summon 1 Link Monster using monster(s) you control as material. You can only activate 1 World Legacy Awakens per turn.

Spell Card
Common
Spell Card
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Relinquished Fusion (Ultra Rare (Blue))

Target Spells/Traps on the field, up to the number of co-linked monsters on the field; destroy them.

Spell Card
Ultra Rare (Blue)
Spell Card
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Relinquished Fusion (Ultra Rare (Green))

Target Spells/Traps on the field, up to the number of co-linked monsters on the field; destroy them.

Spell Card
Ultra Rare (Green)
Spell Card
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Relinquished Fusion (Ultra Rare (Purple))

Target Spells/Traps on the field, up to the number of co-linked monsters on the field; destroy them.

Spell Card
Ultra Rare (Purple)
Spell Card
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Thousand-Eyes Restrict (Common)

When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down.

Spellcaster / Fusion / Effect
Common
DARK
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Millennium-Eyes Restrict (Secret Rare)

When a face-up card(s) on the field and/or in the GY is added to your opponent's hand by an effect: Look at their hand, also banish the added card(s) and all cards with the same name, if any.

Spellcaster / Fusion / Effect
Secret Rare
DARK
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Toon Alligator (Common)

Target 1 face-up monster your opponent controls; discard cards equal to that monster's Level, and if you do, draw the same number of cards you discarded, then return that monster to the hand.

Reptile / Normal
Common
WATER
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Manga Ryu-Ran (Common)

If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.

Dragon / Toon
Common
FIRE
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Toon Mermaid (Common)

Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 Super Team Buddy Force Unite! directly from your Deck to your Spell & Trap Zone.

Aqua / Toon / Effect
Common
WATER
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Toon Summoned Skull (Common)

You can Ritual Summon this card with any Vendread Ritual Spell. This card's name becomes Revendread Slayer while on the field. While this Ritual Summoned card is on the field, your opponent cannot target cards you control with card effects, except this card. If this Ritual Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 Vendread card from your Deck to your hand. You can only use this effect of Revendread Executor once per turn.

Fiend / Toon / Effect
Common
DARK
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Blue-Eyes Toon Dragon (Common)

You can banish this card from your GY, then target 1 of your banished Vendread monsters, except Vendread Anima; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. A Vendread monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of Vendread Anima once per turn.
* Banish any monster destroyed by battle with this card.

Dragon / Toon / Effect
Common
LIGHT
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Toon Dark Magician Girl (Common)

This card can be used to Ritual Summon any Vendread Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or send 1 Vendread monster from your Deck to the GY, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. The Ritual Summoned monster is destroyed during the End Phase of the next turn. You can only activate 1 Revendread Evolution per turn.

Spellcaster / Toon / Effect
Common
DARK
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Toon Masked Sorcerer (Common)

Once per turn: You can Tribute 1 or more Vendread monsters from your hand and/or field, then target 1 face-up monster you control; increase its Level by the number of monsters Tributed, until the end of this turn. When your attacking Vendread Ritual Monster destroys an opponent's monster by battle: You can have your monster gain 1000 ATK. You can only use this effect of Vendread Nightmare once per turn.

Spellcaster / Toon / Effect
Common
DARK
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Toon Gemini Elf (Common)

If your opponent controls more cards than you do: Choose 1 Ritual Summoned Vendread monster you control, and destroy all cards on the field, except the chosen monster. It cannot attack directly while it remains face-up on the field. You can only activate 1 Vendread Daybreak per turn.

Spellcaster / Toon / Effect
Common
EARTH
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Toon Cannon Soldier (Common)

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having a Level 7 or higher F.A. monster on the field, but no F.A. Dark Dragster in your Monster Zone. Gains ATK equal to its Level x 300. Each time a F.A. Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn: You can target 1 card on the field; reduce this card's Level by 3, and if you do, destroy that target.

Machine / Toon
Common
DARK
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Toon Goblin Attack Force (Common)

1 Tuner + 1+ non-Tuner monsters
Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a F.A. Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.

Warrior / Toon
Common
EARTH
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Toon Cyber Dragon (Common)

If you control a F.A. monster, this card cannot be destroyed by your opponent's card effects. When your F.A. monster whose Level is at least 5 higher than its original Level battles an opponent's monster and inflicts battle damage to them: You can banish 1 card from your hand, field, or GY. You can only activate this effect of F.A. Winners once per turn. If 3 of your F.A. Field Spells with different names are currently banished, and were all banished by the effect of F.A. Winners, you win the Duel.

Machine / Toon / Effect
Common
LIGHT
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Toon Ancient Gear Golem (Common)

When an opponent's monster declares a direct attack: You can Special Summon 1 F.A. monster from your Deck. You can only use this effect of F.A. Dead Heat once per turn. Once per battle, if your F.A. monster battles an opponent's monster, before damage calculation: You can have both players roll a six-sided die. If your result is higher, increase the Level of your battling monster by 4, until the end of this turn (even if this card leaves the field). If your result is lower, destroy your battling monster. If it's a tie, both players roll again.

Machine / Toon / Effect
Common
EARTH
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Toon Barrel Dragon (Common)

If only your opponent controls a monster: Special Summon 1 F.A. monster from your hand, and if you do, increase its Level by 3 until the end of this turn. If this card is in the GY and you control no cards in your Field Zone: You can banish this card from the GY; activate 1 F.A. Field Spell directly from your hand or GY. You can only use this effect of F.A. Overheat once per turn.

Machine / Toon / Effect
Common
DARK
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Toon Buster Blader (Common)

Warrior / Toon / Effect
Common
EARTH
Large image
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Red-Eyes Toon Dragon (Common)

Dragon / Toon / Effect
Common
DARK
Large image
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Toon Dark Magician (Common)

2 Insect monsters
If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect.
* The equipped monster gains 500 ATK/DEF.
You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of Inzektor Picofalena once per turn.

Spellcaster / Toon / Effect
Common
DARK
Large image
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Toon World (alternate art) (Ultra Rare (Blue))

2 Madolche monsters
While this card points to a Madolche monster, Madolche Spells/Traps you control cannot be destroyed by card effects, also neither player can target them with card effects. If this card on the field would be destroyed by battle or card effect, you can shuffle 1 Madolche monster from your GY into the Deck instead.

Spell Card
Ultra Rare (Blue)
Spell Card
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Toon World (alternate art) (Ultra Rare (Green))

2 Madolche monsters
While this card points to a Madolche monster, Madolche Spells/Traps you control cannot be destroyed by card effects, also neither player can target them with card effects. If this card on the field would be destroyed by battle or card effect, you can shuffle 1 Madolche monster from your GY into the Deck instead.

Spell Card
Ultra Rare (Green)
Spell Card
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Toon World (alternate art) (Ultra Rare (Purple))

2 Madolche monsters
While this card points to a Madolche monster, Madolche Spells/Traps you control cannot be destroyed by card effects, also neither player can target them with card effects. If this card on the field would be destroyed by battle or card effect, you can shuffle 1 Madolche monster from your GY into the Deck instead.

Spell Card
Ultra Rare (Purple)
Spell Card
Large image
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Toon Table of Contents (Ultra Rare (Blue))

If a monster(s) you control whose original name is Rainbow Dragon or Rainbow Dark Dragon activated its effect this turn: Special Summon any number of Crystal Beast monsters with different names from your Deck.

Spell Card
Ultra Rare (Blue)
Spell Card
Large image
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Toon Table of Contents (Ultra Rare (Green))

If a monster(s) you control whose original name is Rainbow Dragon or Rainbow Dark Dragon activated its effect this turn: Special Summon any number of Crystal Beast monsters with different names from your Deck.

Spell Card
Ultra Rare (Green)
Spell Card
Large image
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Toon Table of Contents (Ultra Rare (Purple))

If a monster(s) you control whose original name is Rainbow Dragon or Rainbow Dark Dragon activated its effect this turn: Special Summon any number of Crystal Beast monsters with different names from your Deck.

Spell Card
Ultra Rare (Purple)
Spell Card
Large image
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Toon Defense (Common)

Once per turn, if a face-up Crystal Beast monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 Crystal Beast monster from your Deck. You can send this face-up card from the field to the GY, then target 1 Crystal Beast card you control and 1 card on the field; return them to the hand. You cannot activate these effects in the same Chain.

Trap Card
Common
Trap Card
Large image
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Parasite Paranoid (Common)

Banish 2 Neo-Spacian monsters with different names from your GY; Special Summon 2 Neo-Spacian monsters with different names from your hand, Deck, and/or GY, also, for the rest of this turn you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a face-up Fusion Monster that lists Elemental HERO Neos as material returns from your field to the Extra Deck: You can banish this card from your GY; Special Summon 1 of your banished Neo-Spacian monsters. You can only activate 1 Contact Gate per turn.

Insect / Effect
Common
EARTH
Large image
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Metamorphosed Insect Queen (Common)

You can reveal this card in your hand, then target 1 Level 4 Cyberse monster in your GY; Special Summon this card from your hand to your zone a linked Link Monster you control points to, and if you do, return the targeted monster to the hand. You can only use this effect of SIMM Tablir once per turn.

Insect / Effect
Common
EARTH
Large image
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Cocoon of Ultra Evolution (Secret Rare)

If this card is Normal or Special Summoned and you control no Link Monsters: You can Special Summon 1 Congester Token (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of Cluster Congester once per turn. Once per Battle Step, if a Link Monster you control is attacked (Quick Effect): You can banish this card from your GY and that Link Monster; Special Summon Congester Tokens, up to the number of Link Monsters your opponent controls.

Spell Card
Secret Rare
Spell Card
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Corrosive Scales (Common)

You can reveal this card in your hand, then target 1 Gouki monster you control, except Gouki Moonsault; Special Summon this card from your hand, and if you do, return that monster to the hand. You can target 1 Gouki Link Monster in your GY; return it to the Extra Deck, then you can add 1 Gouki monster from your GY to your hand. You can only use each effect of Gouki Moonsault once per turn.

Trap Card
Common
Trap Card
Large image
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Barrel Dragon (Common)

If this card is sent to the GY as Link Material for the Link Summon of a Gouki monster: You can have that Gouki Link Monster gain 1000 ATK until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Gouki Spell in your GY; shuffle it into the Deck.

Machine / Effect
Common
DARK
Large image
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Desperado Barrel Dragon (Ultra Rare (Blue))

If you control no monsters: You can reveal this card in your hand, then target 1 Gouki Link Monster in your GY; Special Summon this card from your hand, then, Special Summon the target, but it loses 500 ATK. You can only use this effect of Gouki Ringtrainer once per turn. While you control a Gouki Link Monster, this card cannot be destroyed by battle.

Machine / Effect
Ultra Rare (Blue)
DARK
Large image
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Desperado Barrel Dragon (Ultra Rare (Green))

If you control no monsters: You can reveal this card in your hand, then target 1 Gouki Link Monster in your GY; Special Summon this card from your hand, then, Special Summon the target, but it loses 500 ATK. You can only use this effect of Gouki Ringtrainer once per turn. While you control a Gouki Link Monster, this card cannot be destroyed by battle.

Machine / Effect
Ultra Rare (Green)
DARK
Large image
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Desperado Barrel Dragon (Ultra Rare (Purple))

If you control no monsters: You can reveal this card in your hand, then target 1 Gouki Link Monster in your GY; Special Summon this card from your hand, then, Special Summon the target, but it loses 500 ATK. You can only use this effect of Gouki Ringtrainer once per turn. While you control a Gouki Link Monster, this card cannot be destroyed by battle.

Machine / Effect
Ultra Rare (Purple)
DARK
Large image
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Heavy Metal Raiders (Ultra Rare (Blue))

You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon Crusadia Reclusia once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 Crusadia card you control and 1 card your opponent controls; destroy them. You can only use this effect of Crusadia Reclusia once per turn.

Spell Card
Ultra Rare (Blue)
Spell Card
Large image
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Heavy Metal Raiders (Ultra Rare (Green))

You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon Crusadia Reclusia once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 Crusadia card you control and 1 card your opponent controls; destroy them. You can only use this effect of Crusadia Reclusia once per turn.

Spell Card
Ultra Rare (Green)
Spell Card
Large image
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Heavy Metal Raiders (Ultra Rare (Purple))

You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon Crusadia Reclusia once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 Crusadia card you control and 1 card your opponent controls; destroy them. You can only use this effect of Crusadia Reclusia once per turn.

Spell Card
Ultra Rare (Purple)
Spell Card
Large image
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Time Machine (Common)

You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon Crusadia Arboria once per turn this way. If a Crusadia monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use this effect of Crusadia Arboria once per turn.

Trap Card
Common
Trap Card
Large image
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Proton Blast (Common)

You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon Crusadia Leonis once per turn this way. You can target 1 Crusadia Link Monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use this effect of Crusadia Leonis once per turn.

Trap Card
Common
Trap Card
Large image
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Ancient Gear Golem (Common)

You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon Crusadia Draco once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 Crusadia card in your GY, except Crusadia Draco; add it to your hand. You can only use this effect of Crusadia Draco once per turn.

Machine / Effect
Common
EARTH
Large image
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Ancient Gear Gadget (Common)

You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon Crusadia Maximus once per turn this way. You can target 1 Crusadia Link Monster you control; this turn, if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled, also other monsters you control cannot attack. You can only use this effect of Crusadia Maximus once per turn.

Machine / Effect
Common
EARTH
Large image
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Ancient Gear Reactor Dragon (Common)

You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon World Legacy - World Crown once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 World Legacy Spell/Trap from your Deck to your hand. You can only use this effect of World Legacy - World Crown once per turn.

Machine / Effect
Common
EARTH
Large image
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Ancient Gear Hydra (Common)

You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 Impcantation monster from your Deck, except Impcantation Candoll. If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 Impcantation Candoll effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.

Machine / Effect
Common
EARTH
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Ancient Gear Wyvern (Common)

You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 Impcantation monster from your Deck, except Impcantation Talismandra. If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 Impcantation Talismandra effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.

Machine / Effect
Common
EARTH
Large image
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Ancient Gear Golem - Ultimate Pound (Common)

This card's name becomes Cyber Dragon while on the field or in the GY. If you Normal or Special Summon Cyber Dragon, except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of Cyber Dragon Vier once per turn. Each Cyber Dragon you control gains 500 ATK/DEF.

Machine / Effect
Common
EARTH
Large image
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Ancient Gear Frame (Common)

This card's name becomes Cyber Dragon while on the field or in the GY. You can only use 1 of the following effects of Cyber Dragon Herz per turn, and only once that turn.
* If this card is Special Summoned: You can make this card's Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters.
* If this card is sent to the GY: You can add 1 other Cyber Dragon from your Deck or GY to your hand.

Machine / Effect
Common
EARTH
Large image
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Ultimate Ancient Gear Golem (Common)

You can discard 1 Dragunity card; equip 1 Dragon Dragunity Tuner from your Deck to this card, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use this effect of Dragunity Senatus once per turn. If a Dragunity card(s) you control would be destroyed by battle or card effect, you can destroy 1 Dragunity card equipped to this card, instead.

Machine / Fusion / Effect
Common
EARTH
Large image
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Ancient Gear Megaton Golem (Ultra Rare (Blue))

Cannot be used as Synchro Material, except for the Synchro Summon of a Dragunity monster. This card on the field can be treated as a Level 4 monster when used for a Synchro Summon. If this card is currently equipped to a monster: You can Special Summon this equipped card.

Machine / Fusion / Effect
Ultra Rare (Blue)
EARTH
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Ancient Gear Megaton Golem (Ultra Rare (Green))

Cannot be used as Synchro Material, except for the Synchro Summon of a Dragunity monster. This card on the field can be treated as a Level 4 monster when used for a Synchro Summon. If this card is currently equipped to a monster: You can Special Summon this equipped card.

Machine / Fusion / Effect
Ultra Rare (Green)
EARTH
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Ancient Gear Megaton Golem (Ultra Rare (Purple))

Cannot be used as Synchro Material, except for the Synchro Summon of a Dragunity monster. This card on the field can be treated as a Level 4 monster when used for a Synchro Summon. If this card is currently equipped to a monster: You can Special Summon this equipped card.

Machine / Fusion / Effect
Ultra Rare (Purple)
EARTH
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Ancient Gear Catapult (Common)

Cannot be Normal Summoned/Set. Must first be Special Summoned by sending 1 non-Effect Monster from your hand or face-up field to the GY. This card gains ATK equal to the Level of the monster sent to the GY this way x 200. You can Tribute 1 Effect Monster; Special Summon 1 Normal Monster from your hand or Deck. You can only use this effect of Cosmo Brain once per turn.

Spell Card
Common
Spell Card
Large image
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Ancient Gear Fusion (Secret Rare)

If a Spell/Trap you control leaves the field because of an opponent's effect, and is now in the GY or banished (except during the Damage Step): You can Special Summon this card from your GY (if it was there when that Spell/Trap left) or hand (even if not), then you can Set 1 Spell/Trap that is banished or in your GY to your Spell & Trap Zone. You can only use this effect of Mana Dragon Zirnitron once per turn. If Summoned this way, banish this card when it leaves the field.

Spell Card
Secret Rare
Spell Card
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Cross-Dimensional Duel (Common)

FLIP: You can send 1 Fiend monster from your Deck to the GY.
If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of Terrifying Toddler of Torment once per turn.

Trap Card
Common
Trap Card
Large image
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Crystal Beast Ruby Carbuncle (Common)

If this card in the Monster Zone is Tributed: You can target 1 card on the field; destroy it.

Fairy / Effect
Common
LIGHT
Large image
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Crystal Beast Amethyst Cat (Common)

You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; increase this card's Level by the number of cards sent to the GY this way, until the end of this turn. If this card you control is destroyed by an opponent's card and sent to your GY: You gain 1500 LP. You can only use each effect of Cupid Volley once per turn.

Beast / Effect
Common
EARTH
Large image
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Crystal Beast Amber Mammoth (Common)

Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Flip Summoned: Change it to Defense Position. Once per turn: You can target 1 monster in your opponent's Main Monster Zone; give your opponent control of this Defense Position card by moving it to their zone adjacent to the target, then if your opponent controls exactly 2 Centerfrog in the Main Monster Zone, gain control of all monsters in between those 2 cards.

Beast / Effect
Common
EARTH
Large image
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Crystal Beast Emerald Tortoise (Common)

You can Ritual Summon this card with Cynet Ritual. Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.

Aqua / Effect
Common
WATER
Large image
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Crystal Beast Topaz Tiger (Common)

You can Ritual Summon this card with Cynet Ritual. At the start of the Damage Step, if this card attacks a monster: You can return that monster to the hand. You can Tribute this card; Special Summon 1 Level 5 or higher Cyberse monster from your hand or Deck, but it cannot activate its effects this turn. You can only use each effect of Paladin of Storm Dragon once per turn.

Beast / Effect
Common
EARTH
Large image
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Crystal Beast Cobalt Eagle (Common)

3+ Effect Monsters
Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.

Winged Beast / Effect
Common
WIND
Large image
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Crystal Beast Sapphire Pegasus (Common)

2 Cyberse monsters
If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can banish 1 Spell from your GY; add 1 Cyberse Ritual Monster and 1 Cynet Ritual from your Deck to your hand. During your Main Phase, if this effect was activated this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use each effect of Cyberse Witch once per turn.

Beast / Effect
Common
WIND
Large image
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Rainbow Dragon (Common)

1 Level 4 or lower Cyberse monster
If this card is Special Summoned: For the rest of this turn, you cannot Link Summon Link-3 or higher Link Monsters. If this co-linked card is Tributed: You can Special Summon 2 Link Tokens (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of Link Devotee once per turn.

Dragon / Effect
Common
LIGHT
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KK Price: £0.75

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Rainbow Dark Dragon (Common)

2 Cyberse monsters
Once per turn, if another Link Monster is Link Summoned: This card cannot be destroyed by battle or card effects for the rest of this turn. If a Link Monster, that was Link Summoned using this card as material, is destroyed by an opponent's card effect, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of Restoration Point Guard once per turn.

Dragon / Effect
Common
DARK
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KK Price: £0.75

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Rainbow Overdragon (Ultra Rare (Blue))

2 Gouki monsters
Once per turn, when a monster this card points to activates its effect (Quick Effect): You can negate the activation, and if you do, destroy it, then, you can Special Summon 1 Gouki monster from your GY, except Gouki Heel Ogre.

Dragon / Fusion / Effect
Ultra Rare (Blue)
LIGHT
Large image
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KK Price: £3.95

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Rainbow Overdragon (Ultra Rare (Green))

2 Gouki monsters
Once per turn, when a monster this card points to activates its effect (Quick Effect): You can negate the activation, and if you do, destroy it, then, you can Special Summon 1 Gouki monster from your GY, except Gouki Heel Ogre.

Dragon / Fusion / Effect
Ultra Rare (Green)
LIGHT
Large image
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Rainbow Overdragon (Ultra Rare (Purple))

2 Gouki monsters
Once per turn, when a monster this card points to activates its effect (Quick Effect): You can negate the activation, and if you do, destroy it, then, you can Special Summon 1 Gouki monster from your GY, except Gouki Heel Ogre.

Dragon / Fusion / Effect
Ultra Rare (Purple)
LIGHT
Large image
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Crystal Beacon (Common)

3+ Gouki monsters
Cannot be destroyed by battle, and is unaffected by the activated effects of your opponent's monsters with ATK less than or equal to this card. When your opponent activates a card or effect that targets this card, and/or a monster(s) this card points to (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation. Once per turn, if this card's current ATK is different from its original ATK (Quick Effect): You can make this card gain 1000 ATK until the end of this turn.

Spell Card
Common
Spell Card
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KK Price: £0.25

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Ancient City - Rainbow Ruins (Common)

2 Rokket monsters
If you control a Borrel Link Monster while this card is in your GY: You can Tribute 1 Link-3 or lower monster; Special Summon this card, but it cannot be used as material for the Link Summon of a monster with the same Link Rating as the Tributed monster. You can only use this effect of Miniborrel Dragon once per turn.

Spell Card
Common
Spell Card
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Rare Value (Common)

3 DARK Dragon monsters
If this card is Special Summoned: You can draw 1 card. You can only use this effect of Vorticular Drumgon once per turn. If this effect resolves, the unused Monster Zones this card points to cannot be used for the rest of this turn.

Spell Card
Common
Spell Card
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KK Price: £0.25

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Crystal Blessing (Common)

1 Crusadia monster, except Crusadia Magius
Gains ATK equal to the original ATK of the monster this card points to. The monster this card points to cannot attack. If an Effect Monster is Special Summoned to the zone this card points to (except during the Damage Step): You can add 1 Crusadia monster from your Deck to your hand. You can only use this effect of Crusadia Magius once per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

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Crystal Abundance (Common)

2 Effect Monsters, including a Crusadia monster
Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. If an Effect Monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can add 1 Crusadia Spell/Trap from your Deck to your hand. You can only use this effect of Crusadia Regulex once per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

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Crystal Release (Common)

2+ Effect Monsters, including a Link Monster
Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. Once per turn (Quick Effect): You can Tribute 1 Crusadia or World Legacy monster this card points to, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

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Crystal Tree (Common)

2 Machine monsters, including Cyber Dragon
This card's name becomes Cyber Dragon while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes any battle damage from attacks involving this monster. You can only use this effect of Cyber Dragon Sieger once per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

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Advanced Dark (Common)

1 non-WIND Sky Striker Ace monster
You can only Special Summon Sky Striker Ace - Hayate(s) once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 Sky Striker card from your Deck to the GY.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

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Rainbow Refraction (Common)

2 monsters
You can activate 1 of these effects.
* Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn.
* Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn.
You can only use this effect of Reprodocus once per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

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Rainbow Bridge (Ultra Rare (Blue))

2 DARK monsters
All DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only use this effect of Wee Witch's Apprentice once per turn.

Spell Card
Ultra Rare (Blue)
Spell Card
Large image
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KK Price: £1.95

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Rainbow Bridge (Ultra Rare (Green))

2 DARK monsters
All DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only use this effect of Wee Witch's Apprentice once per turn.

Spell Card
Ultra Rare (Green)
Spell Card
Large image
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KK Price: £1.95

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Rainbow Bridge (Ultra Rare (Purple))

2 DARK monsters
All DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only use this effect of Wee Witch's Apprentice once per turn.

Spell Card
Ultra Rare (Purple)
Spell Card
Large image
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KK Price: £1.95

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Crystal Bond (Ultra Rare (Blue))

2 LIGHT monsters
All LIGHT monsters on the field gain 500 ATK/DEF, also all DARK monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 LIGHT monster in your GY; add it to your hand. You can only use this effect of Hip Hoshiningen once per turn.

Spell Card
Ultra Rare (Blue)
Spell Card
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KK Price: £13.95

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Crystal Bond (Ultra Rare (Green))

2 LIGHT monsters
All LIGHT monsters on the field gain 500 ATK/DEF, also all DARK monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 LIGHT monster in your GY; add it to your hand. You can only use this effect of Hip Hoshiningen once per turn.

Spell Card
Ultra Rare (Green)
Spell Card
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KK Price: £13.95

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Crystal Bond (Ultra Rare (Purple))

2 LIGHT monsters
All LIGHT monsters on the field gain 500 ATK/DEF, also all DARK monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 LIGHT monster in your GY; add it to your hand. You can only use this effect of Hip Hoshiningen once per turn.

Spell Card
Ultra Rare (Green)
Spell Card
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KK Price: £13.95

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Counter Gem (Common)

This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 Cynet Tokens (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.25

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Rainbow Path (Common)

Activate this card by targeting 1 Link Monster you control that is co-linked to a Link Monster in the Extra Monster Zone. The targeted monster gains 800 ATK for each Link Monster on the field. If a Link Monster is Link Summoned using the targeted monster as material: That Link Monster gains the same ATK increase that the targeted monster had, until the end of this turn (even if this card leaves the field). After damage calculation, if the targeted monster attacked: Destroy this card.

Trap Card
Common
Trap Card
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KK Price: £0.25

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Rainbow Gravity (Common)

Activate this card by targeting 1 Rokket monster in your GY; Special Summon it and equip it with this card, but banish it when this card leaves the field. If this card is sent to the GY because the equipped monster is destroyed: You can draw 1 card. You can only use each effect of Borrel Regenerator once per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.25

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Crystal Conclave (Common)

All Crusadia Link Monsters on the field gain 500 ATK. Once per turn: You can target 1 Crusadia Link Monster you control; this turn (even if this card leaves the field), it can attack all monsters your opponent controls once each, also other monsters you control cannot attack.

Trap Card
Common
Trap Card
Large image
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Ultimate Crystal Magic (Ultra Rare (Blue))

Target 1 Crusadia monster you control; that Crusadia monster is unaffected by card effects this turn, except its own. You can only activate 1 Crusadia Power per turn.

Trap Card
Ultra Rare (Blue)
Trap Card
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KK Price: £1.45

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Ultimate Crystal Magic (Ultra Rare (Green))

Target 1 Crusadia monster you control; that Crusadia monster is unaffected by card effects this turn, except its own. You can only activate 1 Crusadia Power per turn.

Trap Card
Ultra Rare (Green)
Trap Card
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KK Price: £1.45

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Ultimate Crystal Magic (Ultra Rare (Purple))

Target 1 Crusadia monster you control; that Crusadia monster is unaffected by card effects this turn, except its own. You can only activate 1 Crusadia Power per turn.

Trap Card
Ultra Rare (Purple)
Trap Card
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Curse of Dragon, the Cursed Dragon (Ultra Rare)

Special Summon 1 Cyber Dragon from your hand or GY. It cannot be destroyed by card effects.

Dragon / Effect
Ultra Rare
DARK
Large image
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KK Price: £2.45

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Machina Resavenger (Ultra Rare)

Excavate the top 5 cards of your Deck, and if you do, add 1 excavated Krawler monster or World Legacy card to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only activate 1 World Legacy Survivor per turn.

Machine / Effect
Ultra Rare
DARK
Large image
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KK Price: £2.45

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Fury of Kairyu-Shin (Ultra Rare)

Each time a face-up Mythical Beast Pendulum Monster Card(s) you control is destroyed by battle or card effect, place 2 Spell Counters on this card. Once per turn: You can remove any number of Spell Counters from your field; add 1 monster to your hand from your Deck or face-up Extra Deck, with a Level equal to the number removed, that you can place a Spell Counter on. If this card on the field would be destroyed by card effect, you can remove 1 Spell Counter from this card instead.

Spell Card
Ultra Rare
Spell Card
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KK Price: £2.25

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Melffy Rabby (Ultra Rare)

Each time a face-up Mythical Beast Pendulum Monster Card(s) you control is destroyed by battle or card effect, place 2 Spell Counters on this card. Once per turn: You can remove any number of Spell Counters from your field; add 1 monster to your hand from your Deck or face-up Extra Deck, with a Level equal to the number removed, that you can place a Spell Counter on. If this card on the field would be destroyed by card effect, you can remove 1 Spell Counter from this card instead.

Beast / Normal
Ultra Rare
EARTH
Large image
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KK Price: £1.45

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