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Samurai Warlords Structure Deck Single Cards

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Chamberlain of the Six Samurai

The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.

Warrior
EARTH
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KK Price: £0.25

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Grandmaster of the Six Samurai

You can only control 1 face-up Grandmaster of the Six Samurai. If you control a face-up Six Samurai monster, you can Special Summon this card (from your hand). When this card is destroyed by your opponent's card effect: Target 1 Six Samurai monster in your Graveyard; add that target to your hand.

Warrior/Effect
EARTH
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The Six Samurai - Yariza

While you control another Six Samurai monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up Six Samurai monster you control instead.

Warrior/Effect
EARTH
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The Six Samurai - Zanji

At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control another Six Samurai monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up Six Samurai monster you control instead.

Warrior/Effect
LIGHT
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The Six Samurai - Nisashi

While you control another Six Samurai monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up Six Samurai monster you control instead.

Warrior/Effect
WIND
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The Six Samurai - Yaichi

Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control another Six Samurai monster with a different name to activate and to resolve this effect. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another face-up Six Samurai monster you control instead.

Warrior/Effect
WATER
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The Six Samurai - Kamon

Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control another Six Samurai monster with a different name to activate and to resolve this effect. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another face-up Six Samurai monster you control instead.

Warrior/Effect
FIRE
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The Six Samurai - Irou

At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. You must control another Six Samurai monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another Six Samurai monster you control instead.

Warrior/Effect
DARK
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Great Shogun Shien

If you control 2 or more Six Samurai monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up Six Samurai monster you control instead.

Warrior/Effect
FIRE
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Shien's Footsoldier

When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 3 or lower Six Samurai monster from your Deck.

Warrior/Effect
EARTH
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Enishi, Shien's Chancellor

Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 Six Samurai monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot declare an attack the turn you activate this effect.

Warrior/Effect
LIGHT
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Spirit of the Six Samurai

Once per turn, you can equip this card to a face-up Six Samurai monster you control, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that equipped monster gains 500 ATK and DEF. When the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

Warrior/Union
EARTH
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SDWA-EN013

Future Samurai

Future Samurai

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● Once per turn, you can remove from play 1 monster from your Graveyard to destroy 1 face-up monster.

Warrior/Gemini
LIGHT
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The Immortal Bushi

This card cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and you control no monsters, you can Special Summon it. You cannot activate this effect if there are any monsters in your Graveyard that are not Warrior-Type.

Warrior/Effect
DARK
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Hand of the Six Samurai

If you control another Six Samurai monster, you can Tribute 1 Six Samurai monster to select 1 monster on the field, and destroy it.

Warrior/Effect
FIRE
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Legendary Six Samurai - Kizan

If you control a face-up Six Samurai monster other than Legendary Six Samurai - Kizan, you can Special Summon this card from your hand. While you control 2 or more other face-up Six Samurai monsters, this card gains 300 ATK and DEF.

Warrior/Effect
EARTH
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Legendary Six Samurai - Enishi

During either player's turn, if you control another face-up Six Samurai monster with a different name, you can remove from play 2 Six Samurai monsters from your Graveyard to select 1 face-up monster on the field and return it to the hand. You can only use this effect once per turn. While you control 2 or more face-up Six Samurai monsters other than Legendary Six Samurai - Enishi, this card gains 500 ATK and DEF.

Warrior/Effect
LIGHT
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Legendary Six Samurai - Kageki

When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Six Samurai monster from your hand. While you control another face-up Six Samurai monster with a different name, this card gains 1500 ATK.

Warrior/Effect
WIND
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SDWA-EN019

Shien's Squire

Shien's Squire

If a Six Samurai monster you control battles, during damage calculation you can send this card from your hand to the Graveyard. That Six Samurai monster cannot be destroyed by battle during this turn.

Warrior/Tuner
EARTH
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Shien's Daredevil

When this card is Normal Summoned, place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn, you can remove 1 Bushido Counter from this card to select 1 face-up card on the field that you can place a Bushido Counter on, and place 1 Bushido Counter on it.

Warrior/Effect
EARTH
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Elder of the Six Samurai

If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).

Warrior/Effect
EARTH
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SDWA-EN022

Shien's Advisor

Shien's Advisor

When this card is Normal Summoned, if you control a face-up Six Samurai monster, declare 1 Monster Type. While this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned.

Warrior/Effect
EARTH
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KK Price: £0.75

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SDWA-EN023

Dark Hole

Dark Hole

Destroy all monsters on the field.

Normal Spell Card
Spell Card
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KK Price: £2.50

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SDWA-EN024

The A. Forces

The A. Forces

Increase the ATK of all Warrior-Type monsters on your side of the field by 200 points for each face-up Warrior-Type and Spellcaster-Type monster on your side of the field.

Spell Card
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Reinforcement of the Army

Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.

Spell Card
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The Warrior Returning Alive

Target 1 Warrior-Type monster in your Graveyard; add that target to your hand.

Spell Card
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Cunning of the Six Samurai

Send 1 face-up Six Samurai monster you control to the Graveyard, then target 1 Six Samurai monster in either player's Graveyard; Special Summon that target.

Quick-Play Spell Card
Spell Card
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Six Samurai United

Each time a Six Samurai monster(s) is Normal Summoned or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the Graveyard to draw 1 card for each Bushido Counter on this card.

Continuous Spell Card
Spell Card
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KK Price: £1.35

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Gateway of the Six

Each time a Six Samurai monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your side of the field to activate these effects. ● 2 Counters: Target 1 face-up Six Samurai or Shien Effect Monster; that target gains 500 ATK until the End Phase. ● 4 Counters: Add 1 Six Samurai monster from your Deck or Graveyard to your hand. ● 6 Counters: Target 1 Shien Effect Monster in your Graveyard; Special Summon that target.

Continuous Spell Card
Spell Card
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Shien's Smoke Signal (Super Rare - 1st Ed)

Add 1 Level 3 or lower Six Samurai monster from your Deck to your hand.

Normal Spell Card
Spell Card
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KK Price: £0.25

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Temple of the Six

Each time a Six Samurai monster is Normal or Special Summoned, place 1 Bushido Counter on this card. Face-up monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.

Field Spell Card
Spell Card
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SDWA-EN032

Shien's Dojo

Shien's Dojo

Each time a Six Samurai monster is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this face-up card to the Graveyard to Special Summon 1 Six Samurai or Shien Effect Monster from your Deck whose Level is equal to or lower than the number of Bushido Counters on this card.

Continuous Spell Card
Spell Card
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KK Price: £2.50

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Rivalry of Warlords

Each player can only control 1 Type of monster. Send all other face-up monsters they control to the Graveyard.

Trap Card
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Return of the Six Samurai

Target 1 Six Samurai monster in your Graveyard; Special Summon that target, then destroy it during the End Phase.

Normal Trap Card
Trap Card
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Double-Edged Sword Technique

Target 2 Six Samurai monsters in your Graveyard; Special Summon those targets in face-up Attack Position, then destroy them during the End Phase and take damage equal to the monsters' ATK.

Normal Trap Card
Trap Card
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SDWA-EN036

Fiendish Chain

Fiendish Chain

Target 1 face-up Effect Monster on the field; that target's effects are negated, also that target cannot attack. When that target is destroyed, destroy this card.

Continuous Trap Card
Trap Card
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KK Price: £1.25

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Musakani Magatama

Activate only if you control a face-up Six Samurai monster when your opponent activates a Spell Card, Trap Card or Effect Monster's effect that would destroy a card(s): Negate the card's activation and destroy it.

Counter Trap Card
Trap Card
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SDWA-EN038

Shien's Scheme

Shien's Scheme

Activate only if a Six Samurai monster you control is destroyed by battle. Special Summon up to 2 Six Samurai monsters from your hand.

Normal Trap Card
Trap Card
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KK Price: £0.25

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Six Strike - Thunder Blast

Remove 1 Bushido Counter from your side of the field to activate one of the following effects:
●Select 1 monster your opponent controls, and destroy it.
●Select 1 card your opponent controls, and return it to the hand.

Normal Trap Card
Trap Card
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KK Price: £0.75

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Six Style - Dual Wield

Activate only if the only monster you control is 1 Six Samurai monster in face-up Attack Position. Select 2 cards your opponent controls and return them to the hand.

Normal Trap Card
Trap Card
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KK Price: £0.25

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Shadow of the Six Samurai - Shien (Ultra Rare - 1st Ed)

2 Level 4 Six Samurai monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up Six Samurai monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase.

Warrior/Xyz/Effect
EARTH
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KK Price: £0.30

In Stock in stock

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