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The Dark Illusion Single Cards

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Magical Something (Rare)

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card's Level is increased by the number of Spell Counters on this card. You can remove 3 Spell Counters from this card, then target 1 Quick-Play Spell Card in your Graveyard; Set that card to your Spell & Trap Zone. You can only use this effect of Magical Something once per turn.

Spellcaster / Effect
Rare
DARK
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Performapal Bot-Eyes Lizard (Common)

Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 Odd-Eyes monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase.

Reptile / Effect
Common
EARTH
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Performapal Gongato (Common)

Pendulum Effect Once per turn, when an opponent's monster declares a direct attack: You can activate this effect; you take no battle damage from that battle (even if this card leaves the field). Monster Effect Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; you take no battle damage from that battle.

Beast / Pendulum / Effect
Common
EARTH
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Performapal Extra Slinger (Common)

Pendulum Effect During your Main Phase: You can inflict 300 damage to your opponent for each face-up Pendulum Monster in your Extra Deck. You can only use this effect of Performapal Extra Slinger once per turn. You cannot Pendulum Summon the turn you activate this effect. Monster Effect Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent.

Spellcaster / Pendulum / Effect
Common
DARK
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Performapal Inflater Tapir (Common)

During damage calculation (in either player's turn), if a monster you control battles an opponent's monster: You can discard this card; neither player takes any battle damage from that battle. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can discard 1 Performapal monster; Special Summon this card in Defense Position. You can only use this effect of Performapal Inflater Tapir once per turn.

Beast / Effect
Common
WIND
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Performapal Gumgumouton (Rare)

Pendulum Effect Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle. Monster Effect Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle.

Beast / Pendulum / Effect
Rare
EARTH
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Performapal Bubblebowwow (Common)

Pendulum Effect If a face-up non-Pendulum Monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can destroy this card instead. Monster Effect When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects.

Beast / Pendulum / Effect
Common
EARTH
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Performapal Radish Horse (Common)

Pendulum Effect Once per turn: You can target 1 face-up monster your opponent controls, and 1 Performapal monster you control; that opponent's monster loses ATK equal to the ATK of that Performapal monster you control (even if this card leaves the field). Monster Effect If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.

Plant / Pendulum / Effect
Common
EARTH
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Performapal Life Swordsman (Common)

When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn.

Warrior / Effect
Common
LIGHT
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Acrobatic Magician (Rare)

Pendulum Effect When a monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of Acrobatic Magician once per turn. Monster Effect If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone.

Spellcaster / Pendulum / Effect
Rare
DARK
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D/D Savant Thomas (Rare)

Pendulum Effect During your Main Phase: You can add 1 face-up D/D Pendulum Monster from your Extra Deck to your hand. You can only use this effect of D/D Savant Thomas once per turn. Monster Effect You can target 1 D/D card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 D/D/D monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, and any battle damage your opponent takes becomes halved. You can only use this effect of D/D Savant Thomas once per turn.

Fiend / Pendulum / Effect
Rare
DARK
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D/D Savant Nikola (Common)

Pendulum Effect You cannot Pendulum Summon monsters, except D/D monsters. This effect cannot be negated. Once per turn: You can discard 1 D/D/D monster, then target 1 Level 6 or lower D/D monster you control; it gains 2000 ATK and DEF until the end of this turn (even if this card leaves the field). Monster Effect If this card in the Pendulum Zone is destroyed: You can target 1 D/D/D monster you control; return it to the hand, and if you do, place up to 2 face-up D/D Pendulum Monsters from your Extra Deck in your Pendulum Zones, but they cannot activate their Pendulum Effects this turn. You can only use this effect of D/D Savant Nikola once per turn.

Fiend / Pendulum / Effect
Common
DARK
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