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New Challengers Single Cards

Page:  1  2  3  4  5  ...   >   >>   View All (106)

Lancephorhynchus (Super Rare)

Pendulum Effect If a Normal Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Monster Effect This primordial species survived extinction by evolving an offensive lance than can pierce anything, although its diet still consists mainly of fish.

Dinosaur/Pendulum
Super Rare
WIND
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KK Price: 1.95

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Performapal Cheermole (Rare)

Pendulum Effect All Pendulum Monsters you control gain 300 ATK. Monster Effect You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of Performapal Cheermole once per turn.
*If that monster's current ATK is higher than its original ATK, it gains 1000 ATK.
*If that monster's current ATK is lower than its original ATK, it loses 1000 ATK.

Beast/Pendulum/Effect
Rare
EARTH
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KK Price: 1.50

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Performapal Trampolynx (Rare)

Pendulum Effect When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return that target to the hand. You can only use this effect of Performapal Trampolynx once per turn. Monster Effect When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand.

Beast/Pendulum/Effect
Rare
EARTH
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KK Price: 0.95

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Block Spider (Common)

Your opponent cannot target Insect-Type monsters for attacks, except this one. If this card is Special Summoned: You can Special Summon 1 Block Spider from your Deck. You can only use this effect of Block Spider once per turn.

Insect/Effect
Common
EARTH
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KK Price: 0.10

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Canon the Melodious Diva (Common)

If you control a Melodious monster, you can Special Summon this card (from your hand). You can only Special Summon Canon the Melodious Diva once per turn this way. Once per turn: You can target 1 Melodious monster you control; change its battle position.

Fairy/Effect
Common
LIGHT
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KK Price: 0.20

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Serenade the Melodious Diva (Common)

This card can be treated as 2 Tributes for the Tribute Summon of a Fairy-Type monster. After this card is Special Summoned to your side of the field, you can Normal Summon 1 Melodious monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Fairy/Effect
Common
LIGHT
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KK Price: 0.20

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Elegy the Melodious Diva (Common)

Special Summoned Melodious monsters you control cannot be destroyed by card effects. If this card was Special Summoned, all Fairy-Type monsters you control gain 300 ATK.

Fairy/Effect
Common
LIGHT
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KK Price: 0.20

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Shopina the Melodious Maestra (Rare)

Once per turn: You can target 1 LIGHT Fairy-Type monster in your Graveyard; add that target to your hand. You cannot activate monster effects the turn you activate this effect, except the effects of LIGHT monsters.

Fairy/Effect
Rare
LIGHT
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KK Price: 0.75

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Superheavy Samurai Kabuto (Common)

If your opponent Special Summons a monster(s), except during the Damage Step: You can change as many Attack Position Superheavy Samurai monsters you control as possible to Defense Position, and if you do, they gain 500 DEF until the end of this turn.

Machine/Effect
Common
EARTH
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KK Price: 0.10

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Superheavy Samurai Scales (Rare)

If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower Superheavy Samurai monster in your Graveyard, except Superheavy Samurai Scales; Special Summon that target in Defense Position. You can only use this effect of Superheavy Samurai Scales once per turn.

Machine/Effect
Rare
EARTH
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KK Price: 0.95

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Superheavy Samurai Soulfire Suit (Common)

You can target 1 Superheavy Samurai monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position Superheavy Samurai monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects.

Machine/Effect
Common
FIRE
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KK Price: 0.10

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Superheavy Samurai Soulshield Wall (Common)

You can target 1 Superheavy Samurai monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 DEF. When the monster equipped with this card by this effect is targeted for an attack: You can send this Equip Card to the Graveyard; negate that attack, but the equipped monster's DEF becomes 0.

Machine/Effect
Common
EARTH
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KK Price: 0.10

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