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Mega-Tin 2017

Page:   <<   <  1  2  3  4  5  ...   >   >>   View All (239)

Finite Cards (Common)

The hand size limit of each player becomes 3.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.09

In Stock in stock

Re-dyce-cle (Common)

Target 1 Speedroid Tuner monster in your Graveyard; Special Summon it, but its effects are negated, also roll a six-sided die, and its Level becomes the result until the end of this turn. You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster, using monsters you control including a Speedroid Tuner monster.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Dinomist Eruption (Common)

If a Dinomist monster(s) you control is destroyed by battle or card effect: Target 1 card your opponent controls; destroy it.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Bug Emergency (Common)

Target 2 Level 3 Insect-Type monsters in your Graveyard; Special Summon them, but their effects are negated. You can banish this card and 1 Xyz Monster from your Graveyard; the Levels of all Level 3 Insect-Type monsters you currently control become equal to the banished monster's Rank until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Insect-Type monsters. You can only activate 1 Bug Emergency per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Drowning Mirror Force (Secret Rare)

When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck.

Trap Card
Secret Rare
Trap Card
Large image
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KK Price: £1.45

In Stock in stock

Wonder Xyz (Common)

Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Rise to Full Height (Common)

Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your Graveyard, then target 1 monster you control; monsters your opponent controls cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 Rise to Full Height per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Bad Aim (Common)

When your opponent's card or effect is activated: Target 1 card on the field (other than that card); destroy it.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Graceful Tear (Common)

Add 1 card from your hand to your opponent's hand, then gain 2000 LP.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.09

In Stock in stock

Thunder King, the Lightningstrike Kaiju (Rare)

You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a Kaiju monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 Kaiju monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.

Thunder / Effect
Rare
LIGHT
Large image
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KK Price: £0.95

In Stock in stock

Super Anti-Kaiju War Machine Mecha-Dogoran (Rare)

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while your opponent controls a Kaiju monster. You can only control 1 Kaiju monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 Kaiju monster from your hand or Graveyard to this card. This card gains ATK equal to the combined original ATK of the Kaiju monsters equipped to it by this effect.

Machine / Effect
Rare
LIGHT
Large image
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KK Price: £0.09

In Stock in stock

The Kaiju Files (Common)

Each time a Kaiju monster(s) is Special Summoned from the hand and/or Graveyard, place 1 Kaiju Counter on this card (max. 5). Once per turn: You can target 1 Kaiju monster on the field; destroy that monster, then Special Summon 1 Kaiju monster with a different original name from your Deck to its controller's field. You can send this card with 3 or more Kaiju Counters to the Graveyard; add 1 Kaiju Spell/Trap Card from your Deck to your hand, except The Kaiju Files.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.09

In Stock in stock

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