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Duelist Nexus

Page:   <<   <  1  2  3  4  5  ...   >   >>   View All (100)

Emperor Charles the Great (Ultra Rare)

1 Level 9 Infernoble Knight Emperor Charles equipped with an Equip Card(s)
If this card is Link Summoned: You can target 1 Infernoble Knight Emperor Charles in your GY; this card's name becomes that target's original name, and it gains that target's original effects, then equip that target to this card as an Equip Spell that gives it 500 ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Equip Spell from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card.

Warrior / Link / Effect
Ultra Rare
FIRE
Large image
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KK Price: £1.50

In Stock in stock

Unchained Soul Lord of Yama (Ultra Rare)

2 Fiend Monsters
If this card is Special Summoned: You can add 1 Unchained monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of Unchained Soul Lord of Yama once per turn.

Fiend / Link / Effect
Ultra Rare
DARK
Large image
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KK Price: £9.50

In Stock in stock

Synchro Overtop (Common)

Target any number of Level 7 or 8 Dragon Synchro Monsters in your GY; Special Summon them in Defense Position, but their Levels become 1 and their effects are negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. When a Synchro Monster you control is destroyed by battle: You can banish this card from your GY; Special Summon 1 Crimson Dragon from your Extra Deck. You can only use each effect of Synchro Overtop once per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Synchro World (Common)

Each time a monster is Synchro Summoned, place 2 Signal Counters on this card. If this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 Crimson Dragon from your Extra Deck. You can remove 4, 7, or 10 Signal Counters from your field; apply the appropriate effect.
? 4: Increase or decrease the Level of 1 face-up monster you control by 1.
? 7: Special Summon 1 Tuner from your GY.
? 10: Special Summon 1 Synchro Monster from your GY.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Chimera Fusion (Super Rare)

During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Beast or Fiend monster. During your Main Phase, if this card is in your GY and you have Chimera the Flying Mythical Beast on your field or in your GY: You can activate 1 of these effects;
? Add this card to your hand.
? Banish this card, and if you do, Special Summon both 1 Gazelle the King of Mythical Beasts and 1 Berfomet from your Deck and/or GY.
You can only use this effect of Chimera Fusion once per turn.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

Jurassic Power (Common)

Dinosaur monsters you control gain 300 ATK. You can Normal Summon Level 5 or higher Dinosaur monsters without Tributing. You can send 1 Dinosaur monster from your hand or face-up field to the GY; add 1 Dinosaur monster with 1200 DEF from your Deck to your hand. You can only use this effect of Jurassic Power once per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Realm Resonance (Common)

Activate 1 of these effects;
? Special Summon 1 monster with 1500 ATK/2100 DEF from your GY.
? Shuffle 5 of your monsters that are banished, face-up on your field, and/or in your GY into the Deck (1 Visas Starfrost and 4 monsters with 1500 ATK/2100 DEF), and if you do, Special Summon 1 Visas Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.)
You can only activate 1 Realm Resonance per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

New World - Amritara (Super Rare)

Activate this card only if you control Visas Starfrost. Once per turn, if a monster(s) you control is destroyed by battle or effect, and sent to the GY or banished: You can activate 1 of these effects;
? Special Summon 1 of them in Defense Position.
? 1 Tuner on the field gains ATK equal to half the ATK of 1 of them.
? Shuffle 1 of them into the Deck, and if you do, draw 1 card.
? Shuffle this card into the Deck, and if you do, add 1 Field Spell from your GY to your hand.

Spell Card
Super Rare
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

Infernoble Arms - Almace (Ultra Rare)

While this card is equipped to a monster: You can equip 1 Infernoble Arms Equip Spell from your Deck or GY, except Infernoble Arms - Almace, to an appropriate monster you control, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 of your FIRE Warrior monsters that is banished or in your GY; add it to your hand. You can only use 1 Infernoble Arms - Almace effect per turn, and only once that turn.

Spell Card
Ultra Rare
Spell Card
Large image
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KK Price: £0.95

In Stock in stock

Noble Arms Museum (Ultra Rare)

All FIRE Warrior monsters you control gain 500 ATK. Once per turn: You can pay 1200 LP; add 1 Noble Arms card from your Deck to your hand, except Noble Arms Museum. Once per turn, if the previous effect was applied this turn: You can target 1 Noble Knight Monster Card in your Spell & Trap Zone; Special Summon it, also, if you activated this effect while you did not control Infernoble Knight Emperor Charles, you cannot Special Summon monsters for the rest of this turn, except Warrior monsters.

Spell Card
Ultra Rare
Spell Card
Large image
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KK Price: £2.95

In Stock in stock

EMERGENCY! (Common)

(This card is always treated as a Rescue-ACE card.)
Special Summon 1 Rescue-ACE monster from your Deck in Defense Position, then Tribute 1 Rescue-ACE monster from your hand or field. During your Main Phase: You can banish this card from your GY, then target 1 Rescue-ACE Trap in your GY; Set it. You can only use each effect of EMERGENCY! once per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.20

In Stock in stock

Dark Corridor (Secret Rare)

Add 1 Dark World monster from the Deck to the hand, then discard 1 card. You can only activate Dark Corridor once per turn.

Spell Card
Secret Rare
Spell Card
Large image
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KK Price: £10.95

In Stock in stock

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