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Legendary Duelists - Rage of Ra

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Holding Legs (Common)

If this card is Summoned: Return all Set Spell and Trap Cards on the field to the hand. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated until the end of your opponent's next turn.

Trap Card
Common
Trap Card
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KK Price: £0.25

In Stock in stock

Monster Reborn (Common)

Target 1 monster in either GY; Special Summon it.

Effect Fusion Monster
Ultra Rare
DARK
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KK Price: £0.25

In Stock in stock

Left Arm Offering (Common)

If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card.

Effect Monster
Ultra Rare
LIGHT
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KK Price: £0.25

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The True Name (Ultra Rare)

Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the Graveyard. You can only activate 1 The True Name per turn.

Effect Monster
Ultra Rare
DARK
Large image
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KK Price: £3.25

In Stock in stock

Metal Reflect Slime (Common)

Special Summon this card in Defense Position as an Effect Monster (Aqua/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap.) This card cannot attack.

Spell Card
Rare
Spell Card
Large image
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KK Price: £0.15

In Stock in stock

Meklord Astro Dragon Triskelion (Ultra Rare)

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Meklord monsters with different names from your GY. Once per turn, when this card declares an attack: You can look at your opponent's Extra Deck and equip 1 monster from it to this card. This card gains ATK equal to the combined ATK of those equipped monsters. While equipped with a Synchro Monster, this card can make up to 3 attacks on monsters during each Battle Phase.

Spell Card
Rare
Spell Card
Large image
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KK Price: £3.95

In Stock in stock

Meklord Emperor Wisel - Synchro Absorption (Super Rare)

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. During your opponent's turn (Quick Effect): You can send 1 face-up Meklord monster you control to the GY; Special Summon this card from your hand. You can only use this effect of Meklord Emperor Wisel - Synchro Absorption once per turn. If this card is Special Summoned: You can target 1 monster your opponent controls; it cannot attack for the rest of this turn. When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.

Effect Monster
Common
EARTH
Large image
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KK Price: £1.75

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Meklord Nucleus Infinity Core (Super Rare)

The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of Meklord Nucleus Infinity Core once per turn. If this card is Normal or Special Summoned: You can add 1 Meklord Spell/Trap from your Deck to your hand. If this card is destroyed by card effect: You can Special Summon 1 Meklord Emperor monster from your hand or Deck with a different Attribute from the monsters you control, ignoring its Summoning conditions, also for the rest of this turn, you can only declare an attack with 1 monster.

Effect Monster
Common
EARTH
Large image
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KK Price: £1.75

In Stock in stock

Meklord Army Deployer Obbligato (Super Rare)

During your Main Phase: You can activate this effect; destroy this card, and if you do, Special Summon 2 Meklord Army monsters from your Deck in Defense Position, except Meklord Army Deployer Obbligato, also you cannot Special Summon monsters for the rest of this turn, except Machine monsters. If this card is sent to the GY: You can activate this effect; during the End Phase of this turn, you can inflict 100 damage to your opponent for each Meklord monster you control. You can only use each effect of Meklord Army Deployer Obbligato once per turn.

Effect Monster
Common
DARK
Large image
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KK Price: £1.25

In Stock in stock

Meklord Assembly (Super Rare)

When this card is activated: You can add 1 Meklord monster from your Deck to your hand. You can only activate 1 Meklord Assembly per turn. You can only use each of the following effects of Meklord Assembly once per turn.
* You can discard 1 card, then target 1 monster you control; destroy it.
* If a face-up Meklord monster(s) you control is destroyed by battle or card effect: You can target 1 other face-up Spell/Trap on the field; destroy it.

Effect Fusion Monster
Common
FIRE
Large image
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KK Price: £1.25

In Stock in stock

Meklord Deflection (Rare)

Target 1 Meklord monster you control; your opponent takes no battle damage from attacks involving that face-up monster until the end of this turn, also its ATK becomes (permanently) the combined original ATK of all Meklord monsters you currently control. If a Meklord monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 Meklord Deflection per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

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Meklord Astro the Eradicator (Rare)

Target 3 Meklord monsters with different names in your GY; add them to your hand, OR Special Summon them, ignoring their Summoning conditions. Until the end of your next turn after this card is activated, you cannot Special Summon monsters, except Machine monsters. If you control a Meklord Astro monster: You can banish this card from your GY; destroy 1 Synchro Monster your opponent controls, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of Meklord Astro the Eradicator once per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

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