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Legendary Duelists - Season 1

Page:   <<   <  1  2  3  4  5  ...   >   >>   View All (153)

Cyberdark Inferno (Common)

You take no battle damage from attacks involving your co-linked monsters. Once per turn: You can activate 1 of these effects;
* Move 1 Knightmare monster you control to another of your Main Monster Zones.
* Switch the locations of 2 Knightmare monsters in your Main Monster Zones.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.35

In Stock in stock

Mixeroid (Common)

Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. When this card leaves the field, destroy that monster. The equipped monster can be treated as 2 Tributes for a Tribute Summon. You can only activate 1 Restoration of the Monarchs per turn.

Machine / Effect
Common
WIND
Large image
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KK Price: £0.25

In Stock in stock

Super Vehicroid - Mobile Base (Common)

If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except Sekka's Light. You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of Sekka's Light once per turn.

Machine / Fusion / Effect
Common
EARTH
Large image
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KK Price: £0.25

In Stock in stock

Vehicroid Connection Zone (Common)

When you Special Summon a monster to the Extra Monster Zone: You can target 1 monster in your opponent's Main Monster Zone; move that target to their zone in the same column as that Extra Monster Zone monster. When your opponent Special Summons a monster to the Extra Monster Zone: You can target 1 monster in your Main Monster Zone; move that target to your zone in the same column as that Extra Monster Zone monster. These effects cannot be activated in the Damage Step.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

Megaroid City (Common)

Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

Emergeroid Call (Common)

Target 3 monsters in your GY; your opponent chooses 1, you Special Summon it, and if you do, banish the rest. You can only activate 1 Monster Reborn Reborn per turn.

Trap Card
Common
Trap Card
Large image
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KK Price: £0.25

In Stock in stock

Millennium-Eyes Illusionist (Ultra Rare (Blue))

If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 Code Talker monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate Limit Code once per Duel.

Spellcaster / Effect
Ultra Rare (Blue)
DARK
Large image
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KK Price: £2.45

In Stock in stock

Millennium-Eyes Illusionist (Ultra Rare (Green))

If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 Code Talker monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate Limit Code once per Duel.

Spellcaster / Effect
Ultra Rare (Green)
DARK
Large image
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KK Price: £2.45

In Stock in stock

Millennium-Eyes Illusionist (Ultra Rare (Purple))

If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 Code Talker monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate Limit Code once per Duel.

Spellcaster / Effect
Ultra Rare (Purple)
DARK
Large image
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KK Price: £2.45

In Stock in stock

Illusionist Faceless Magician (Common)

When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.

Spellcaster / Effect
Common
DARK
Large image
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KK Price: £0.25

In Stock in stock

Relinquished (Common)

Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other Altergeist Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.

Spellcaster / Ritual / Effect
Common
DARK
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KK Price: £0.45

In Stock in stock

Black Illusion Ritual (Common)

Immediately after this effect resolves, Link Summon 1 Link Monster using monster(s) you control as material. You can only activate 1 World Legacy Awakens per turn.

Spell Card
Common
Spell Card
Large image
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KK Price: £0.25

In Stock in stock

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