ePrivacy and GPDR Cookie Consent by Cookie Consent
Trading successfully for twenty years
NETQUOTEVAR:COMPANYNAME
  1. home
  2. orders
  3. View Cart
  4. checkout


The Dark Illusion Single Cards

Page:   <<   <  6  7  8  9   >   >>   View All (99)

The Hidden City (Secret Rare)

When this card is activated: You can add 1 Subterror monster from your Deck to your hand. Once per turn: You can change 1 face-down Defense Position Subterror monster you control to face-up Attack or Defense Position. Once per turn, when an opponent's monster declares an attack: You can change 1 face-down Defense Position Subterror monster you control to face-up Attack or Defense Position, then you can negate the attack. You can only activate 1 The Hidden City per turn.

Spell Card
Secret Rare
Spell Card
More information...Large image
nAssocProdRefSID = '' ? 756 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TDIL-EN085', sStockList, ''); } displayStock();

KK Price: £22.50

In Stock in stock

SPYRAL Super Agent (Ultra Rare)

If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a SPYRAL card: You can target 1 Spell/Trap Card your opponent controls; destroy it. You can only use each effect of SPYRAL Super Agent once per turn.

Warrior / Effect
Ultra Rare
EARTH
More information...Large image
nAssocProdRefSID = '' ? 756 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TDIL-EN086', sStockList, ''); } displayStock();

KK Price: £3.95

In Stock in stock

SPYRAL Quik-Fix (Rare)

If this card is Normal or Special Summoned: You can add 1 SPYRAL GEAR card from your Deck to your hand. If this card is in your Graveyard and you control SPYRAL Super Agent: You can discard 1 card; Special Summon this card, but banish it when it leaves the field.

Machine / Effect
Rare
EARTH
More information...Large image
nAssocProdRefSID = '' ? 756 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TDIL-EN087', sStockList, ''); } displayStock();

KK Price: £0.45

In Stock in stock

SPYRAL GEAR - Drone (Rare)

If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. During either player's turn: You can Tribute this card, then target 1 SPYRAL monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 SPYRAL card from your Graveyard, then target 1 SPYRAL Super Agent in your Graveyard; add it to your hand.

Machine / Effect
Rare
WIND
More information...Large image
nAssocProdRefSID = '' ? 756 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TDIL-EN088', sStockList, ''); } displayStock();

KK Price: £0.35

In Stock in stock

SPYRAL GEAR - Big Red (Rare)

Activate this card by targeting 1 SPYRAL monster in your Graveyard; Special Summon it, and if you do, equip this card to it. It cannot be destroyed by battle. You can only activate 1 SPYRAL GEAR - Big Red per turn.

Spell Card
Rare
Spell Card
More information...Large image
nAssocProdRefSID = '' ? 756 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TDIL-EN089', sStockList, ''); } displayStock();

KK Price: £0.15

In Stock in stock

Heavy Freight Train Derricrane (Common)

If an EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK and DEF become halved. You can only use this effect of Heavy Freight Train Derricrane once per turn. If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can target 1 card your opponent controls; destroy it.

Machine / Effect
Common
EARTH
More information...Large image
nAssocProdRefSID = '' ? 756 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TDIL-EN090', sStockList, ''); } displayStock();

KK Price: £0.10

In Stock in stock

Number 81: Superdreadnought Rail Cannon Super Dora (Super Rare)

2 Level 10 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except for its own effects, until the end of this turn.

Machine / Xyz / Effect
Super Rare
EARTH
More information...Large image
nAssocProdRefSID = '' ? 756 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TDIL-EN091', sStockList, ''); } displayStock();

KK Price: £1.45

In Stock in stock

Revolving Switchyard (Common)

If a Level 10 EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine-Type monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the Graveyard; add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. You can only use 1 Revolving Switchyard effect per turn, and only once that turn.

Spell Card
Common
Spell Card
More information...Large image
nAssocProdRefSID = '' ? 756 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TDIL-EN092', sStockList, ''); } displayStock();

KK Price: £0.10

In Stock in stock

Dragodies, the Empowered Warrior (Common)

Pendulum Effect At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATK and DEF become half its current ATK and DEF (even if this card leaves the field). Monster Effect If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except Dragodies, the Empowered Warrior, during the End Phase of this turn.

Warrior / Pendulum / Effect
Common
LIGHT
More information...Large image
nAssocProdRefSID = '' ? 756 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TDIL-EN093', sStockList, ''); } displayStock();

KK Price: £0.10

In Stock in stock

Empowerment (Common)

All Dragon, Warrior, and Spellcaster-Type monsters you control gain 300 ATK and DEF. Once per turn: You can discard 1 card; Special Summon 1 Empowered Warrior monster from your Deck. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 Aether monster from your Deck to your hand.

Spell Card
Common
Spell Card
More information...Large image
nAssocProdRefSID = '' ? 756 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TDIL-EN094', sStockList, ''); } displayStock();

KK Price: £0.10

In Stock in stock

Paleozoic Olenoides (Common)

Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

Trap Card
Common
Trap Card
More information...Large image
nAssocProdRefSID = '' ? 756 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TDIL-EN095', sStockList, ''); } displayStock();

KK Price: £0.75

In Stock in stock

Paleozoic Hallucigenia (Common)

Target 1 face-up monster on the field; its ATK and DEF become half its current ATK and DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

Trap Card
Common
Trap Card
More information...Large image
nAssocProdRefSID = '' ? 756 : 0; function displayStock() { var sProdRefs = ""; var sStockList = ""; getProductStock('/cgi-bin/st000001.pl', 'TDIL-EN096', sStockList, ''); } displayStock();

KK Price: £0.35

In Stock in stock

Page:   <<   <  6  7  8  9   >   >>   View All (99)